Player Matchup

Scylla
Scylla
Mighty_Ricky
Scylla
Level 26
God Stats
17W - 19L
1,561 SR
Queue Stats
138W - 148L
1,411 Elo+
Solo
Loki
Loki
StiffenShine
Loki
Level 29
God Stats
26W - 20L
1,522 SR
Queue Stats
63W - 63L
1,393 Elo+
Solo
Ymir
Ymir
coyote_pack_gami
Ymir
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
65W - 67L
1,386 Elo+
Party 2
Vamana
Vamana
hamish91919
Vamana
Level 28
God Stats
26W - 21L
1,498 SR
Queue Stats
133W - 108L
1,473 Elo+
Solo
Izanami
Izanami
trappinforlife
Izanami
Level 26
God Stats
7W - 3L
1,447 SR
Queue Stats
39W - 40L
1,382 Elo+
Party 2
Team Averages
Level 27
1,506 SR
1,409 Elo+

VS

Team Averages
Level 17
1,615 SR
1,408 Elo+
Scylla
Scylla
ChoppaDoritos
Scylla
Level 27
God Stats
2W - 1L
1,777 SR
Queue Stats
2W - 2L
1,614 Elo+
Solo
Awilix
Awilix
Elangelpower
Awilix
Level 28
God Stats
3W - 5L
1,333 SR
Queue Stats
90W - 110L
1,312 Elo+
Solo
Nike
Nike
TTv MrSine3
Nike
Level 6
God Stats
16W - 17L
1,759 SR
Queue Stats
305W - 284L
1,360 Elo+
Party 1
Bastet
Bastet
W1ckChunguss
Bastet
Level 5
God Stats
25W - 11L
1,500 SR
Queue Stats
119W - 110L
1,448 Elo+
Party 1
Zeus
Zeus
loopordip
Zeus
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 8L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
9 / 1 / 2
8,228
588
9,970
5,953
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
12 / 1 / 4
8,536
610
8,374
8,628
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 8
7,622
544
3,134
7,741
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
12
3 / 0 / 5
7,459
533
5,201
5,832
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 6
7,235
517
3,877
6,655
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,340
453
4,568
7,254
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
8
1 / 6 / 0
5,521
394
2,556
10,331
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 2
6,284
449
5,088
12,658
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
5
0 / 8 / 1
4,729
338
1,880
8,507
1,512
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
6
0 / 5 / 0
4,826
345
1,496
4,806
1,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
31
Kills
3
4
Deaths
31
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Awilix
1
6
0
0.17
W
Scylla
9
1
2
10
W
12
1
4
14
L
0
8
2
0.13
L
Bastet
0
8
1
0.06
W
5
1
8
9
W
Vamana
3
0
5
5.5
L
Zeus
0
5
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
15,588
34,809
Taken
43,556
17,080
Mitigated
12,137
10,659
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,568
505
0
1,866
7,254
1,572
82
3,983
3,064
23,682
0
L
Awilix
2,556
1,418
0
2,058
10,331
2,324
0
1,987
8,024
0
20,048
W
Scylla
9,970
1,793
0
2,489
5,953
1,853
542
1,250
4,445
40,787
0
W
8,374
3,110
0
3,392
8,628
2,767
629
1,299
7,127
0
45,863
L
5,088
1,284
0
607
12,658
5,525
0
4,133
8,367
1,535
34,880
L
Bastet
1,880
663
0
428
8,507
1,512
0
1,736
6,724
0
10,992
W
3,134
1,047
0
1,051
7,741
6,904
143
1,558
5,943
9,616
0
W
Vamana
5,201
2,606
0
2,473
5,832
3,841
2,064
586
5,166
0
32,431
L
Zeus
1,496
406
47
360
4,806
1,204
69
814
3,887
11,522
0
W
3,877
2,769
0
1,254
6,655
1,715
735
1,128
5,407
0
40,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
27,700
300
Minions Killed
193
0
Camps Cleared
0
1,282,468
Distance Traveled
1,130,472
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,340
453
49
4
0
230,073
1
L
Awilix
5,521
394
44
3
0
249,019
0
W
Scylla
8,228
588
67
5
0
268,001
0
W
Loki
8,536
610
80
6
0
284,488
3
L
Nike
6,284
449
59
4
0
255,755
0
L
Bastet
4,729
338
21
2
0
256,070
0
W
Ymir
7,622
544
15
1
0
257,808
0
W
Vamana
7,459
533
56
4
0
219,926
4
L
Zeus
4,826
345
20
1
0
139,555
0
W
Izanami
7,235
517
82
6
0
252,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role