Player Matchup

Eset
Eset
COOONNNEER
Eset
Level 43
God Stats
21W - 11L
1,639 SR
Queue Stats
241W - 238L
1,380 Elo+
Solo
Raijin
Raijin
N1cksUniv8rse
Raijin
Level 144
God Stats
4W - 6L
1,410 SR
Queue Stats
443W - 501L
1,412 Elo+
Solo
Fenrir
Fenrir
TitanicGlobe924
Fenrir
Level 13
God Stats
4W - 9L
1,231 SR
Queue Stats
9W - 26L
1,294 Elo+
Party 2
Amaterasu
Amaterasu
snakey04
Amaterasu
Level 56
God Stats
17W - 27L
1,453 SR
Queue Stats
122W - 165L
1,405 Elo+
Party 2
Neith
Neith
tinysack816
Neith
Level 58
God Stats
158W - 160L
1,420 SR
Queue Stats
290W - 290L
1,359 Elo+
Solo
Team Averages
Level 63
1,431 SR
1,370 Elo+

VS

Team Averages
Level 80
1,403 SR
1,368 Elo+
Horus
Horus
AelothTheBlind
Horus
Level 62
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Agent SPAM
Loki
Level 151
God Stats
9W - 8L
1,530 SR
Queue Stats
248W - 276L
1,385 Elo+
Solo
Olorun
Olorun
CrocAttackZ
Olorun
Level 81
God Stats
10W - 16L
1,435 SR
Queue Stats
248W - 254L
1,356 Elo+
Solo
Ra
Ra
FreZorBurn
Ra
Level 65
God Stats
0W - 2L
1,283 SR
Queue Stats
74W - 106L
1,306 Elo+
Party 1
Bellona
Bellona
snake eye 66623
Bellona
Level 39
God Stats
8W - 23L
1,315 SR
Queue Stats
65W - 100L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,683
568
3,466
3,627
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 6
5,931
593
4,692
4,973
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 4
5,268
527
3,175
6,520
2,153
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
snakey04
Amaterasu
9
5 / 1 / 1
5,768
577
3,319
5,377
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 0 / 7
6,671
667
6,444
3,815
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,271
427
786
6,868
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 4
5,291
529
3,537
6,290
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
8
0 / 4 / 0
4,947
495
1,545
6,128
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 0
5,432
543
1,248
5,434
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
3 / 4 / 0
4,882
488
5,095
6,274
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
4
4
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
4
0.5
W
5
0
0
5
L
Olorun
0
4
0
0
L
1
3
0
0.33
W
3
1
6
6
W
1
2
4
1.5
L
3
4
0
0.75
W
Amaterasu
snakey04
Amaterasu
5
1
1
5.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
12,211
24,312
Taken
30,994
9,427
Mitigated
12,942
6,980
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
786
628
847
1,111
6,868
3,008
100
2,299
4,387
0
4,679
L
3,537
1,321
38
2,002
6,290
1,710
128
1,223
5,019
0
27,338
W
3,466
178
107
1,632
3,627
1,003
0
617
3,010
25,491
0
L
Olorun
1,545
887
64
1,023
6,128
1,253
0
2,114
3,772
24,795
0
L
1,248
200
50
1,704
5,434
1,571
134
2,024
3,384
27,407
0
W
4,692
1,080
293
756
4,973
1,386
868
1,046
3,927
27,044
0
W
3,175
1,265
0
1,004
6,520
2,153
205
384
6,136
0
15,385
L
5,095
2,373
0
667
6,274
5,400
0
0
6,274
0
15,916
W
Amaterasu
snakey04
Amaterasu
3,319
1,746
0
2,127
5,377
3,480
321
0
5,377
0
18,092
W
6,444
3,353
0
1,061
3,815
1,405
1,360
862
2,953
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
24,823
222
Minions Killed
200
0
Camps Cleared
0
916,441
Distance Traveled
928,651
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,271
427
12
1
0
212,365
0
L
Loki
5,291
529
53
5
0
181,670
1
W
Eset
5,683
568
38
4
0
196,802
0
L
Olorun
4,947
495
56
6
0
173,738
1
L
Ra
5,432
543
55
6
0
188,687
8
W
Raijin
5,931
593
48
5
0
171,836
2
W
Fenrir
5,268
527
36
4
0
193,169
0
L
Bellona
4,882
488
24
2
0
172,191
1
W
Amaterasu
5,768
577
37
4
0
180,447
0
W
Neith
6,671
667
63
6
0
174,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role