Player Matchup

Jing Wei
Jing Wei
GushiXGushi
Jing Wei
Level 139
God Stats
4W - 2L
1,555 SR
Queue Stats
207W - 214L
1,524 Elo+
Solo
Agni
Agni
lonesometocker
Agni
Level 88
God Stats
5W - 3L
1,585 SR
Queue Stats
149W - 145L
1,554 Elo+
Party 1
Ares
Ares
stal3whit3br3ad
Ares
Level 129
God Stats
9W - 5L
1,670 SR
Queue Stats
290W - 273L
1,570 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,550 Elo+

VS

Team Averages
Level 21
1,573 SR
1,425 Elo+
Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
FluxIsTrash
Tyr
Level 27
God Stats
1W - 1L
1,785 SR
Queue Stats
11W - 11L
1,530 Elo+
Party 2
Izanami
Izanami
lexidecimal
Izanami
Level 10
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GushiXGushi
Jing Wei
13
6 / 1 / 10
8,852
885
9,373
8,234
2,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 3 / 11
9,002
900
8,054
8,646
3,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 4 / 12
9,138
914
12,661
14,282
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 7 / 3
7,657
766
9,378
10,406
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 4 / 3
7,947
795
3,960
12,228
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
lexidecimal
Izanami
10
2 / 9 / 2
7,329
733
4,269
11,296
3,553
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
8
8
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
3
0.5
L
4
4
3
1.38
W
Jing Wei
GushiXGushi
Jing Wei
6
1
10
11
L
Izanami
lexidecimal
Izanami
2
9
2
0.33
W
6
3
11
3.83
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
17,607
31,162
Taken
33,930
19,667
Mitigated
17,760
8,580
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,378
969
0
904
10,406
3,341
0
6,613
3,492
24,611
0
L
3,960
356
0
4,127
12,228
10,866
0
6,784
4,669
0
13,588
W
Jing Wei
GushiXGushi
Jing Wei
9,373
5,582
0
1,078
8,234
2,999
2,144
2,506
5,438
0
45,401
L
Izanami
lexidecimal
Izanami
4,269
2,849
0
0
11,296
3,553
0
6,305
4,703
0
13,790
W
8,054
798
188
3,030
8,646
3,555
366
4,008
4,308
23,404
0
W
12,661
912
384
3,900
14,282
13,113
0
2,667
11,038
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
22,933
114
Minions Killed
86
5
Camps Cleared
4
608,562
Distance Traveled
512,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,657
766
43
4
2
165,834
1
L
Tyr
7,947
795
20
2
2
205,921
3
W
Jing Wei
8,852
885
69
7
3
210,404
3
L
Izanami
7,329
733
23
2
0
140,727
3
W
Agni
9,002
900
34
3
2
193,482
0
W
Ares
9,138
914
11
1
0
204,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role