Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BigSlongCthulu
Tiamat
Level 88
God Stats
14W - 10L
1,409 SR
Queue Stats
247W - 238L
1,542 Elo+
Party 1
Skadi
Skadi
LittlemandoGenny
Skadi
Level 56
God Stats
6W - 7L
1,537 SR
Queue Stats
6W - 9L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
OutLawDragonBoy
Cabrakan
Level 106
God Stats
6W - 8L
2,054 SR
Queue Stats
157W - 146L
1,576 Elo+
Party 1
Team Averages
Level 83
1,600 SR
1,518 Elo+

VS

Team Averages
Level 82
1,547 SR
1,384 Elo+
Tsukuyomi
Tsukuyomi
Alvaros7w7
Tsukuyomi
Level 87
God Stats
56W - 45L
1,602 SR
Queue Stats
444W - 474L
1,356 Elo+
Party 3
Hou Yi
Hou Yi
DonxNikex
Hou Yi
Level 109
God Stats
4W - 1L
1,846 SR
Queue Stats
205W - 216L
1,436 Elo+
Party 2
Merlin
Merlin
Itadakimas4
Merlin
Level 83
God Stats
85W - 99L
1,471 SR
Queue Stats
610W - 737L
1,414 Elo+
Solo
Chaac
Chaac
LuXo10
Chaac
Level 64
God Stats
7W - 8L
1,433 SR
Queue Stats
102W - 121L
1,332 Elo+
Party 3
Izanami
Izanami
QUEENxDIMPLESx
Izanami
Level 65
God Stats
32W - 31L
1,386 SR
Queue Stats
185W - 199L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
18 / 1 / 5
11,249
625
14,470
11,705
5,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
17
6 / 0 / 13
10,439
580
13,053
15,015
19,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 1 / 13
10,116
562
10,027
9,580
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 1 / 3
8,949
497
5,685
6,679
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
13
0 / 1 / 14
8,031
446
4,934
12,068
13,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alvaros7w7
Tsukuyomi
14
1 / 6 / 1
8,757
487
6,020
15,577
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
DonxNikex
Hou Yi
11
1 / 6 / 0
6,997
389
9,076
12,775
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
0 / 6 / 0
7,238
402
2,650
8,537
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LuXo10
Chaac
13
0 / 8 / 1
8,126
451
6,641
15,999
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 1
6,778
377
2,488
10,139
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
33
Kills
2
4
Deaths
33
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
18
1
5
20.5
W
Horus
 
Horus
6
0
13
12.5
L
Tsukuyomi
Alvaros7w7
Tsukuyomi
1
6
1
0.25
W
4
1
13
10.5
L
Hou Yi
DonxNikex
Hou Yi
1
6
0
0.17
L
Merlin
0
6
0
0
W
5
1
3
6.5
L
Chaac
LuXo10
Chaac
0
8
1
0.06
W
Cabrakan
0
1
14
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,169
Damage
26,875
55,047
Taken
63,027
45,275
Mitigated
20,604
28,428
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,470
2,495
0
12,316
11,705
5,043
2,514
222
11,436
0
67,653
W
Horus
 
Horus
13,053
4,218
1,911
7,270
15,015
19,372
650
880
13,316
7,117
41,751
L
Tsukuyomi
Alvaros7w7
Tsukuyomi
6,020
800
0
5,842
15,577
5,081
622
3,189
11,699
0
51,029
W
10,027
635
0
4,090
9,580
5,851
2,606
963
8,569
55,847
0
L
Hou Yi
DonxNikex
Hou Yi
9,076
2,942
0
2,337
12,775
3,360
0
4,250
8,280
0
37,937
L
Merlin
2,650
0
0
1,243
8,537
2,174
0
2,847
5,389
39,457
0
W
5,685
1,880
0
2,196
6,679
1,788
2,138
162
6,517
0
67,493
L
Chaac
LuXo10
Chaac
6,641
1,280
0
4,557
15,999
6,619
0
3,240
12,078
0
45,049
W
Cabrakan
4,934
724
0
645
12,068
13,221
363
632
11,393
28,657
0
L
2,488
1,344
0
834
10,139
3,370
0
2,125
7,800
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,784
Gold Earned
37,896
437
Minions Killed
427
0
Camps Cleared
0
1,767,805
Distance Traveled
1,526,139
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,249
625
96
5
0
394,208
3
W
Horus
10,439
580
95
5
0
362,269
4
L
Tsukuyomi
8,757
487
86
5
0
335,098
2
W
Tiamat
10,116
562
112
6
0
318,846
3
L
Hou Yi
6,997
389
74
4
0
301,242
3
L
Merlin
7,238
402
84
5
0
266,845
3
W
Skadi
8,949
497
105
6
0
351,267
4
L
Chaac
8,126
451
108
6
0
336,426
1
W
Cabrakan
8,031
446
29
2
0
341,215
6
L
Izanami
6,778
377
75
4
0
286,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role