Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GodsAre2Op
Hou Yi
Level 88
God Stats
3W - 1L
1,943 SR
Queue Stats
85W - 57L
1,668 Elo+
Party 1
Olorun
Olorun
PRINCEVI
Olorun
Level 89
God Stats
42W - 9L
1,833 SR
Queue Stats
523W - 322L
1,704 Elo+
Party 1
Team Averages
Level 82
1,759 SR
1,624 Elo+

VS

Team Averages
Level 99
1,592 SR
1,531 Elo+
Ymir
Ymir
ElCosteño
Ymir
Level 17
God Stats
1W - 3L
1,410 SR
Queue Stats
8W - 15L
1,327 Elo+
Solo
Merlin
Merlin
Offhense
Merlin
Level 124
God Stats
7W - 10L
1,650 SR
Queue Stats
293W - 229L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
vGokuGG
Gilgamesh
Level 157
God Stats
9W - 5L
1,716 SR
Queue Stats
117W - 99L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 2 / 12
10,044
628
12,145
18,881
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
GodsAre2Op
Hou Yi
17
10 / 5 / 7
12,600
788
19,352
14,566
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
PRINCEVI
Olorun
17
8 / 4 / 9
12,260
766
23,047
12,044
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,399
587
3,736
25,501
30,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Offhense
Merlin
14
3 / 7 / 8
10,860
679
18,405
15,873
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
vGokuGG
Gilgamesh
14
8 / 5 / 2
10,844
678
14,992
20,574
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
11
11
Deaths
18
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
12
3
L
0
6
5
0.42
W
Hou Yi
GodsAre2Op
Hou Yi
10
5
7
2.7
L
Merlin
Offhense
Merlin
3
7
8
1
W
Olorun
PRINCEVI
Olorun
8
4
9
3.13
L
Gilgamesh
vGokuGG
Gilgamesh
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
37,133
45,491
Taken
61,948
28,167
Mitigated
55,092
13,429
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,145
2,100
0
3,328
18,881
17,656
11
10,177
7,507
6,399
16,124
L
3,736
498
425
4,976
25,501
30,904
0
8,032
16,733
22,384
0
W
Hou Yi
GodsAre2Op
Hou Yi
19,352
10,983
0
3,312
14,566
5,213
1,537
5,572
8,016
0
55,212
L
Merlin
Offhense
Merlin
18,405
1,059
0
3,861
15,873
10,539
200
7,074
8,313
51,041
0
W
Olorun
PRINCEVI
Olorun
23,047
11,594
1,549
5,240
12,044
5,298
1,212
6,299
5,202
58,476
4,622
L
Gilgamesh
vGokuGG
Gilgamesh
14,992
3,551
0
2,998
20,574
13,649
0
8,811
11,076
2,617
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
31,103
198
Minions Killed
160
8
Camps Cleared
6
907,577
Distance Traveled
707,382
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,044
628
21
1
1
343,455
2
L
Ymir
9,399
587
37
2
1
226,171
1
W
Hou Yi
12,600
788
94
6
2
278,246
5
L
Merlin
10,860
679
82
5
2
236,238
5
W
Olorun
12,260
766
83
5
5
285,876
2
L
Gilgamesh
10,844
678
41
3
3
244,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role