Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DarkReaper115
Odin
Level 122
God Stats
3W - 1L
1,659 SR
Queue Stats
117W - 124L
1,477 Elo+
Party 2
Fenrir
Fenrir
DermanDigitl
Fenrir
Level 124
God Stats
8W - 6L
1,586 SR
Queue Stats
346W - 321L
1,517 Elo+
Solo
Chaac
Chaac
Lebarbs
Chaac
Level 127
God Stats
12W - 7L
1,657 SR
Queue Stats
683W - 704L
1,530 Elo+
Solo
Cupid
Cupid
hellphone
Cupid
Level 157
God Stats
3W - 1L
1,709 SR
Queue Stats
223W - 243L
1,456 Elo+
Party 2
Team Averages
Level 136
1,622 SR
1,496 Elo+

VS

Team Averages
Level 120
1,682 SR
1,471 Elo+
Discordia
Discordia
AngerPiglet
Discordia
Level 143
God Stats
0W - 1L
1,803 SR
Queue Stats
152W - 138L
1,496 Elo+
Party 1
Ganesha
Ganesha
BitsOBoats
Ganesha
Level 99
God Stats
2W - 1L
1,777 SR
Queue Stats
42W - 46L
1,445 Elo+
Party 1
Hachiman
Hachiman
Dub Cudge
Hachiman
Level 89
God Stats
0W - 1L
1,708 SR
Queue Stats
59W - 69L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
Take-ABigWhiff
Jormungandr
Level 160
God Stats
4W - 4L
1,539 SR
Queue Stats
292W - 300L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
xLiiNKY
Baron Samedi
Level 109
God Stats
0W - 1L
1,581 SR
Queue Stats
43W - 43L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 4 / 17
12,140
809
17,965
25,794
20,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 6 / 11
10,388
693
6,724
19,685
11,149
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
16
4 / 7 / 10
10,860
724
8,137
18,960
17,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chaac
Lebarbs
Chaac
19
3 / 3 / 14
11,006
734
20,933
21,989
21,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
hellphone
Cupid
20
10 / 2 / 11
12,550
837
24,201
10,993
4,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngerPiglet
Discordia
15
2 / 7 / 12
9,665
644
15,570
13,505
6,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
BitsOBoats
Ganesha
18
0 / 4 / 19
10,761
717
10,346
22,372
34,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Dub Cudge
Hachiman
19
9 / 4 / 7
12,004
800
18,611
16,135
10,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Take-ABigWhiff
Jormungandr
16
4 / 5 / 11
9,894
660
15,251
22,157
30,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
xLiiNKY
Baron Samedi
16
5 / 4 / 12
10,552
703
20,337
14,578
15,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
24
Kills
20
22
Deaths
24
63
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
17
3.38
L
Discordia
AngerPiglet
Discordia
2
7
12
1.14
L
Ganesha
BitsOBoats
Ganesha
0
4
19
2.38
W
2
6
11
1.25
W
Fenrir
4
7
10
1.29
L
Hachiman
Dub Cudge
Hachiman
9
4
7
3.13
W
Chaac
Lebarbs
Chaac
3
3
14
3.33
L
Jormungandr
Take-ABigWhiff
Jormungandr
4
5
11
1.9
W
Cupid
hellphone
Cupid
10
2
11
7.75
L
Baron Samedi
xLiiNKY
Baron Samedi
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,960
Damage
80,115
97,421
Taken
88,747
74,855
Mitigated
97,860
44,135
Healing
26,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,965
4,191
4,622
8,934
25,794
20,032
48
12,741
13,053
0
27,676
L
Discordia
AngerPiglet
Discordia
15,570
1,978
1,294
640
13,505
6,706
966
111
13,209
28,429
0
L
Ganesha
BitsOBoats
Ganesha
10,346
1,194
1,579
2,014
22,372
34,504
155
88
21,741
14,972
0
W
6,724
2,267
2,036
3,900
19,685
11,149
722
16,219
3,466
0
19,954
W
Fenrir
8,137
1,897
1,478
3,386
18,960
17,607
1,120
11,633
7,327
0
12,667
L
Hachiman
Dub Cudge
Hachiman
18,611
9,361
1,040
4,410
16,135
10,285
957
241
15,509
0
34,678
W
Chaac
Lebarbs
Chaac
20,933
762
3,024
10,018
21,989
21,501
665
14,664
7,325
736
38,100
L
Jormungandr
Take-ABigWhiff
Jormungandr
15,251
5,197
2,057
3,065
22,157
30,566
314
114
21,671
26,813
0
W
Cupid
hellphone
Cupid
24,201
14,166
2,858
3,879
10,993
4,566
2,193
6,247
4,746
0
51,497
L
Baron Samedi
xLiiNKY
Baron Samedi
20,337
1,719
6,776
4,082
14,578
15,799
1,072
182
14,091
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
52,876
143
Minions Killed
136
0
Camps Cleared
0
1,397,826
Distance Traveled
1,196,411
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,140
809
21
1
0
271,944
0
L
Discordia
9,665
644
34
2
0
226,726
0
L
Ganesha
10,761
717
0
0
0
257,198
0
W
Odin
10,388
693
16
1
0
289,683
1
W
Fenrir
10,860
724
14
1
0
241,372
1
L
Hachiman
12,004
800
43
3
0
214,970
0
W
Chaac
11,006
734
37
2
0
326,772
0
L
Jormungandr
9,894
660
26
2
0
236,791
0
W
Cupid
12,550
837
55
4
0
268,055
0
L
Baron Samedi
10,552
703
33
2
0
260,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role