Player Matchup

Hercules
Hercules
JohanLieberttt
Hercules
Level 27
God Stats
3W - 2L
1,379 SR
Queue Stats
53W - 50L
1,452 Elo+
Party 1
Anubis
Anubis
KingAlexT2P
Anubis
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
77W - 60L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Swervinq
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
hambop
Medusa
Level 26
God Stats
18W - 25L
1,394 SR
Queue Stats
111W - 109L
1,408 Elo+
Solo
Thor
Thor
villaswolo
Thor
Level 18
God Stats
28W - 32L
1,460 SR
Queue Stats
69W - 77L
1,419 Elo+
Solo
Team Averages
Level 26
1,450 SR
1,448 Elo+

VS

Team Averages
Level 12
1,425 SR
1,429 Elo+
Sun Wukong
Sun Wukong
DustyMunkey
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Gamebug115
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
PrincepsAugustus
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
TheQueenAkira
Scylla
Level 15
God Stats
0W - 1L
1,125 SR
Queue Stats
8W - 14L
1,361 Elo+
Party 2
Set
Set
wfdy7
Set
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 79L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
8 / 1 / 30
11,621
1,162
22,280
16,124
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
19
15 / 0 / 23
12,589
1,259
36,427
15,067
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Swervinq
Baron Samedi
18
9 / 2 / 21
10,862
1,086
17,188
10,062
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
hambop
Medusa
17
6 / 0 / 19
10,463
1,046
16,707
5,493
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 0 / 21
10,773
1,077
11,782
7,141
2,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DustyMunkey
Sun Wukong
15
2 / 10 / 1
9,368
937
10,244
28,018
23,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Gamebug115
Xing Tian
16
0 / 4 / 1
9,955
996
10,236
20,549
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
PrincepsAugustus
Jormungandr
15
1 / 10 / 1
8,961
896
11,283
28,528
24,016
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 8 / 0
8,233
823
6,599
13,777
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
wfdy7
Set
15
0 / 13 / 2
8,964
896
5,775
20,844
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
8
45
Kills
3
3
Deaths
45
114
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DustyMunkey
Sun Wukong
2
10
1
0.25
L
Xing Tian
Gamebug115
Xing Tian
0
4
1
0.13
W
Hercules
8
1
30
23
W
Anubis
15
0
23
26.5
L
Jormungandr
PrincepsAugustus
Jormungandr
1
10
1
0.15
W
Baron Samedi
Swervinq
Baron Samedi
9
2
21
9.75
L
0
8
0
0
W
Medusa
hambop
Medusa
6
0
19
15.5
W
7
0
21
17.5
L
Set
wfdy7
Set
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,384
Damage
44,137
53,887
Taken
111,716
25,659
Mitigated
75,283
26,330
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DustyMunkey
Sun Wukong
10,244
2,303
0
1,462
28,018
23,257
0
12,893
15,125
0
16,710
L
Xing Tian
Gamebug115
Xing Tian
10,236
385
0
1,016
20,549
19,453
0
9,981
10,568
37,209
0
W
Hercules
22,280
11,462
0
6,287
16,124
8,333
0
7,468
8,175
0
31,952
W
Anubis
36,427
6,127
0
8,487
15,067
8,030
0
9,484
5,174
60,251
0
L
Jormungandr
PrincepsAugustus
Jormungandr
11,283
3,510
0
0
28,528
24,016
0
15,505
13,023
23,902
0
W
Baron Samedi
Swervinq
Baron Samedi
17,188
1,313
5,012
4,384
10,062
4,437
0
5,025
4,769
19,791
0
L
6,599
113
0
0
13,777
2,662
0
6,332
7,445
15,018
0
W
Medusa
hambop
Medusa
16,707
9,936
0
2,085
5,493
1,966
0
2,910
2,535
0
43,415
W
11,782
899
0
75
7,141
2,893
0
3,231
3,774
0
16,309
L
Set
wfdy7
Set
5,775
1,632
0
102
20,844
5,895
0
8,904
11,940
0
20,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,308
Gold Earned
45,481
166
Minions Killed
144
2
Camps Cleared
3
995,105
Distance Traveled
817,009
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,368
937
14
1
0
195,081
1
L
Xing Tian
9,955
996
51
5
0
207,041
1
W
Hercules
11,621
1,162
28
3
0
210,981
0
W
Anubis
12,589
1,259
63
6
0
185,085
0
L
Jormungandr
8,961
896
24
2
0
157,515
1
W
Baron Samedi
10,862
1,086
7
1
0
184,848
0
L
Scylla
8,233
823
17
2
2
102,843
0
W
Medusa
10,463
1,046
56
6
1
192,994
0
W
Thor
10,773
1,077
12
1
1
221,197
0
L
Set
8,964
896
38
4
1
154,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role