Player Matchup

Olorun
Olorun
Khalistani
Olorun
Level 12
God Stats
0W - 2L
1,387 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Artio
Artio
Magikjohnny
Artio
Level 17
God Stats
2W - 1L
1,598 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 1
Arachne
Arachne
YokoBrono
Arachne
Level 41
God Stats
2W - 2L
1,477 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Team Averages
Level 23
1,487 SR
1,290 Elo+

VS

Team Averages
Level 103
1,577 SR
1,458 Elo+
Guan Yu
Guan Yu
KingDavidd
Guan Yu
Level 86
God Stats
4W - 6L
1,523 SR
Queue Stats
43W - 52L
1,519 Elo+
Solo
Olorun
Olorun
Prismsniper
Olorun
Level 66
God Stats
1W - 1L
1,318 SR
Queue Stats
92W - 142L
1,328 Elo+
Party 2
Bakasura
Bakasura
TheTruElemental
Bakasura
Level 158
God Stats
2W - 0L
1,889 SR
Queue Stats
54W - 61L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Khalistani
Olorun
11
2 / 6 / 4
7,911
719
6,755
10,233
3,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 5
8,013
728
3,912
12,777
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
YokoBrono
Arachne
12
5 / 7 / 4
9,150
832
7,864
13,841
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingDavidd
Guan Yu
14
5 / 3 / 11
9,365
851
9,120
14,389
14,002
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
12
0 / 3 / 18
8,428
766
9,453
6,625
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
14
14 / 3 / 5
10,521
956
12,489
8,930
3,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
19
19
Deaths
9
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
Khalistani
Olorun
2
6
4
0.67
W
Guan Yu
KingDavidd
Guan Yu
5
3
11
3.5
L
2
6
5
0.75
W
Olorun
0
3
18
3
W
Bakasura
14
3
5
5.5
L
Arachne
YokoBrono
Arachne
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
31,062
36,851
Taken
29,944
19,744
Mitigated
19,973
7,400
Healing
11,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Khalistani
Olorun
6,755
4,260
343
1,658
10,233
3,312
0
2,652
6,915
27,849
0
W
Guan Yu
KingDavidd
Guan Yu
9,120
1,113
1,249
4,683
14,389
14,002
176
5,313
9,076
0
36,875
L
3,912
1,131
655
1,470
12,777
10,508
0
4,309
7,708
12,871
0
W
Olorun
9,453
4,637
617
2,758
6,625
2,309
1,296
2,862
3,763
28,601
0
W
Bakasura
12,489
8,565
0
2,025
8,930
3,662
1,690
3,027
5,903
0
29,267
L
Arachne
YokoBrono
Arachne
7,864
4,781
0
3,274
13,841
5,924
0
2,606
10,235
0
20,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
28,314
91
Minions Killed
150
3
Camps Cleared
7
613,104
Distance Traveled
657,108
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,911
719
47
4
1
187,604
0
W
Guan Yu
9,365
851
64
6
0
222,100
4
L
Artio
8,013
728
11
1
0
207,002
0
W
Olorun
8,428
766
44
4
3
199,357
1
W
Bakasura
10,521
956
42
4
4
235,651
3
L
Arachne
9,150
832
33
3
2
218,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role