Player Matchup

Zhong Kui
Zhong Kui
GloiganJenkins4
Zhong Kui
Level 140
God Stats
6W - 10L
1,412 SR
Queue Stats
590W - 635L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Gram it all
Kukulkan
Level 154
God Stats
6W - 5L
1,512 SR
Queue Stats
222W - 246L
1,402 Elo+
Party 1
Ra
Ra
ReposefulTrack4
Ra
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
437W - 460L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Shamrock
Nu Wa
Level 148
God Stats
18W - 9L
1,536 SR
Queue Stats
472W - 504L
1,436 Elo+
Party 1
Hachiman
Hachiman
darinw34
Hachiman
Level 97
God Stats
0W - 3L
1,246 SR
Queue Stats
235W - 257L
1,471 Elo+
Solo
Team Averages
Level 137
1,441 SR
1,438 Elo+

VS

Team Averages
Level 92
1,500 SR
1,414 Elo+
Jormungandr
Jormungandr
AwfulThings22
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,435 Elo+
Party 2
Hun Batz
Hun Batz
Cat101819
Hun Batz
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 91L
1,445 Elo+
Solo
Amaterasu
Amaterasu
Interphaser
Amaterasu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,460 Elo+
Party 2
Ra
Ra
NT Saints
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,521 Elo+
Party 2
Hades
Hades
NT Woods
Hades
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GloiganJenkins4
Zhong Kui
18
2 / 7 / 11
11,558
608
15,723
18,952
17,893
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Gram it all
Kukulkan
20
6 / 3 / 13
13,960
735
20,524
9,956
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 5 / 14
12,255
645
15,543
17,207
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Shamrock
Nu Wa
20
3 / 6 / 20
12,941
681
19,596
15,763
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
darinw34
Hachiman
20
11 / 8 / 7
13,887
731
20,776
19,561
8,215
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AwfulThings22
Jormungandr
20
2 / 8 / 19
13,342
702
12,431
24,537
31,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Cat101819
Hun Batz
20
8 / 7 / 11
13,242
697
15,912
18,999
7,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Interphaser
Amaterasu
20
7 / 6 / 14
13,841
728
17,240
29,792
29,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 17
12,962
682
16,493
17,219
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
NT Woods
Hades
20
7 / 3 / 11
12,540
660
11,668
21,793
10,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
100
26
Kills
28
29
Deaths
28
65
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AwfulThings22
Jormungandr
2
8
19
1.44
W
Hun Batz
Cat101819
Hun Batz
8
7
11
1.93
L
Zhong Kui
GloiganJenkins4
Zhong Kui
2
7
11
1.07
L
Kukulkan
Gram it all
Kukulkan
6
3
13
4.17
W
Amaterasu
Interphaser
Amaterasu
7
6
14
2.33
W
4
4
17
3.13
W
Hades
NT Woods
Hades
7
3
11
4.17
L
4
5
14
2.2
L
Nu Wa
Shamrock
Nu Wa
3
6
20
2.17
L
Hachiman
darinw34
Hachiman
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,162
Damage
73,744
81,439
Taken
112,340
43,900
Mitigated
86,004
27,461
Healing
48,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AwfulThings22
Jormungandr
12,431
1,572
541
1,724
24,537
31,792
290
14,496
10,041
44,343
0
W
Hun Batz
Cat101819
Hun Batz
15,912
1,312
1,595
2,064
18,999
7,300
729
13,907
5,092
0
44,532
L
Zhong Kui
GloiganJenkins4
Zhong Kui
15,723
510
451
3,055
18,952
17,893
97
7,531
11,421
24,490
0
L
Kukulkan
Gram it all
Kukulkan
20,524
558
1,522
1,893
9,956
4,237
1,224
4,469
5,487
49,549
0
W
Amaterasu
Interphaser
Amaterasu
17,240
7,514
4,037
8,766
29,792
29,643
881
13,986
15,806
0
33,162
W
16,493
503
10,279
7,505
17,219
6,699
1,104
13,900
3,319
64,605
0
W
Hades
NT Woods
Hades
11,668
1,287
2,614
9,089
21,793
10,570
1,639
15,097
6,696
27,688
0
L
15,543
651
6,158
6,212
17,207
7,475
587
10,891
6,316
34,665
0
L
Nu Wa
Shamrock
Nu Wa
19,596
6,315
1,124
2,278
15,763
6,080
1,614
8,592
7,171
37,813
0
L
Hachiman
darinw34
Hachiman
20,776
11,067
1,340
3,428
19,561
8,215
1,957
9,109
10,452
0
33,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,601
Gold Earned
65,927
187
Minions Killed
248
0
Camps Cleared
0
1,552,154
Distance Traveled
1,668,018
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,342
702
44
2
0
305,286
0
W
Hun Batz
13,242
697
58
3
0
313,932
0
L
Zhong Kui
11,558
608
29
2
0
305,833
1
L
Kukulkan
13,960
735
62
3
0
328,943
3
W
Amaterasu
13,841
728
32
2
0
362,944
3
W
Ra
12,962
682
85
4
0
350,100
0
W
Hades
12,540
660
29
2
0
335,756
2
L
Ra
12,255
645
45
2
0
353,504
2
L
Nu Wa
12,941
681
29
2
0
299,913
1
L
Hachiman
13,887
731
22
1
0
263,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role