Player Matchup

Cabrakan
Cabrakan
Bronze IV
Eritta
Cabrakan
Bronze IV
Level 105
God Stats
0W - 1L
1,830 SR
Queue Stats
1W - 7L
1,206 MMR
Party 1
He Bo
He Bo
Bronze III
stippysam
He Bo
Bronze III
Level 138
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Awilix
Awilix
Bronze IV
xCalavan
Awilix
Bronze IV
Level 84
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 6L
1,252 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 109
1,783 SR
1,319 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,674 SR
1,465 MMR
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze II
 
Kukulkan
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Toastysmells
Ah Muzen Cab
Silver I
Level 104
God Stats
20W - 10L
2,022 SR
Queue Stats
67W - 98L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eritta
Cabrakan
13
0 / 4 / 9
9,767
651
5,317
14,502
14,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
stippysam
He Bo
14
4 / 6 / 5
10,054
670
13,173
11,104
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
xCalavan
Awilix
12
6 / 7 / 2
9,553
637
6,052
13,535
5,423
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SobekGilgameshArtio

VS

Bans
AnubisKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 14
11,592
773
6,334
13,181
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
 
Kukulkan
14
4 / 4 / 8
10,542
703
7,974
7,168
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Toastysmells
Ah Muzen Cab
16
9 / 3 / 7
11,806
787
15,765
9,082
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
16
17
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
14
3.33
W
Kukulkan
 
Kukulkan
4
4
8
2
L
Cabrakan
Eritta
Cabrakan
0
4
9
1.13
W
Ah Muzen Cab
Toastysmells
Ah Muzen Cab
9
3
7
4.17
L
He Bo
stippysam
He Bo
4
6
5
1.08
L
Awilix
xCalavan
Awilix
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
30,073
39,141
Taken
29,431
26,637
Mitigated
25,809
4,720
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,334
605
418
3,167
13,181
18,732
150
7,185
5,996
16,028
0
W
Kukulkan
 
Kukulkan
7,974
362
0
1,125
7,168
3,315
306
5,408
1,760
39,278
0
L
Cabrakan
Eritta
Cabrakan
5,317
598
0
1,555
14,502
14,333
0
3,726
10,776
14,894
0
W
Ah Muzen Cab
Toastysmells
Ah Muzen Cab
15,765
5,740
0
2,792
9,082
3,762
1,390
6,518
2,564
0
49,102
L
He Bo
stippysam
He Bo
13,173
317
0
1,810
11,104
6,881
0
4,708
6,396
51,518
0
L
Awilix
xCalavan
Awilix
6,052
1,423
0
1,355
13,535
5,423
0
6,461
7,074
0
16,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
33,940
163
Minions Killed
139
8
Camps Cleared
5
824,957
Distance Traveled
895,371
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,592
773
14
1
1
304,545
7
W
Kukulkan
10,542
703
76
5
3
288,884
7
L
Cabrakan
9,767
651
39
3
1
283,700
3
W
Ah Muzen Cab
11,806
787
49
3
1
301,942
1
L
He Bo
10,054
670
90
6
6
250,632
0
L
Awilix
9,553
637
34
2
1
290,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role