Player Matchup

Gilgamesh
Gilgamesh
El_chulin-_-
Gilgamesh
Level 22
God Stats
2W - 0L
1,306 SR
Queue Stats
18W - 22L
1,439 Elo+
Solo
Neith
Neith
Simpayo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,676 Elo+
Solo
Ymir
Ymir
iamkira1234
Ymir
Level 14
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 3L
1,271 Elo+
Party 1
Loki
Loki
oPaiTaChatoxD
Loki
Level 18
God Stats
11W - 3L
1,788 SR
Queue Stats
22W - 5L
1,795 Elo+
Solo
Thoth
Thoth
uCarlinhUS
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,391 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,514 Elo+

VS

Team Averages
Level 15
1,572 SR
1,466 Elo+
Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CrasshyK
Nemesis
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 73L
1,382 Elo+
Solo
Danzaburou
Danzaburou
DNGR Furry5337
Danzaburou
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 53L
1,460 Elo+
Party 2
Hades
Hades
Spider X6129
Hades
Level 14
God Stats
10W - 10L
1,548 SR
Queue Stats
121W - 165L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Zeohyrxz
Gilgamesh
Level 16
God Stats
2W - 2L
1,815 SR
Queue Stats
7W - 4L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El_chulin-_-
Gilgamesh
16
2 / 2 / 7
10,342
450
11,257
20,879
16,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Simpayo
Neith
17
7 / 1 / 10
11,504
500
18,604
12,176
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 11
9,573
416
6,147
16,113
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
23 / 1 / 4
14,747
641
27,579
20,183
9,231
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
13
2 / 11 / 7
9,034
393
13,187
15,294
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 7 / 12
9,813
427
7,780
23,340
27,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
CrasshyK
Nemesis
16
6 / 8 / 4
10,862
472
12,236
21,567
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DNGR Furry5337
Danzaburou
12
2 / 8 / 3
8,991
391
10,255
14,716
4,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 9 / 4
9,064
394
10,913
19,776
10,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zeohyrxz
Gilgamesh
18
6 / 2 / 2
11,542
502
10,809
18,280
18,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
34
Kills
17
18
Deaths
34
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
12
1
L
Nemesis
CrasshyK
Nemesis
6
8
4
1
L
Danzaburou
DNGR Furry5337
Danzaburou
2
8
3
0.44
W
Gilgamesh
El_chulin-_-
Gilgamesh
2
2
7
2.75
W
Neith
Simpayo
Neith
7
1
10
12
L
2
9
4
0.44
L
Gilgamesh
Zeohyrxz
Gilgamesh
6
2
2
3.5
W
0
3
11
1.83
W
23
1
4
25
W
Thoth
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,774
Damage
51,993
84,645
Taken
97,679
53,012
Mitigated
69,042
24,679
Healing
16,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,780
1,956
89
1,211
23,340
27,982
200
7,658
15,002
23,811
0
L
Nemesis
CrasshyK
Nemesis
12,236
5,722
0
5,701
21,567
7,948
956
3,387
17,884
0
71,483
L
Danzaburou
DNGR Furry5337
Danzaburou
10,255
5,728
0
2,083
14,716
4,009
1,083
2,162
12,331
0
39,612
W
Gilgamesh
El_chulin-_-
Gilgamesh
11,257
989
0
5,551
20,879
16,677
630
4,968
15,911
8,683
61,999
W
Neith
Simpayo
Neith
18,604
7,192
0
4,042
12,176
5,325
1,593
3,786
8,390
0
75,486
L
10,913
1,550
519
4,517
19,776
10,408
321
3,530
16,051
36,762
0
L
Gilgamesh
Zeohyrxz
Gilgamesh
10,809
1,975
0
1,955
18,280
18,695
1,625
4,243
13,049
8,422
59,679
W
6,147
1,982
0
1,697
16,113
17,484
351
4,679
11,434
15,418
0
W
27,579
10,686
0
12,259
20,183
9,231
0
4,832
15,351
0
158,835
W
Thoth
13,187
988
128
1,002
15,294
4,295
774
6,277
9,017
44,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,200
Gold Earned
50,272
512
Minions Killed
386
0
Camps Cleared
0
2,070,154
Distance Traveled
1,976,006
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,813
427
39
2
0
395,517
1
L
Nemesis
10,862
472
92
4
0
414,189
4
L
Danzaburou
8,991
391
67
3
0
389,332
1
W
Gilgamesh
10,342
450
111
5
0
462,529
5
W
Neith
11,504
500
115
5
0
357,073
5
L
Hades
9,064
394
60
3
0
330,966
0
L
Gilgamesh
11,542
502
128
6
0
446,002
1
W
Ymir
9,573
416
33
1
0
394,080
1
W
Loki
14,747
641
194
8
0
531,246
7
W
Thoth
9,034
393
59
3
0
325,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role