Player Matchup

Zeus
Zeus
GrimmStoner
Zeus
Level 24
God Stats
13W - 5L
1,500 SR
Queue Stats
39W - 31L
1,439 Elo+
Solo
Jing Wei
Jing Wei
HDPotion
Jing Wei
Level 20
God Stats
2W - 1L
1,751 SR
Queue Stats
18W - 16L
1,641 Elo+
Party 1
Nemesis
Nemesis
Inkku16
Nemesis
Level 7
God Stats
2W - 1L
1,653 SR
Queue Stats
14W - 11L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
NekuBellic
Gilgamesh
Level 42
God Stats
2W - 2L
1,703 SR
Queue Stats
18W - 12L
1,607 Elo+
Party 1
Fafnir
Fafnir
SoldierTeddy
Fafnir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,624 Elo+
Party 1
Team Averages
Level 36
1,621 SR
1,577 Elo+

VS

Team Averages
Level 20
1,562 SR
1,407 Elo+
Aphrodite
Aphrodite
Indicaroyale
Aphrodite
Level 15
God Stats
2W - 2L
1,603 SR
Queue Stats
10W - 11L
1,398 Elo+
Solo
Hera
Hera
JORGE LEYENDA
Hera
Level 26
God Stats
0W - 2L
1,487 SR
Queue Stats
32W - 25L
1,452 Elo+
Solo
Neith
Neith
OooooT9
Neith
Level 15
God Stats
7W - 4L
1,774 SR
Queue Stats
76W - 74L
1,510 Elo+
Solo
Nu Wa
Nu Wa
corijaqueline
Nu Wa
Level 25
God Stats
22W - 27L
1,443 SR
Queue Stats
34W - 36L
1,331 Elo+
Solo
Erlang Shen
Erlang Shen
soufian007
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 19
12,396
954
16,451
18,057
8,038
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
HDPotion
Jing Wei
20
15 / 3 / 16
14,249
1,096
32,577
12,288
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Inkku16
Nemesis
19
7 / 4 / 19
12,852
989
17,042
19,066
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NekuBellic
Gilgamesh
20
8 / 0 / 21
14,580
1,122
19,460
23,559
21,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
20
3 / 2 / 31
13,352
1,027
10,065
19,822
25,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Indicaroyale
Aphrodite
19
1 / 12 / 8
11,604
893
12,559
22,638
15,928
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 1 / 9
12,409
955
15,021
13,454
4,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
OooooT9
Neith
18
7 / 5 / 5
13,395
1,030
31,900
22,559
8,135
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 9 / 9
11,900
915
16,828
17,813
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
soufian007
Erlang Shen
18
1 / 12 / 4
10,699
823
4,617
24,398
9,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
39
Kills
13
13
Deaths
39
106
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
4
19
3.88
W
Jing Wei
HDPotion
Jing Wei
15
3
16
7.67
L
Aphrodite
Indicaroyale
Aphrodite
1
12
8
0.42
W
Nemesis
Inkku16
Nemesis
7
4
19
4.13
L
3
1
9
7.5
W
Gilgamesh
NekuBellic
Gilgamesh
8
0
21
18.5
L
Neith
OooooT9
Neith
7
5
5
1.9
W
Fafnir
3
2
31
9.25
L
1
9
9
0.61
L
Erlang Shen
soufian007
Erlang Shen
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,595
Damage
80,925
92,792
Taken
100,862
72,064
Mitigated
42,678
17,842
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,451
4,130
427
3,125
18,057
8,038
0
6,600
11,457
36,631
0
W
Jing Wei
HDPotion
Jing Wei
32,577
20,929
0
384
12,288
5,319
0
7,658
4,630
0
78,679
L
Aphrodite
Indicaroyale
Aphrodite
12,559
4,358
1,520
5,363
22,638
15,928
0
7,767
14,871
20,968
0
W
Nemesis
Inkku16
Nemesis
17,042
8,709
0
1,690
19,066
11,915
0
7,430
11,422
0
37,043
L
15,021
3,222
255
237
13,454
4,310
0
4,662
8,792
35,443
0
W
Gilgamesh
NekuBellic
Gilgamesh
19,460
4,397
2,110
2,466
23,559
21,783
0
13,240
9,499
22,131
37,521
L
Neith
OooooT9
Neith
31,900
23,811
0
5,290
22,559
8,135
0
7,449
15,110
0
66,219
W
Fafnir
10,065
3,236
0
7,640
19,822
25,009
0
9,480
10,342
27,296
0
L
16,828
4,995
0
110
17,813
4,921
0
3,086
14,727
41,349
0
L
Erlang Shen
soufian007
Erlang Shen
4,617
1,670
0
965
24,398
9,384
0
7,930
16,468
0
8,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,429
Gold Earned
60,007
291
Minions Killed
203
11
Camps Cleared
3
1,238,484
Distance Traveled
1,028,542
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,396
954
49
4
1
220,030
0
W
Jing Wei
14,249
1,096
108
8
3
216,134
0
L
Aphrodite
11,604
893
24
2
1
192,199
1
W
Nemesis
12,852
989
32
2
3
251,475
0
L
Hera
12,409
955
56
4
0
238,649
0
W
Gilgamesh
14,580
1,122
80
6
1
285,827
0
L
Neith
13,395
1,030
76
6
1
205,431
3
W
Fafnir
13,352
1,027
22
2
3
265,018
0
L
Nu Wa
11,900
915
42
3
0
188,954
0
L
Erlang Shen
10,699
823
5
0
1
203,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role