Player Matchup

Artemis
Artemis
Azzark
Artemis
Level 20
God Stats
4W - 1L
1,700 SR
Queue Stats
8W - 8L
1,548 Elo+
Solo
Serqet
Serqet
ColdWaterSplash
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,502 Elo+
Solo
Bellona
Bellona
Opaitachaas
Bellona
Level 13
God Stats
10W - 4L
1,746 SR
Queue Stats
27W - 22L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Snakeson_
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
The Morrigan
The Morrigan
Zxlu
The Morrigan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,330 Elo+
Solo
Team Averages
Level 15
1,589 SR
1,434 Elo+

VS

Team Averages
Level 24
1,573 SR
1,479 Elo+
Erlang Shen
Erlang Shen
GoruttaJones
Erlang Shen
Level 24
God Stats
1W - 2L
1,600 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 1
Neith
Neith
LA_TINI69
Neith
Level 16
God Stats
2W - 4L
1,405 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1
Ra
Ra
LegendUltimate
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ZeroSempaiii
Fenrir
Level 63
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Thoth
Thoth
agraph
Thoth
Level 13
God Stats
1W - 3L
1,636 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azzark
Artemis
16
2 / 6 / 11
9,630
482
12,303
11,485
4,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

18
14 / 4 / 4
11,504
575
14,227
15,619
6,554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Opaitachaas
Bellona
15
6 / 2 / 5
9,987
499
7,807
11,236
11,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Snakeson_
Jormungandr
15
2 / 0 / 14
9,366
468
5,180
11,614
9,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Zxlu
The Morrigan
17
9 / 2 / 9
11,137
557
13,285
10,900
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoruttaJones
Erlang Shen
18
5 / 4 / 2
10,722
536
11,563
21,585
19,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
LA_TINI69
Neith
16
2 / 6 / 3
9,539
477
6,878
13,968
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 11 / 2
6,466
323
2,834
10,197
5,107
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
6 / 5 / 5
9,328
466
7,927
14,963
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
agraph
Thoth
12
1 / 7 / 1
7,962
398
5,079
8,042
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
33
Kills
14
14
Deaths
33
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
Azzark
Artemis
2
6
11
1.25
W
14
4
4
4
L
Erlang Shen
GoruttaJones
Erlang Shen
5
4
2
1.5
L
Neith
LA_TINI69
Neith
2
6
3
0.58
L
0
11
2
0.09
W
Bellona
Opaitachaas
Bellona
6
2
5
4.25
W
Jormungandr
Snakeson_
Jormungandr
2
0
14
9
L
Fenrir
6
5
5
1.7
W
The Morrigan
Zxlu
The Morrigan
9
2
9
6.75
L
Thoth
agraph
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
34,281
60,854
Taken
68,755
37,526
Mitigated
37,875
13,137
Healing
15,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Azzark
Artemis
12,303
5,869
63
1,121
11,485
4,354
306
496
10,875
0
55,107
W
14,227
4,613
0
5,304
15,619
6,554
698
2,108
13,163
0
65,928
L
Erlang Shen
GoruttaJones
Erlang Shen
11,563
3,521
0
7,500
21,585
19,928
724
5,113
16,145
18,064
53,172
L
Neith
LA_TINI69
Neith
6,878
2,739
0
3,265
13,968
4,716
907
1,907
11,920
0
53,067
L
2,834
682
24
258
10,197
5,107
357
3,858
6,339
14,529
0
W
Bellona
Opaitachaas
Bellona
7,807
1,321
0
2,538
11,236
11,454
348
2,495
7,960
2,079
44,714
W
Jormungandr
Snakeson_
Jormungandr
5,180
1,421
72
1,075
11,614
9,884
86
1,860
9,443
34,560
0
L
Fenrir
7,927
1,085
0
4,640
14,963
5,788
41
3,192
11,360
0
33,704
W
The Morrigan
Zxlu
The Morrigan
13,285
3,543
43
2,921
10,900
5,280
298
2,981
7,499
68,223
7,002
L
Thoth
agraph
Thoth
5,079
158
0
196
8,042
2,336
0
3,257
4,176
34,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,624
Gold Earned
44,017
482
Minions Killed
381
0
Camps Cleared
0
1,785,161
Distance Traveled
1,716,345
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,630
482
99
5
0
327,492
3
W
Serqet
11,504
575
110
6
0
380,353
4
L
Erlang Shen
10,722
536
141
7
0
333,398
3
L
Neith
9,539
477
98
5
0
326,572
2
L
Ra
6,466
323
15
1
0
292,979
2
W
Bellona
9,987
499
102
5
0
366,413
5
W
Jormungandr
9,366
468
59
3
0
361,021
12
L
Fenrir
9,328
466
56
3
0
379,378
2
W
The Morrigan
11,137
557
112
6
0
349,882
5
L
Thoth
7,962
398
71
4
0
384,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role