Player Matchup

Raijin
Raijin
Atrum_Viridis
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,421 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dhany Valentine
Morgan Le Fay
Level 160
God Stats
4W - 4L
1,398 SR
Queue Stats
299W - 343L
1,446 Elo+
Solo
Vamana
Vamana
RedRanger_5oh3
Vamana
Level 106
God Stats
5W - 2L
1,677 SR
Queue Stats
255W - 234L
1,553 Elo+
Solo
Neith
Neith
Smith_1911
Neith
Level 139
God Stats
1W - 0L
1,499 SR
Queue Stats
83W - 98L
1,436 Elo+
Party 3
Sol
Sol
Tremour214
Sol
Level 127
God Stats
12W - 16L
1,419 SR
Queue Stats
592W - 635L
1,503 Elo+
Solo
Team Averages
Level 131
1,498 SR
1,472 Elo+

VS

Team Averages
Level 95
1,551 SR
1,444 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AquaReign
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
Ariels_inmypie
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Havok XVIII
Gilgamesh
Level 125
God Stats
0W - 1L
1,622 SR
Queue Stats
132W - 147L
1,460 Elo+
Party 1
Osiris
Osiris
Revyug44
Osiris
Level 114
God Stats
3W - 3L
1,634 SR
Queue Stats
169W - 174L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 17
8,224
822
6,745
5,744
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Dhany Valentine
Morgan Le Fay
15
7 / 1 / 13
9,088
909
11,580
7,059
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 4 / 15
9,013
901
8,688
12,170
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
6 / 2 / 15
9,198
920
12,764
8,064
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 13
9,205
921
11,692
5,356
1,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 6 / 2
7,697
770
8,363
11,222
6,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
AquaReign
Kumbhakarna
14
2 / 3 / 4
7,825
783
3,328
10,475
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
11
0 / 7 / 4
6,595
660
2,744
11,114
5,335
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Havok XVIII
Gilgamesh
13
4 / 5 / 2
7,575
758
6,103
11,036
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Revyug44
Osiris
13
2 / 4 / 4
7,151
715
6,959
11,833
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
25
Kills
9
11
Deaths
25
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
6
2
0.33
L
Kumbhakarna
AquaReign
Kumbhakarna
2
3
4
1.33
L
Hun Batz
0
7
4
0.29
W
1
3
17
3.17
W
Morgan Le Fay
Dhany Valentine
Morgan Le Fay
7
1
13
13.5
L
Gilgamesh
Havok XVIII
Gilgamesh
4
5
2
1
W
6
4
15
3.38
L
Osiris
Revyug44
Osiris
2
4
4
1
W
Neith
6
2
15
6.75
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,469
Damage
27,497
38,393
Taken
55,680
19,521
Mitigated
41,029
18,827
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,363
185
918
2,708
11,222
6,656
0
5,131
5,891
20,787
0
L
Kumbhakarna
AquaReign
Kumbhakarna
3,328
245
0
626
10,475
11,188
0
5,678
4,471
5,879
0
L
Hun Batz
2,744
704
0
944
11,114
5,335
0
4,593
6,280
0
8,166
W
6,745
440
2,014
316
5,744
2,069
373
1,541
4,070
16,374
0
W
Morgan Le Fay
Dhany Valentine
Morgan Le Fay
11,580
1,159
2,039
2,328
7,059
2,793
340
2,956
3,877
22,919
0
L
Gilgamesh
Havok XVIII
Gilgamesh
6,103
1,011
2,242
2,008
11,036
7,124
0
6,901
3,838
0
10,735
W
8,688
3,706
1,030
4,365
12,170
9,272
68
4,098
7,679
0
16,726
L
Osiris
Revyug44
Osiris
6,959
1,315
560
1,300
11,833
10,726
0
7,029
4,368
0
12,351
W
Neith
12,764
4,129
1,970
2,314
8,064
3,455
2,302
1,965
5,786
0
23,125
W
11,692
3,811
830
1,621
5,356
1,932
2,118
1,131
4,042
21,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,728
Gold Earned
36,843
105
Minions Killed
68
0
Camps Cleared
0
956,910
Distance Traveled
848,017
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,697
770
37
4
0
146,542
1
L
Kumbhakarna
7,825
783
2
0
0
190,608
0
L
Hun Batz
6,595
660
13
1
0
154,536
1
W
Raijin
8,224
822
33
3
0
186,673
1
W
Morgan Le Fay
9,088
909
15
2
0
203,899
4
L
Gilgamesh
7,575
758
8
1
0
178,553
0
W
Vamana
9,013
901
16
2
0
190,120
0
L
Osiris
7,151
715
8
1
0
177,778
1
W
Neith
9,198
920
19
2
0
191,925
0
W
Sol
9,205
921
22
2
0
184,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role