Player Matchup

Set
Set
BiggyHallway
Set
Level 64
God Stats
10W - 8L
1,567 SR
Queue Stats
183W - 214L
1,478 Elo+
Party 1
Chiron
Chiron
Dosezz
Chiron
Level 65
God Stats
3W - 4L
1,471 SR
Queue Stats
297W - 365L
1,511 Elo+
Party 1
Ra
Ra
Swiftbuny35022
Ra
Level 53
God Stats
0W - 3L
1,150 SR
Queue Stats
261W - 287L
1,484 Elo+
Party 1
Sobek
Sobek
VaughnSocks
Sobek
Level 42
God Stats
5W - 3L
1,722 SR
Queue Stats
125W - 134L
1,529 Elo+
Party 1
Loki
Loki
toxicmuk
Loki
Level 108
God Stats
17W - 22L
1,381 SR
Queue Stats
418W - 434L
1,431 Elo+
Solo
Team Averages
Level 66
1,458 SR
1,487 Elo+

VS

Team Averages
Level 81
1,617 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HeatRapid
Zeus
Level 127
God Stats
2W - 1L
1,805 SR
Queue Stats
355W - 324L
1,463 Elo+
Party 2
Cupid
Cupid
Heavytrafic
Cupid
Level 49
God Stats
18W - 18L
1,478 SR
Queue Stats
281W - 360L
1,399 Elo+
Solo
Arachne
Arachne
ProlificTV
Arachne
Level 121
God Stats
2W - 1L
1,709 SR
Queue Stats
75W - 55L
1,565 Elo+
Party 2
Neith
Neith
VibingViking420
Neith
Level 21
God Stats
5W - 4L
1,594 SR
Queue Stats
24W - 30L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 1
6,713
480
4,509
12,497
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Dosezz
Chiron
11
2 / 2 / 1
6,538
467
5,926
6,492
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 7 / 2
6,152
439
2,644
9,746
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 2
6,121
437
2,305
12,189
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
11
2 / 2 / 2
6,866
490
2,907
5,736
2,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 2 / 5
6,649
475
3,869
8,795
8,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
5 / 3 / 6
8,581
613
8,839
7,482
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 1
7,040
503
5,461
4,492
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
ProlificTV
Arachne
15
13 / 0 / 3
9,261
662
11,021
8,736
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 1
6,692
478
751
5,034
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
22
23
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
5
1.25
L
3
9
1
0.39
L
Chiron
Dosezz
Chiron
2
2
1
1.25
W
Zeus
5
3
6
2.67
W
4
1
1
4.5
W
Arachne
ProlificTV
Arachne
13
0
3
14.5
L
1
7
2
0.29
L
1
3
2
0.67
W
0
4
1
0.13
L
Loki
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
29,941
46,660
Taken
34,539
21,203
Mitigated
17,522
13,421
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,869
1,287
861
2,884
8,795
8,152
291
1,805
6,990
28,646
0
L
4,509
2,227
0
2,551
12,497
4,423
0
2,221
10,162
0
39,490
L
Chiron
Dosezz
Chiron
5,926
2,857
937
3,020
6,492
2,309
41
2,423
3,995
0
43,277
W
Zeus
8,839
1,587
0
930
7,482
2,317
647
2,250
5,232
52,024
0
W
5,461
2,290
573
1,192
4,492
1,392
747
500
3,992
0
33,589
W
Arachne
ProlificTV
Arachne
11,021
6,164
0
5,627
8,736
3,802
343
394
8,342
0
62,727
L
2,644
117
14
1,517
9,746
3,322
74
4,702
4,705
25,224
0
L
2,305
314
101
3,294
12,189
8,774
0
2,680
9,509
10,907
0
W
751
214
0
639
5,034
1,859
735
0
5,034
0
27,633
L
Loki
2,907
809
0
1,987
5,736
2,375
13
166
5,549
0
31,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
38,223
260
Minions Killed
372
0
Camps Cleared
0
1,168,077
Distance Traveled
1,323,851
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,649
475
59
4
0
238,497
2
L
Set
6,713
480
75
5
0
259,950
4
L
Chiron
6,538
467
67
5
0
242,652
3
W
Zeus
8,581
613
104
7
0
261,767
4
W
Cupid
7,040
503
54
4
0
254,777
4
W
Arachne
9,261
662
98
7
0
317,141
0
L
Ra
6,152
439
32
2
0
250,056
1
L
Sobek
6,121
437
26
2
0
221,458
3
W
Neith
6,692
478
57
4
0
251,669
0
L
Loki
6,866
490
60
4
0
193,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role