Player Matchup

Scylla
Scylla
Squeemo
Scylla
Level 145
God Stats
13W - 4L
1,692 SR
Queue Stats
129W - 129L
1,547 Elo+
Party 3
Thanatos
Thanatos
WeeWooMoo
Thanatos
Level 107
God Stats
18W - 19L
1,489 SR
Queue Stats
329W - 322L
1,519 Elo+
Party 3
Izanami
Izanami
smittyboy135
Izanami
Level 121
God Stats
16W - 10L
1,653 SR
Queue Stats
590W - 551L
1,544 Elo+
Party 3
Sobek
Sobek
steelbaggage
Sobek
Level 30
God Stats
4W - 2L
1,905 SR
Queue Stats
188W - 165L
1,569 Elo+
Party 3
Odin
Odin
wehaveagibby
Odin
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 186L
1,586 Elo+
Party 3
Team Averages
Level 92
1,648 SR
1,553 Elo+

VS

Team Averages
Level 50
1,521 SR
1,430 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HughGRections
Izanami
Level 75
God Stats
7W - 9L
1,473 SR
Queue Stats
480W - 492L
1,538 Elo+
Party 1
Ymir
Ymir
SuqMaddiqNao
Ymir
Level 43
God Stats
41W - 39L
1,534 SR
Queue Stats
168W - 180L
1,487 Elo+
Party 1
Thanatos
Thanatos
aThousandQuokkas
Thanatos
Level 37
God Stats
4W - 4L
1,597 SR
Queue Stats
43W - 64L
1,384 Elo+
Party 2
Ra
Ra
kokuju21
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Squeemo
Scylla
12
5 / 0 / 6
7,024
702
4,655
2,987
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
WeeWooMoo
Thanatos
11
8 / 0 / 4
6,987
699
5,704
5,041
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
smittyboy135
Izanami
10
1 / 0 / 0
5,894
589
2,894
5,648
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 4
4,924
492
1,113
6,987
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 3
6,422
642
3,587
4,336
2,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 2 / 2
4,585
459
1,272
4,610
1,359
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
9
2 / 2 / 1
5,504
550
5,168
5,254
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 2
4,952
495
1,973
6,989
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 5 / 1
4,846
485
2,623
7,484
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,502
450
583
5,267
1,513
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Izanami
2
2
1
1.25
W
Scylla
Squeemo
Scylla
5
0
6
8
L
1
2
2
1
W
Thanatos
WeeWooMoo
Thanatos
8
0
4
10
L
2
5
1
0.5
L
0
6
0
0
W
Izanami
smittyboy135
Izanami
1
0
0
1
W
0
3
4
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
11,619
24,999
Taken
29,604
10,931
Mitigated
9,916
12,949
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,272
141
0
1,593
4,610
1,359
0
95
4,515
0
10,884
L
Izanami
5,168
3,683
0
2,083
5,254
1,266
0
624
4,630
0
38,813
W
Scylla
Squeemo
Scylla
4,655
1,256
0
1,483
2,987
842
94
144
2,843
41,251
0
L
1,973
264
0
1,180
6,989
3,895
0
2,205
4,694
11,778
0
W
Thanatos
WeeWooMoo
Thanatos
5,704
1,126
0
8,024
5,041
1,747
0
369
4,672
0
34,706
L
2,623
1,030
0
3,785
7,484
1,883
0
1,226
6,200
0
16,101
L
583
102
84
29
5,267
1,513
0
1,639
3,502
19,165
0
W
Izanami
smittyboy135
Izanami
2,894
2,018
0
1,579
5,648
1,121
406
727
4,921
0
43,785
W
1,113
62
0
1,285
6,987
5,177
0
1,316
5,671
7,281
0
W
3,587
948
0
578
4,336
2,044
0
0
4,336
3,721
34,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
24,389
358
Minions Killed
192
0
Camps Cleared
0
1,025,439
Distance Traveled
957,747
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,585
459
26
3
0
208,669
0
L
Izanami
5,504
550
80
8
0
184,043
2
W
Scylla
7,024
702
81
8
0
195,673
1
L
Ymir
4,952
495
20
2
0
181,498
2
W
Thanatos
6,987
699
75
8
0
236,979
1
L
Thanatos
4,846
485
36
4
0
193,481
0
L
Ra
4,502
450
30
3
0
190,056
0
W
Izanami
5,894
589
89
9
0
193,397
3
W
Sobek
4,924
492
14
1
0
194,634
5
W
Odin
6,422
642
99
10
0
204,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role