Player Matchup

Kukulkan
Kukulkan
Ciberkintaro
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Bellona
Bellona
Forrest83
Bellona
Level 29
God Stats
9W - 8L
1,448 SR
Queue Stats
195W - 191L
1,480 Elo+
Solo
Cthulhu
Cthulhu
MFTLTOFFICIAL
Cthulhu
Level 18
God Stats
2W - 0L
1,246 SR
Queue Stats
25W - 24L
1,404 Elo+
Solo
Freya
Freya
WishBenign
Freya
Level 26
God Stats
9W - 10L
1,312 SR
Queue Stats
89W - 76L
1,570 Elo+
Solo
Tyr
Tyr
rimless-drain0
Tyr
Level 26
God Stats
57W - 54L
1,579 SR
Queue Stats
162W - 168L
1,492 Elo+
Solo
Team Averages
Level 23
1,417 SR
1,480 Elo+

VS

Team Averages
Level 14
1,618 SR
1,493 Elo+
Nu Wa
Nu Wa
AlveetA
Nu Wa
Level 12
God Stats
45W - 48L
1,500 SR
Queue Stats
60W - 64L
1,500 Elo+
Solo
Skadi
Skadi
BabyKairi
Skadi
Level 18
God Stats
42W - 54L
1,435 SR
Queue Stats
94W - 124L
1,395 Elo+
Solo
Bellona
Bellona
BlazinKush_THTC
Bellona
Level 14
God Stats
4W - 1L
1,901 SR
Queue Stats
34W - 33L
1,428 Elo+
Solo
Jing Wei
Jing Wei
RandomRapid9588
Jing Wei
Level 22
God Stats
40W - 26L
1,616 SR
Queue Stats
78W - 72L
1,419 Elo+
Solo
Kukulkan
Kukulkan
STeeVeN GB
Kukulkan
Level 5
God Stats
2W - 2L
1,639 SR
Queue Stats
4W - 2L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ciberkintaro
Kukulkan
20
3 / 5 / 17
13,816
987
15,219
12,334
6,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Forrest83
Bellona
20
7 / 5 / 18
14,820
1,059
15,198
23,612
28,786
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
20
4 / 2 / 21
14,222
1,016
19,337
29,292
34,643
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
20
4 / 2 / 17
13,892
992
15,438
18,169
8,443
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
23 / 5 / 4
17,335
1,238
33,880
25,889
13,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlveetA
Nu Wa
20
1 / 13 / 8
13,048
932
17,318
20,216
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
BabyKairi
Skadi
20
7 / 3 / 3
14,786
1,056
18,355
23,583
7,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 8
12,728
909
8,488
15,983
14,368
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
20
7 / 13 / 7
14,575
1,041
28,695
27,411
7,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
STeeVeN GB
Kukulkan
20
3 / 8 / 9
14,049
1,004
26,293
15,925
4,829
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
54
41
Kills
19
19
Deaths
41
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlveetA
Nu Wa
1
13
8
0.38
L
Skadi
BabyKairi
Skadi
7
3
3
2.83
L
1
4
8
1.25
W
Kukulkan
Ciberkintaro
Kukulkan
3
5
17
2.3
W
Bellona
Forrest83
Bellona
7
5
18
3.2
W
Cthulhu
4
2
21
7.25
L
Jing Wei
7
13
7
0.81
L
Kukulkan
STeeVeN GB
Kukulkan
3
8
9
0.94
W
Freya
4
2
17
6.25
W
23
5
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,072
Damage
99,149
109,296
Taken
103,118
92,023
Mitigated
39,501
20,316
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlveetA
Nu Wa
17,318
10,088
0
553
20,216
5,039
0
7,071
13,040
29,201
0
L
Skadi
BabyKairi
Skadi
18,355
8,245
0
974
23,583
7,347
0
11,211
11,999
0
46,267
L
8,488
1,677
353
867
15,983
14,368
0
8,644
6,911
0
29,423
W
Kukulkan
Ciberkintaro
Kukulkan
15,219
1,288
0
1,225
12,334
6,895
0
2,399
9,132
40,329
0
W
Bellona
Forrest83
Bellona
15,198
2,737
787
1,266
23,612
28,786
0
7,784
15,539
0
47,881
W
Cthulhu
19,337
1,214
465
7,213
29,292
34,643
0
14,708
14,254
37,412
0
L
Jing Wei
28,695
26,804
0
742
27,411
7,918
0
14,546
12,388
0
41,361
L
Kukulkan
STeeVeN GB
Kukulkan
26,293
3,462
0
0
15,925
4,829
0
6,900
8,786
55,948
0
W
Freya
15,438
4,248
1,251
4,292
18,169
8,443
0
6,290
11,633
34,869
0
W
33,880
2,674
447
3,370
25,889
13,256
0
11,147
14,436
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,085
Gold Earned
69,186
253
Minions Killed
221
1
Camps Cleared
9
1,444,923
Distance Traveled
1,320,454
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,048
932
20
1
0
220,727
0
L
Skadi
14,786
1,056
62
4
2
267,263
0
L
Bellona
12,728
909
45
3
0
238,713
0
W
Kukulkan
13,816
987
70
5
0
209,371
3
W
Bellona
14,820
1,059
77
6
0
321,048
0
W
Cthulhu
14,222
1,016
31
2
0
302,384
0
L
Jing Wei
14,575
1,041
19
1
5
316,153
0
L
Kukulkan
14,049
1,004
75
5
2
277,598
0
W
Freya
13,892
992
46
3
0
287,223
0
W
Tyr
17,335
1,238
29
2
1
324,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role