Player Matchup

King Arthur
King Arthur
FunddaPlug7
King Arthur
Level 27
God Stats
0W - 1L
1,685 SR
Queue Stats
4W - 7L
1,434 Elo+
Solo
Janus
Janus
Geo2442
Janus
Level 17
God Stats
4W - 7L
1,559 SR
Queue Stats
27W - 51L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
ModalStone1572
Cliodhna
Level 40
God Stats
0W - 1L
1,534 SR
Queue Stats
26W - 44L
1,438 Elo+
Party 1
Team Averages
Level 28
1,593 SR
1,425 Elo+

VS

Team Averages
Level 60
1,547 SR
1,399 Elo+
Zeus
Zeus
BrickJJ
Zeus
Level 101
God Stats
5W - 3L
1,557 SR
Queue Stats
110W - 132L
1,370 Elo+
Party 2
Achilles
Achilles
KeelMePls
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,467 Elo+
Party 2
Da Ji
Da Ji
Swayly3211
Da Ji
Level 53
God Stats
3W - 5L
1,584 SR
Queue Stats
195W - 246L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FunddaPlug7
King Arthur
11
1 / 8 / 0
7,324
563
3,629
15,300
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Geo2442
Janus
12
0 / 5 / 1
7,393
569
8,907
9,721
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
1 / 6 / 0
7,905
608
6,820
10,230
3,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BrickJJ
Zeus
14
6 / 1 / 10
9,567
736
16,422
7,088
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
KeelMePls
Achilles
15
11 / 0 / 7
10,376
798
10,944
13,678
18,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
12
2 / 1 / 9
8,483
653
4,767
7,931
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
19
19
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
BrickJJ
Zeus
6
1
10
11
L
King Arthur
FunddaPlug7
King Arthur
1
8
0
0.13
L
Janus
Geo2442
Janus
0
5
1
0.1
W
Achilles
KeelMePls
Achilles
11
0
7
14.5
L
Cliodhna
1
6
0
0.17
W
Da Ji
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
32,133
35,251
Taken
28,697
16,920
Mitigated
25,349
3,327
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BrickJJ
Zeus
16,422
642
0
1,941
7,088
2,987
1,205
2,596
4,452
39,919
0
L
King Arthur
FunddaPlug7
King Arthur
3,629
319
0
1,193
15,300
10,315
0
5,879
8,480
0
13,477
L
Janus
Geo2442
Janus
8,907
492
122
1,193
9,721
3,140
0
4,947
4,137
30,968
0
W
Achilles
KeelMePls
Achilles
10,944
1,456
813
5,498
13,678
18,966
102
4,267
8,976
328
31,098
L
Cliodhna
6,820
739
250
569
10,230
3,465
0
4,950
4,683
0
20,949
W
Da Ji
4,767
361
0
522
7,931
3,396
0
3,164
4,560
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,622
Gold Earned
28,426
116
Minions Killed
155
4
Camps Cleared
8
651,435
Distance Traveled
758,653
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,567
736
69
5
1
231,428
4
L
King Arthur
7,324
563
31
2
1
198,738
3
L
Janus
7,393
569
60
5
1
232,623
0
W
Achilles
10,376
798
49
4
2
278,987
3
L
Cliodhna
7,905
608
25
2
2
220,074
3
W
Da Ji
8,483
653
37
3
5
248,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role