Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
PiinkRangr
Chang'e
Level 29
God Stats
2W - 2L
1,828 SR
Queue Stats
46W - 42L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
RC_TheFuture_YT
Kukulkan
Level 28
God Stats
4W - 4L
1,796 SR
Queue Stats
36W - 46L
1,420 Elo+
Party 1
Zeus
Zeus
RedRangerHoe
Zeus
Level 126
God Stats
4W - 1L
1,921 SR
Queue Stats
28W - 28L
1,453 Elo+
Party 3
Medusa
Medusa
chewablelemon
Medusa
Level 44
God Stats
0W - 3L
1,089 SR
Queue Stats
51W - 71L
1,393 Elo+
Party 1
Team Averages
Level 51
1,627 SR
1,439 Elo+

VS

Team Averages
Level 80
1,594 SR
1,381 Elo+
Cerberus
Cerberus
Guy_Sensai
Cerberus
Level 121
God Stats
2W - 2L
1,711 SR
Queue Stats
14W - 22L
1,451 Elo+
Party 2
Chaac
Chaac
Heartbreak_Zed
Chaac
Level 44
God Stats
1W - 0L
1,748 SR
Queue Stats
8W - 12L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
Mr Zuehl
Xbalanque
Level 40
God Stats
47W - 29L
1,482 SR
Queue Stats
68W - 67L
1,370 Elo+
Solo
Jormungandr
Jormungandr
TheSquidKings
Jormungandr
Level 89
God Stats
2W - 0L
1,567 SR
Queue Stats
14W - 18L
1,418 Elo+
Party 2
Thanatos
Thanatos
XenoR3aper_YT
Thanatos
Level 105
God Stats
1W - 2L
1,464 SR
Queue Stats
21W - 49L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 11 / 4
9,565
957
6,509
17,086
4,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PiinkRangr
Chang'e
16
1 / 6 / 7
9,943
994
6,764
19,440
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
17
3 / 4 / 8
10,628
1,063
15,289
13,280
3,935
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 5
11,788
1,179
26,406
15,550
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 6
9,468
947
6,704
13,482
3,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

88

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Guy_Sensai
Cerberus
18
8 / 3 / 17
12,589
1,259
14,691
19,825
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 11
10,488
1,049
13,746
11,018
7,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Mr Zuehl
Xbalanque
17
0 / 5 / 10
9,724
972
7,231
12,308
4,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TheSquidKings
Jormungandr
19
6 / 1 / 26
12,505
1,251
13,182
12,229
15,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
XenoR3aper_YT
Thanatos
19
16 / 1 / 13
13,914
1,391
24,242
13,533
6,053
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
13
Kills
34
34
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
11
4
0.36
W
Cerberus
Guy_Sensai
Cerberus
8
3
17
5.5
W
4
3
11
3.17
W
Xbalanque
Mr Zuehl
Xbalanque
0
5
10
1
L
Chang'e
PiinkRangr
Chang'e
1
6
7
0.75
L
Kukulkan
3
4
8
1.75
L
6
5
5
1.7
W
Jormungandr
TheSquidKings
Jormungandr
6
1
26
19
W
Thanatos
XenoR3aper_YT
Thanatos
16
1
13
22.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,672
Damage
73,092
78,838
Taken
68,913
22,424
Mitigated
54,888
11,233
Healing
21,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,509
2,333
0
445
17,086
4,749
0
3,302
13,639
0
11,514
W
Cerberus
Guy_Sensai
Cerberus
14,691
703
54
3,874
19,825
21,266
0
12,821
7,004
28,572
0
W
13,746
1,153
0
2,241
11,018
7,519
0
7,845
3,173
0
22,755
W
Xbalanque
Mr Zuehl
Xbalanque
7,231
3,544
0
479
12,308
4,774
0
9,631
2,624
0
32,759
L
Chang'e
PiinkRangr
Chang'e
6,764
1,950
2,961
4,093
19,440
5,915
0
8,567
10,653
24,842
0
L
Kukulkan
15,289
1,896
494
1,305
13,280
3,935
0
6,450
6,589
35,063
0
L
26,406
2,994
0
1,935
15,550
4,471
0
5,608
9,893
55,490
0
W
Jormungandr
TheSquidKings
Jormungandr
13,182
1,300
749
1,117
12,229
15,276
0
8,636
3,593
33,102
0
W
Thanatos
XenoR3aper_YT
Thanatos
24,242
9,556
723
12,583
13,533
6,053
0
9,526
4,007
0
39,898
L
6,704
3,992
0
0
13,482
3,354
0
3,946
9,317
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
59,220
167
Minions Killed
197
3
Camps Cleared
12
861,788
Distance Traveled
989,247
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,565
957
4
0
0
156,473
0
W
Cerberus
12,589
1,259
32
3
3
175,069
0
W
Chaac
10,488
1,049
24
2
0
209,695
0
W
Xbalanque
9,724
972
69
7
3
156,794
2
L
Chang'e
9,943
994
60
6
2
171,710
1
L
Kukulkan
10,628
1,063
35
4
0
193,653
2
L
Zeus
11,788
1,179
59
6
1
185,724
0
W
Jormungandr
12,505
1,251
40
4
2
219,037
0
W
Thanatos
13,914
1,391
32
3
4
228,652
0
L
Medusa
9,468
947
9
1
0
154,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role