Player Matchup

Hel
Hel
 
Hel
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bragoxxx
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,556 Elo+
Party 1
Neith
Neith
Durchaushaarig
Neith
Level 4
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Horus
Horus
JoshuaTheMagus
Horus
Level 28
God Stats
5W - 2L
1,523 SR
Queue Stats
29W - 27L
1,327 Elo+
Solo
Loki
Loki
Rango13601
Loki
Level 38
God Stats
4W - 4L
1,514 SR
Queue Stats
68W - 88L
1,521 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,478 Elo+

VS

Team Averages
Level 17
1,555 SR
1,554 Elo+
Chronos
Chronos
Kraiga
Chronos
Level 24
God Stats
2W - 0L
1,736 SR
Queue Stats
15W - 4L
1,756 Elo+
Solo
Zhong Kui
Zhong Kui
Nacevkani
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,396 Elo+
Solo
Apollo
Apollo
PeleSolo
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,669 Elo+
Solo
Thor
Thor
Tadn
Thor
Level 12
God Stats
2W - 0L
1,709 SR
Queue Stats
19W - 18L
1,540 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 13
God Stats
54W - 53L
1,330 SR
Queue Stats
98W - 101L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 0
6,645
665
3,056
2,541
1,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Bragoxxx
Olorun
8
1 / 7 / 2
5,180
518
2,688
6,894
1,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
2 / 4 / 1
4,724
472
4,438
4,025
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 3
5,194
519
2,447
6,443
3,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 2
5,459
546
1,912
5,811
2,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kraiga
Chronos
10
1 / 1 / 7
6,366
637
4,110
7,833
2,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Nacevkani
Zhong Kui
8
3 / 3 / 0
5,050
505
2,545
5,235
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PeleSolo
Apollo
13
11 / 1 / 3
7,762
776
6,871
3,878
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Tadn
Thor
9
4 / 1 / 4
6,048
605
3,395
5,771
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Taserface69
Hercules
10
1 / 0 / 0
5,405
541
648
5,061
2,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
20
20
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
0
2
L
Olorun
Bragoxxx
Olorun
1
7
2
0.29
L
2
4
1
0.63
L
0
3
3
0.5
W
Chronos
Kraiga
Chronos
1
1
7
4.5
W
Zhong Kui
Nacevkani
Zhong Kui
3
3
0
1
W
Apollo
PeleSolo
Apollo
11
1
3
12.5
L
1
6
2
0.33
W
Thor
Tadn
Thor
4
1
4
6
W
Hercules
Taserface69
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
17,569
25,714
Taken
27,778
9,687
Mitigated
9,763
5,035
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,056
36
206
1,684
2,541
1,027
0
232
2,301
39,868
0
L
Olorun
Bragoxxx
Olorun
2,688
1,458
0
754
6,894
1,883
266
124
6,763
18,406
0
L
4,438
1,947
0
496
4,025
1,296
714
1,914
2,053
0
18,929
L
2,447
1,422
210
1,557
6,443
3,336
280
3,120
3,021
0
8,533
W
Chronos
Kraiga
Chronos
4,110
1,303
874
4,152
7,833
2,041
1,326
0
7,790
31,573
0
W
Zhong Kui
Nacevkani
Zhong Kui
2,545
145
0
842
5,235
2,501
252
1,048
4,101
13,300
0
W
Apollo
PeleSolo
Apollo
6,871
3,167
0
880
3,878
1,593
256
1,544
2,334
0
48,127
L
1,912
877
0
128
5,811
2,145
0
822
4,921
0
27,326
W
Thor
Tadn
Thor
3,395
1,066
0
2,460
5,771
1,529
0
918
4,767
0
26,518
W
Hercules
Taserface69
Hercules
648
0
0
2,171
5,061
2,099
0
1,866
2,914
0
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
30,631
235
Minions Killed
317
0
Camps Cleared
0
927,773
Distance Traveled
965,328
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,645
665
90
9
0
189,664
1
L
Olorun
5,180
518
35
4
0
166,234
0
L
Neith
4,724
472
36
4
0
175,633
3
L
Horus
5,194
519
15
2
0
202,112
0
W
Chronos
6,366
637
61
6
0
172,662
1
W
Zhong Kui
5,050
505
31
3
0
147,701
2
W
Apollo
7,762
776
100
10
0
206,964
1
L
Loki
5,459
546
59
6
0
194,130
0
W
Thor
6,048
605
56
6
0
213,559
3
W
Hercules
5,405
541
69
7
0
224,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role