Player Matchup

Cthulhu
Cthulhu
ChaoticWetNoodle
Cthulhu
Level 71
God Stats
5W - 2L
1,504 SR
Queue Stats
81W - 82L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
Ryankills_357
Kukulkan
Level 18
God Stats
1W - 0L
1,280 SR
Queue Stats
26W - 39L
1,272 Elo+
Party 1
Bakasura
Bakasura
Salty_Sway69
Bakasura
Level 37
God Stats
2W - 2L
1,461 SR
Queue Stats
24W - 39L
1,261 Elo+
Party 1
Team Averages
Level 42
1,415 SR
1,293 Elo+

VS

Team Averages
Level 90
1,481 SR
1,465 Elo+
Neith
Neith
Quick_Silver4202
Neith
Level 118
God Stats
56W - 63L
1,442 SR
Queue Stats
373W - 392L
1,447 Elo+
Party 2
Vulcan
Vulcan
RedPhoenix987
Vulcan
Level 147
God Stats
11W - 14L
1,502 SR
Queue Stats
224W - 219L
1,447 Elo+
Party 2
Ymir
Ymir
agustin2909
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
7,580
758
6,375
11,441
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Ryankills_357
Kukulkan
11
4 / 0 / 8
7,401
740
6,091
4,437
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Salty_Sway69
Bakasura
11
6 / 3 / 7
7,875
788
8,749
6,125
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,311
631
5,532
6,365
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 2 / 3
5,957
596
6,559
6,353
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 2
6,039
604
1,135
12,785
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
1
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
1
3
0
0.33
L
0
2
3
0.75
W
Kukulkan
Ryankills_357
Kukulkan
4
0
8
8
W
Bakasura
Salty_Sway69
Bakasura
6
3
7
3.17
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
13,226
22,003
Taken
25,503
13,810
Mitigated
14,075
5,261
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
409
329
1,443
11,441
10,168
0
4,419
6,774
17,742
0
L
5,532
1,774
0
1,495
6,365
2,443
0
3,842
2,319
0
17,814
L
6,559
2,062
0
1,476
6,353
2,846
0
3,258
2,741
21,117
0
W
Kukulkan
Ryankills_357
Kukulkan
6,091
1,043
779
1,758
4,437
1,401
688
2,073
2,196
23,990
0
W
Bakasura
Salty_Sway69
Bakasura
8,749
5,852
0
952
6,125
2,241
1,116
1,391
4,532
0
14,437
L
1,135
192
0
689
12,785
8,786
0
4,922
6,892
5,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
18,307
103
Minions Killed
59
3
Camps Cleared
3
524,717
Distance Traveled
474,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,580
758
28
3
0
189,712
0
L
Neith
6,311
631
24
2
0
161,044
1
L
Vulcan
5,957
596
26
3
3
180,121
2
W
Kukulkan
7,401
740
41
4
2
152,787
0
W
Bakasura
7,875
788
34
3
1
182,218
3
L
Ymir
6,039
604
9
1
0
133,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role