Player Matchup

Cthulhu
Cthulhu
Ic1ngdth
Cthulhu
Level 21
God Stats
30W - 32L
1,367 SR
Queue Stats
117W - 162L
1,272 Elo+
Solo
Jing Wei
Jing Wei
JadeRhino83
Jing Wei
Level 7
God Stats
1W - 1L
1,468 SR
Queue Stats
7W - 8L
1,156 Elo+
Solo
Odin
Odin
SkullCandy1277
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,403 Elo+
Solo
King Arthur
King Arthur
SpartanKing2324
King Arthur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 32L
1,094 Elo+
Solo
Anhur
Anhur
natural_cud61
Anhur
Level 27
God Stats
3W - 2L
1,502 SR
Queue Stats
113W - 135L
1,312 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,247 Elo+

VS

Team Averages
Level 17
1,436 SR
1,224 Elo+
Sun Wukong
Sun Wukong
DeathKush97
Sun Wukong
Level 18
God Stats
7W - 7L
1,300 SR
Queue Stats
48W - 68L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
TheHippieRipper
Baron Samedi
Level 17
God Stats
23W - 34L
1,439 SR
Queue Stats
31W - 49L
1,380 Elo+
Solo
Awilix
Awilix
fruity_civvies
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,123 Elo+
Solo
Nu Wa
Nu Wa
sagegemm
Nu Wa
Level 28
God Stats
23W - 21L
1,441 SR
Queue Stats
90W - 89L
1,368 Elo+
Solo
Ares
Ares
sniperboy1234656
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ic1ngdth
Cthulhu
20
2 / 4 / 20
16,232
902
25,920
48,398
68,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
JadeRhino83
Jing Wei
20
11 / 4 / 17
18,266
1,015
42,823
17,552
7,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 4 / 10
16,386
910
25,590
21,332
29,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

King Arthur
SpartanKing2324
King Arthur
20
11 / 3 / 14
18,263
1,015
29,252
26,506
35,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 1 / 0
13,083
727
386
3,750
1,172
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathKush97
Sun Wukong
20
7 / 3 / 7
17,112
951
32,704
30,813
25,939
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
TheHippieRipper
Baron Samedi
20
2 / 3 / 8
14,605
811
9,030
15,816
8,296
20
2 / 14 / 9
16,665
926
23,475
28,250
14,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
sagegemm
Nu Wa
20
4 / 4 / 8
16,191
900
36,809
28,009
14,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 8 / 9
14,668
815
8,355
35,013
33,701
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
57
31
Kills
16
16
Deaths
32
61
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeathKush97
Sun Wukong
7
3
7
3.5
W
Cthulhu
Ic1ngdth
Cthulhu
2
4
20
3
W
Jing Wei
JadeRhino83
Jing Wei
11
4
17
4.88
W
6
4
10
2.75
W
King Arthur
SpartanKing2324
King Arthur
11
3
14
6
L
Baron Samedi
TheHippieRipper
Baron Samedi
2
3
8
2
L
2
14
9
0.46
W
1
1
0
1
L
Nu Wa
sagegemm
Nu Wa
4
4
8
2
L
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,971
Damage
110,373
117,538
Taken
137,901
142,181
Mitigated
97,189
17,505
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeathKush97
Sun Wukong
32,704
15,876
37
1,731
30,813
25,939
0
5,326
25,175
0
57,783
W
Cthulhu
Ic1ngdth
Cthulhu
25,920
5,916
316
9,832
48,398
68,375
0
25,204
23,194
59,226
0
W
Jing Wei
JadeRhino83
Jing Wei
42,823
39,468
0
5,553
17,552
7,696
0
5,737
11,815
0
88,105
W
25,590
8,918
0
279
21,332
29,725
0
6,942
14,390
1,351
46,476
W
King Arthur
SpartanKing2324
King Arthur
29,252
4,442
0
1,525
26,506
35,213
0
13,102
13,185
19,513
53,998
L
Baron Samedi
TheHippieRipper
Baron Samedi
9,030
901
6,259
1,809
15,816
8,296
0
3,252
12,454
14,642
0
L
23,475
14,102
0
2,947
28,250
14,531
0
7,172
21,078
0
60,475
W
386
302
0
0
3,750
1,172
0
2,990
760
0
1,680
L
Nu Wa
sagegemm
Nu Wa
36,809
15,350
0
9,455
28,009
14,722
0
7,425
20,584
77,582
0
L
8,355
3,742
0
1,372
35,013
33,701
0
12,200
22,519
21,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,230
Gold Earned
79,241
284
Minions Killed
253
2
Camps Cleared
12
1,346,671
Distance Traveled
1,647,638
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,112
951
65
4
1
405,425
0
W
Cthulhu
16,232
902
72
4
0
324,343
0
W
Jing Wei
18,266
1,015
108
6
1
291,168
0
W
Odin
16,386
910
28
2
1
344,944
0
W
King Arthur
18,263
1,015
73
4
0
348,877
3
L
Baron Samedi
14,605
811
12
1
0
366,858
1
L
Awilix
16,665
926
72
4
9
269,985
0
W
Anhur
13,083
727
3
0
0
37,339
0
L
Nu Wa
16,191
900
96
5
1
305,426
0
L
Ares
14,668
815
8
0
1
299,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role