Player Matchup

Kukulkan
Kukulkan
Bintly
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 1
Sobek
Sobek
Spartan1913
Sobek
Level 35
God Stats
4W - 15L
1,416 SR
Queue Stats
116W - 128L
1,413 Elo+
Solo
Chaac
Chaac
eZoro
Chaac
Level 48
God Stats
3W - 3L
1,656 SR
Queue Stats
33W - 33L
1,544 Elo+
Party 1
Chronos
Chronos
iGomzz
Chronos
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
22W - 22L
1,554 Elo+
Party 1
Mercury
Mercury
zDespairr
Mercury
Level 82
God Stats
7W - 5L
1,576 SR
Queue Stats
57W - 40L
1,569 Elo+
Party 1
Team Averages
Level 50
1,489 SR
1,531 Elo+

VS

Team Averages
Level 55
1,462 SR
1,499 Elo+
Sylvanus
Sylvanus
BiggieBool
Sylvanus
Level 61
God Stats
4W - 4L
1,517 SR
Queue Stats
122W - 137L
1,510 Elo+
Party 2
Zeus
Zeus
BlitzoDemon
Zeus
Level 68
God Stats
13W - 17L
1,506 SR
Queue Stats
186W - 176L
1,523 Elo+
Party 2
Cliodhna
Cliodhna
Robbyoli
Cliodhna
Level 40
God Stats
13W - 6L
1,500 SR
Queue Stats
210W - 227L
1,421 Elo+
Solo
Medusa
Medusa
Venizard
Medusa
Level 63
God Stats
1W - 1L
1,279 SR
Queue Stats
107W - 109L
1,484 Elo+
Party 2
Bellona
Bellona
monaachromatic
Bellona
Level 45
God Stats
40W - 53L
1,509 SR
Queue Stats
142W - 147L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bintly
Kukulkan
8
1 / 2 / 1
4,059
677
881
2,708
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 1
3,487
581
333
4,838
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
eZoro
Chaac
5
0 / 3 / 0
3,461
577
2,277
4,680
1,716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
iGomzz
Chronos
3
0 / 3 / 1
3,048
508
1,711
2,286
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
zDespairr
Mercury
7
2 / 1 / 2
4,492
749
2,410
4,208
840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BiggieBool
Sylvanus
7
1 / 1 / 4
3,951
659
1,766
3,052
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 1 / 0
4,532
755
2,541
2,235
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Robbyoli
Cliodhna
7
2 / 1 / 4
4,399
733
2,890
4,108
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Venizard
Medusa
7
4 / 1 / 2
4,343
724
3,126
2,841
714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 0 / 1
4,454
742
2,928
3,448
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
12
12
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BiggieBool
Sylvanus
1
1
4
3
L
Kukulkan
Bintly
Kukulkan
1
2
1
0.75
W
3
1
0
3
W
Cliodhna
Robbyoli
Cliodhna
2
1
4
4
L
0
3
1
0.17
W
Medusa
Venizard
Medusa
4
1
2
5
L
Chaac
eZoro
Chaac
0
3
0
0
L
Chronos
iGomzz
Chronos
0
3
1
0.17
W
2
0
1
2.5
L
Mercury
zDespairr
Mercury
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,612
Damage
13,251
18,720
Taken
15,684
5,579
Mitigated
5,848
2,814
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BiggieBool
Sylvanus
1,766
874
0
757
3,052
1,339
390
1,059
1,993
9,637
3,485
L
Kukulkan
Bintly
Kukulkan
881
332
0
310
2,708
771
0
1,907
547
13,941
0
W
2,541
42
0
500
2,235
545
62
443
1,768
14,842
0
W
Cliodhna
Robbyoli
Cliodhna
2,890
498
0
1,890
4,108
1,033
0
955
3,129
0
15,025
L
333
0
0
1,088
4,838
1,899
0
412
4,426
5,467
0
W
Medusa
Venizard
Medusa
3,126
1,955
0
417
2,841
714
1,020
420
2,421
0
16,092
L
Chaac
eZoro
Chaac
2,277
711
0
1,112
4,680
1,716
0
222
4,458
0
11,942
L
Chronos
iGomzz
Chronos
1,711
655
0
184
2,286
353
0
789
1,497
6,959
0
W
2,928
1,798
0
1,908
3,448
2,217
0
0
3,448
0
19,099
L
Mercury
zDespairr
Mercury
2,410
907
0
120
4,208
840
0
332
3,828
0
20,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,547
Gold Earned
21,679
116
Minions Killed
180
0
Camps Cleared
0
561,585
Distance Traveled
612,216
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,951
659
31
5
0
104,567
0
L
Kukulkan
4,059
677
32
5
0
113,828
1
W
Zeus
4,532
755
32
5
0
120,587
1
W
Cliodhna
4,399
733
38
6
0
132,313
1
L
Sobek
3,487
581
10
2
0
109,669
0
W
Medusa
4,343
724
32
5
0
130,041
3
L
Chaac
3,461
577
21
4
0
131,819
0
L
Chronos
3,048
508
9
2
0
76,426
0
W
Bellona
4,454
742
47
8
0
124,708
1
L
Mercury
4,492
749
44
7
0
129,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role