Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ElDiosDestructor
Gilgamesh
Level 42
God Stats
2W - 7L
1,086 SR
Queue Stats
122W - 152L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
ItsTHEN-_-
Heimdallr
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 114L
1,235 Elo+
Party 2
Chang'e
Chang'e
Joacoo26
Chang'e
Level 128
God Stats
3W - 0L
1,696 SR
Queue Stats
99W - 89L
1,500 Elo+
Party 2
Ymir
Ymir
melmann1
Ymir
Level 79
God Stats
16W - 11L
1,600 SR
Queue Stats
487W - 513L
1,345 Elo+
Party 2
Team Averages
Level 73
1,477 SR
1,393 Elo+

VS

Team Averages
Level 76
1,531 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AdrianJB
Ne Zha
Level 117
God Stats
8W - 13L
1,431 SR
Queue Stats
80W - 103L
1,441 Elo+
Party 1
Merlin
Merlin
INotoriusBAG
Merlin
Level 122
God Stats
0W - 2L
1,565 SR
Queue Stats
554W - 506L
1,516 Elo+
Solo
Ganesha
Ganesha
M4rvin2ig
Ganesha
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
XiQn
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 2 / 1
9,995
625
6,106
11,137
7,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
15
2 / 1 / 6
8,624
539
6,663
11,462
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
ItsTHEN-_-
Heimdallr
13
3 / 4 / 3
8,130
508
3,762
7,783
2,611
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Joacoo26
Chang'e
16
3 / 2 / 2
9,401
588
5,863
10,343
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
1 / 2 / 5
8,030
502
4,239
12,747
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 2
9,362
585
12,578
8,038
2,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
AdrianJB
Ne Zha
14
1 / 3 / 2
8,121
508
3,662
8,991
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
14
2 / 2 / 2
8,763
548
6,302
5,356
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
M4rvin2ig
Ganesha
13
1 / 4 / 6
7,906
494
4,343
10,512
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
XiQn
Nike
16
1 / 2 / 0
9,702
606
5,525
8,891
5,189
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
11
11
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
2
1
1.75
L
Izanami
 
Izanami
6
1
2
7
L
Ne Zha
AdrianJB
Ne Zha
1
3
2
0.67
W
Gilgamesh
2
1
6
5
L
Merlin
2
2
2
1.5
W
Heimdallr
ItsTHEN-_-
Heimdallr
3
4
3
1.13
W
Chang'e
Joacoo26
Chang'e
3
2
2
2
L
Ganesha
M4rvin2ig
Ganesha
1
4
6
1
L
Nike
XiQn
Nike
1
2
0
0.5
W
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
32,410
53,472
Taken
41,788
33,844
Mitigated
21,319
21,805
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,106
226
0
7,438
11,137
7,394
717
149
10,988
64,384
0
L
Izanami
 
Izanami
12,578
8,343
0
1,194
8,038
2,816
176
3,663
4,323
0
77,662
L
Ne Zha
AdrianJB
Ne Zha
3,662
637
0
1,250
8,991
2,941
0
2,096
6,815
0
46,709
W
Gilgamesh
6,663
1,786
0
4,712
11,462
7,172
0
2,461
9,001
0
57,458
L
Merlin
6,302
177
0
624
5,356
1,779
0
1,637
3,617
61,367
0
W
Heimdallr
ItsTHEN-_-
Heimdallr
3,762
2,465
0
1,444
7,783
2,611
693
1,967
5,816
0
33,025
W
Chang'e
Joacoo26
Chang'e
5,863
641
424
6,330
10,343
3,597
0
3,052
7,291
70,557
0
L
Ganesha
M4rvin2ig
Ganesha
4,343
389
0
618
10,512
8,594
0
4,671
5,723
16,390
0
L
Nike
XiQn
Nike
5,525
1,254
0
1,705
8,891
5,189
1,250
3,920
4,971
70
72,014
W
Ymir
4,239
845
0
1,457
12,747
13,070
0
3,067
9,680
37,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
43,854
535
Minions Killed
551
0
Camps Cleared
0
1,592,950
Distance Traveled
1,631,786
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,995
625
156
10
0
278,998
2
L
Izanami
9,362
585
164
10
0
302,192
4
L
Ne Zha
8,121
508
93
6
0
363,437
6
W
Gilgamesh
8,624
539
92
6
0
361,157
1
L
Merlin
8,763
548
123
8
0
311,170
5
W
Heimdallr
8,130
508
84
5
0
307,671
1
W
Chang'e
9,401
588
155
10
0
334,212
5
L
Ganesha
7,906
494
6
0
0
328,232
0
L
Nike
9,702
606
165
10
0
326,755
3
W
Ymir
8,030
502
48
3
0
310,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role