Player Matchup

Hera
Hera
Mutexzero
Hera
Level 84
God Stats
4W - 2L
1,606 SR
Queue Stats
62W - 56L
1,580 Elo+
Party 2
Medusa
Medusa
lssaRose
Medusa
Level 28
God Stats
1W - 3L
1,605 SR
Queue Stats
73W - 72L
1,533 Elo+
Party 2
Bellona
Bellona
thesupportgod69
Bellona
Level 5
God Stats
0W - 2L
1,749 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 39
1,653 SR
1,538 Elo+

VS

Team Averages
Level 62
1,598 SR
1,564 Elo+
Thoth
Thoth
Izanonymuz
Thoth
Level 18
God Stats
4W - 4L
1,540 SR
Queue Stats
60W - 61L
1,546 Elo+
Party 1
Neith
Neith
TTVCryonicFades
Neith
Level 63
God Stats
120W - 105L
1,626 SR
Queue Stats
285W - 257L
1,601 Elo+
Solo
Ares
Ares
pancake_priest
Ares
Level 105
God Stats
7W - 7L
1,626 SR
Queue Stats
102W - 107L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 4 / 1
6,836
684
4,158
5,867
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
lssaRose
Medusa
10
1 / 4 / 2
6,557
656
8,091
8,248
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 3
6,429
643
3,299
9,223
8,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 2 / 8
7,301
730
7,107
4,885
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 6
7,292
729
7,315
6,137
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 4
7,360
736
3,978
7,690
7,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
2
8
3.5
L
Hera
3
4
1
0.88
W
3
1
6
6
L
Medusa
lssaRose
Medusa
1
4
2
0.5
W
5
1
4
7
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
18,400
23,338
Taken
18,712
13,196
Mitigated
11,531
2,785
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
7,107
355
0
356
4,885
1,575
11
1,056
3,829
23,366
0
L
Hera
4,158
1,190
0
250
5,867
1,782
68
2,769
3,098
13,938
0
W
7,315
3,156
0
1,884
6,137
2,774
280
1,230
4,907
0
26,735
L
Medusa
lssaRose
Medusa
8,091
3,197
0
1,388
8,248
2,926
315
4,086
4,162
0
29,591
W
3,978
115
120
679
7,690
7,182
69
2,106
5,584
5,928
0
L
3,299
962
0
1,147
9,223
8,488
0
4,454
4,769
1,500
16,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,822
Gold Earned
21,953
111
Minions Killed
92
7
Camps Cleared
2
558,506
Distance Traveled
562,828
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,301
730
33
3
2
190,959
0
L
Hera
6,836
684
19
2
0
193,821
1
W
Neith
7,292
729
53
5
0
183,195
4
L
Medusa
6,557
656
49
5
4
181,712
2
W
Ares
7,360
736
6
1
0
188,674
1
L
Bellona
6,429
643
43
4
3
182,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role