Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Akiro_Besuto
Chronos
Level 56
God Stats
1W - 4L
1,242 SR
Queue Stats
135W - 223L
1,281 Elo+
Party 1
Anhur
Anhur
CarlosSaltPepper
Anhur
Level 14
God Stats
4W - 5L
1,825 SR
Queue Stats
25W - 47L
1,333 Elo+
Party 1
Ymir
Ymir
Damon_Rp
Ymir
Level 27
God Stats
1W - 6L
1,214 SR
Queue Stats
64W - 123L
1,200 Elo+
Party 3
Arachne
Arachne
Una-_-Botarda
Arachne
Level 84
God Stats
29W - 36L
1,264 SR
Queue Stats
370W - 474L
1,355 Elo+
Party 3
Team Averages
Level 67
1,409 SR
1,334 Elo+

VS

Team Averages
Level 73
1,386 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KiiraReem
Fenrir
Level 28
God Stats
3W - 9L
1,352 SR
Queue Stats
112W - 100L
1,468 Elo+
Party 2
Geb
Geb
Kioya740
Geb
Level 8
God Stats
2W - 4L
1,276 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 2
Artemis
Artemis
Xx_NICO_4R6
Artemis
Level 63
God Stats
35W - 28L
1,502 SR
Queue Stats
281W - 281L
1,475 Elo+
Party 2
The Morrigan
The Morrigan
matias22pro456
The Morrigan
Level 123
God Stats
3W - 8L
1,301 SR
Queue Stats
277W - 241L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
8 / 2 / 2
8,762
626
9,801
11,986
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Akiro_Besuto
Chronos
11
1 / 8 / 5
6,715
480
6,920
10,592
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 4 / 2
6,117
437
1,132
7,070
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
8
0 / 4 / 2
5,756
411
3,171
11,584
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
10
2 / 7 / 1
6,434
460
3,593
10,053
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 3 / 6
8,010
572
8,975
6,316
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KiiraReem
Fenrir
13
6 / 2 / 6
8,384
599
8,446
10,907
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
3 / 2 / 5
6,523
466
3,728
7,515
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Xx_NICO_4R6
Artemis
13
6 / 2 / 9
8,296
593
11,546
8,703
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
matias22pro456
The Morrigan
14
3 / 2 / 4
7,952
568
4,361
6,155
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
25
25
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
8
2
2
4.5
W
Nu Wa
 
Nu Wa
7
3
6
3.33
L
Chronos
Akiro_Besuto
Chronos
1
8
5
0.44
L
0
4
2
0.25
L
Ymir
0
4
2
0.25
W
Fenrir
KiiraReem
Fenrir
6
2
6
4.5
W
3
2
5
2.75
L
Arachne
2
7
1
0.36
W
Artemis
Xx_NICO_4R6
Artemis
6
2
9
5.25
W
The Morrigan
matias22pro456
The Morrigan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,617
Damage
37,056
51,285
Taken
39,596
25,610
Mitigated
17,175
7,960
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,801
581
176
3,651
11,986
10,545
0
4,174
7,564
49,619
0
W
Nu Wa
 
Nu Wa
8,975
2,070
0
847
6,316
2,369
140
4,899
1,274
38,390
0
L
Chronos
Akiro_Besuto
Chronos
6,920
1,294
0
708
10,592
2,802
27
5,081
5,361
34,923
0
L
1,132
507
0
9
7,070
1,555
851
1,493
5,531
0
23,431
L
Ymir
3,171
436
0
1,657
11,584
7,257
0
2,505
9,021
18,573
0
W
Fenrir
KiiraReem
Fenrir
8,446
2,876
0
4,059
10,907
4,417
0
3,977
6,697
0
40,853
W
3,728
467
125
2,739
7,515
5,296
117
2,560
4,809
16,170
0
L
Arachne
3,593
2,519
0
1,759
10,053
3,451
0
2,483
7,406
0
26,705
W
Artemis
Xx_NICO_4R6
Artemis
11,546
8,820
0
2,665
8,703
3,012
555
3,532
5,125
0
48,973
W
The Morrigan
matias22pro456
The Morrigan
4,361
1,242
0
384
6,155
2,081
31
3,957
1,799
43,251
1,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
39,165
270
Minions Killed
371
0
Camps Cleared
0
1,289,406
Distance Traveled
1,292,869
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,762
626
103
7
0
284,578
5
W
Nu Wa
8,010
572
82
6
0
240,661
3
L
Chronos
6,715
480
57
4
0
251,257
3
L
Anhur
6,117
437
42
3
0
236,042
2
L
Ymir
5,756
411
21
2
0
237,207
4
W
Fenrir
8,384
599
72
5
0
277,225
4
W
Geb
6,523
466
21
2
0
257,839
1
L
Arachne
6,434
460
47
3
0
280,322
3
W
Artemis
8,296
593
88
6
0
237,709
0
W
The Morrigan
7,952
568
108
8
0
279,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role