Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BadAtGames90
Artio
Level 97
God Stats
2W - 2L
1,678 SR
Queue Stats
413W - 477L
1,291 Elo+
Solo
Ganesha
Ganesha
D7Te
Ganesha
Level 58
God Stats
1W - 2L
1,382 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 2
Cupid
Cupid
OSEDSARI97
Cupid
Level 85
God Stats
1W - 0L
1,463 SR
Queue Stats
5W - 6L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
ThatHunterslife
Nu Wa
Level 118
God Stats
3W - 1L
1,458 SR
Queue Stats
339W - 367L
1,365 Elo+
Solo
Team Averages
Level 104
1,496 SR
1,352 Elo+

VS

Team Averages
Level 81
1,441 SR
1,369 Elo+
Ah Puch
Ah Puch
Curve Nightmare
Ah Puch
Level 70
God Stats
30W - 19L
1,664 SR
Queue Stats
52W - 37L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L3TH4LSW33TROLL
Cu Chulainn
Level 69
God Stats
0W - 2L
1,222 SR
Queue Stats
58W - 53L
1,416 Elo+
Party 1
Artemis
Artemis
LightAnLDutchie
Artemis
Level 50
God Stats
3W - 3L
1,441 SR
Queue Stats
9W - 21L
1,255 Elo+
Solo
Loki
Loki
Mr Grimm956
Loki
Level 97
God Stats
8W - 9L
1,487 SR
Queue Stats
104W - 116L
1,337 Elo+
Solo
Bacchus
Bacchus
StudlyedoWright
Bacchus
Level 119
God Stats
1W - 1L
1,388 SR
Queue Stats
30W - 34L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 0 / 0
6,957
632
5,839
7,330
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
6 / 1 / 3
6,889
626
6,627
11,066
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
D7Te
Ganesha
7
0 / 3 / 4
5,066
461
1,913
8,431
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
8
3 / 2 / 1
5,452
496
4,485
5,380
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 6
6,057
551
5,779
5,299
1,334
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 1
6,234
567
7,136
7,014
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
L3TH4LSW33TROLL
Cu Chulainn
8
0 / 7 / 0
5,094
463
5,067
11,007
5,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 2 / 1
5,655
514
3,568
4,244
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,865
533
2,707
7,811
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 4
5,626
511
3,043
7,183
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
8
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
0
8
W
6
1
3
7.5
L
4
5
1
0.9
W
Ganesha
D7Te
Ganesha
0
3
4
0.67
L
Cu Chulainn
L3TH4LSW33TROLL
Cu Chulainn
0
7
0
0
L
3
2
1
1.75
L
0
2
0
0
W
Cupid
3
2
1
1.75
L
1
3
4
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,643
Damage
21,521
37,506
Taken
37,259
23,010
Mitigated
15,943
11,828
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,839
1,707
0
2,794
7,330
4,109
301
1,284
5,952
0
37,218
W
6,627
1,611
188
5,885
11,066
10,960
0
1,218
9,806
33,306
0
L
7,136
289
0
1,550
7,014
1,722
0
3,855
3,079
22,710
0
W
Ganesha
D7Te
Ganesha
1,913
119
0
452
8,431
5,328
0
3,163
5,159
9,606
0
L
Cu Chulainn
L3TH4LSW33TROLL
Cu Chulainn
5,067
1,515
0
1,125
11,007
5,626
0
4,413
5,660
3,163
15,239
L
3,568
1,689
0
1,231
4,244
952
0
1,847
2,397
0
24,585
L
2,707
760
0
4,048
7,811
2,125
0
1,861
5,685
0
35,124
W
Cupid
4,485
2,277
332
1,232
5,380
1,279
29
1,524
3,818
0
21,398
L
3,043
398
0
1,298
7,183
5,518
774
1,331
5,735
20,893
0
W
5,779
2,070
238
707
5,299
1,334
0
3,670
1,243
23,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
28,474
221
Minions Killed
232
0
Camps Cleared
0
1,058,508
Distance Traveled
1,003,974
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,957
632
74
7
0
218,393
4
W
Artio
6,889
626
62
6
0
224,164
0
L
Ah Puch
6,234
567
35
3
0
199,885
0
W
Ganesha
5,066
461
2
0
0
215,213
5
L
Cu Chulainn
5,094
463
33
3
0
206,843
0
L
Artemis
5,655
514
47
4
0
194,333
1
L
Loki
5,865
533
85
8
0
213,663
0
W
Cupid
5,452
496
44
4
0
206,702
9
L
Bacchus
5,626
511
32
3
0
189,250
3
W
Nu Wa
6,057
551
39
4
0
194,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role