Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
D1mmaDab
Odin
Level 17
God Stats
0W - 2L
1,686 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 1
Merlin
Merlin
Hunkyolas
Merlin
Level 120
God Stats
0W - 1L
1,530 SR
Queue Stats
32W - 29L
1,478 Elo+
Party 1
Fenrir
Fenrir
monkeyhunter1015
Fenrir
Level 87
God Stats
1W - 1L
1,397 SR
Queue Stats
10W - 16L
1,371 Elo+
Party 1
Skadi
Skadi
odysseylegends
Skadi
Level 29
God Stats
3W - 2L
1,393 SR
Queue Stats
5W - 2L
1,556 Elo+
Party 1
Team Averages
Level 55
1,501 SR
1,467 Elo+

VS

Team Averages
Level 85
1,463 SR
1,452 Elo+
Apollo
Apollo
Brick and Mordy
Apollo
Level 88
God Stats
3W - 8L
1,588 SR
Queue Stats
91W - 96L
1,474 Elo+
Party 2
Mulan
Mulan
Kyosuke_NEO
Mulan
Level 139
God Stats
17W - 17L
1,374 SR
Queue Stats
195W - 202L
1,347 Elo+
Solo
Susano
Susano
MrMcMeeseeks10
Susano
Level 59
God Stats
3W - 13L
1,291 SR
Queue Stats
91W - 100L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotNMyHouse69
Kumbhakarna
Level 40
God Stats
31W - 34L
1,507 SR
Queue Stats
80W - 84L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
RealSquanchy
Ah Puch
Level 101
God Stats
6W - 8L
1,555 SR
Queue Stats
94W - 98L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 3 / 2
6,455
403
5,409
9,865
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
11
0 / 4 / 2
6,756
422
4,840
12,376
6,882
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Hunkyolas
Merlin
12
2 / 10 / 1
7,700
481
6,609
9,712
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 3
8,426
527
9,473
14,698
4,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 7 / 1
8,135
508
9,123
10,702
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 5 / 5
8,643
540
11,267
11,698
4,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 1
9,102
569
8,102
9,083
8,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 3 / 3
8,749
547
7,400
10,556
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
NotNMyHouse69
Kumbhakarna
11
3 / 1 / 7
7,515
470
4,408
13,353
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
RealSquanchy
Ah Puch
15
8 / 2 / 8
9,566
598
12,373
9,791
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
29
29
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
7
5
5
1.9
L
Odin
0
4
2
0.25
L
Merlin
Hunkyolas
Merlin
2
10
1
0.25
W
3
0
1
3.5
W
8
3
3
3.17
W
Kumbhakarna
NotNMyHouse69
Kumbhakarna
3
1
7
6.5
W
Ah Puch
RealSquanchy
Ah Puch
8
2
8
6
L
4
5
3
1.1
L
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,454
Damage
43,550
57,353
Taken
54,481
24,727
Mitigated
31,763
8,030
Healing
18,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,409
2,780
0
539
9,865
8,213
156
2,207
7,586
15,935
0
W
11,267
7,952
0
4,286
11,698
4,601
557
4,354
7,344
0
46,756
L
Odin
4,840
1,349
0
995
12,376
6,882
0
1,835
9,818
4,357
18,171
L
Merlin
Hunkyolas
Merlin
6,609
47
0
380
9,712
2,455
706
4,644
4,616
37,079
0
W
8,102
1,738
0
3,847
9,083
8,317
926
1,010
8,073
0
52,336
W
7,400
1,059
0
3,508
10,556
3,903
0
1,394
9,162
0
46,634
W
Kumbhakarna
NotNMyHouse69
Kumbhakarna
4,408
600
249
3,291
13,353
11,146
240
3,335
10,018
19,772
0
W
Ah Puch
RealSquanchy
Ah Puch
12,373
1,091
218
3,544
9,791
3,796
470
2,919
6,872
49,766
0
L
9,473
2,444
28
5,094
14,698
4,384
0
4,005
10,539
0
39,882
L
9,123
4,411
146
848
10,702
2,793
1,020
3,350
7,308
0
39,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
43,575
260
Minions Killed
414
0
Camps Cleared
0
1,468,115
Distance Traveled
1,489,278
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,455
403
15
1
0
290,161
0
W
Apollo
8,643
540
86
5
0
277,694
2
L
Odin
6,756
422
47
3
0
306,628
0
L
Merlin
7,700
481
72
5
0
272,329
0
W
Mulan
9,102
569
132
8
0
262,210
8
W
Susano
8,749
547
69
4
0
344,645
4
W
Kumbhakarna
7,515
470
24
2
0
298,799
3
W
Ah Puch
9,566
598
103
6
0
305,930
4
L
Fenrir
8,426
527
65
4
0
315,317
1
L
Skadi
8,135
508
61
4
0
283,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role