Player Matchup

Bacchus
Bacchus
Ih8highRezz
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,532 Elo+
Party 1
Ra
Ra
Jaganshi_IV
Ra
Level 157
God Stats
15W - 15L
1,534 SR
Queue Stats
519W - 488L
1,563 Elo+
Party 4
Gilgamesh
Gilgamesh
PETROxgmg
Gilgamesh
Level 52
God Stats
6W - 10L
1,370 SR
Queue Stats
249W - 268L
1,479 Elo+
Party 1
Charybdis
Charybdis
TACO001
Charybdis
Level 20
God Stats
20W - 21L
1,524 SR
Queue Stats
91W - 84L
1,573 Elo+
Party 4
Sun Wukong
Sun Wukong
Tuggboat
Sun Wukong
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,631 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,556 Elo+

VS

Team Averages
Level 74
1,642 SR
1,504 Elo+
Aphrodite
Aphrodite
CharlesTheHammer
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Imtart
Zhong Kui
Level 160
God Stats
2W - 1L
1,556 SR
Queue Stats
12W - 29L
1,379 Elo+
Party 3
Pele
Pele
Letholdous
Pele
Level 123
God Stats
3W - 1L
1,540 SR
Queue Stats
91W - 96L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
RaeJhin
Guan Yu
Level 16
God Stats
5W - 3L
2,024 SR
Queue Stats
57W - 57L
1,633 Elo+
Party 2
Neith
Neith
xiaoxiao09
Neith
Level 28
God Stats
11W - 12L
1,588 SR
Queue Stats
73W - 80L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ih8highRezz
Bacchus
13
4 / 0 / 13
9,413
523
7,632
12,870
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 1 / 6
10,837
602
10,185
10,855
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PETROxgmg
Gilgamesh
14
0 / 4 / 5
8,445
469
7,770
12,809
6,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TACO001
Charybdis
15
4 / 2 / 10
9,599
533
14,028
12,358
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Tuggboat
Sun Wukong
16
9 / 1 / 10
10,163
565
14,884
14,984
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 6 / 1
7,775
432
2,426
11,294
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Imtart
Zhong Kui
13
1 / 6 / 2
8,404
467
11,206
13,622
8,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 2
9,057
503
8,423
17,141
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
RaeJhin
Guan Yu
16
3 / 2 / 3
9,429
524
11,895
15,571
15,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
12
0 / 7 / 1
7,372
410
10,520
15,495
3,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
26
Kills
8
8
Deaths
26
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
6
1
0.25
W
Bacchus
Ih8highRezz
Bacchus
4
0
13
10.5
L
Zhong Kui
Imtart
Zhong Kui
1
6
2
0.33
W
9
1
6
12
L
3
5
2
0.8
W
Gilgamesh
PETROxgmg
Gilgamesh
0
4
5
0.63
L
Guan Yu
RaeJhin
Guan Yu
3
2
3
2.25
W
Charybdis
TACO001
Charybdis
4
2
10
4.5
W
Sun Wukong
Tuggboat
Sun Wukong
9
1
10
14
L
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,499
Damage
44,470
63,876
Taken
73,123
34,726
Mitigated
44,664
22,628
Healing
29,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
2,426
397
2,405
3,164
11,294
9,842
414
2,843
8,404
18,799
0
W
Bacchus
Ih8highRezz
Bacchus
7,632
1,294
0
2,567
12,870
14,430
0
3,522
9,348
23,447
0
L
Zhong Kui
Imtart
Zhong Kui
11,206
974
0
4,429
13,622
8,882
0
5,852
7,675
56,150
0
W
10,185
1,233
1,425
4,118
10,855
3,936
316
5,249
5,606
80,557
0
L
8,423
1,395
0
7,061
17,141
6,788
0
4,811
12,285
0
68,279
W
Gilgamesh
PETROxgmg
Gilgamesh
7,770
1,771
0
2,550
12,809
6,337
924
531
12,278
2,596
45,773
L
Guan Yu
RaeJhin
Guan Yu
11,895
963
679
6,971
15,571
15,331
295
2,232
12,503
334
53,299
W
Charybdis
TACO001
Charybdis
14,028
7,450
0
5,570
12,358
3,526
366
1,497
10,861
0
67,694
W
Sun Wukong
Tuggboat
Sun Wukong
14,884
4,117
0
6,398
14,984
6,497
0
3,147
11,837
0
68,371
L
Neith
10,520
5,778
342
4,605
15,495
3,821
44
2,544
12,951
0
54,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
42,037
492
Minions Killed
476
0
Camps Cleared
0
1,814,665
Distance Traveled
1,620,318
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,775
432
40
2
0
301,541
4
W
Bacchus
9,413
523
18
1
0
385,813
4
L
Zhong Kui
8,404
467
121
7
0
322,105
8
W
Ra
10,837
602
148
8
0
385,209
12
L
Pele
9,057
503
126
7
0
368,215
5
W
Gilgamesh
8,445
469
104
6
0
345,053
2
L
Guan Yu
9,429
524
102
6
0
341,074
3
W
Charybdis
9,599
533
122
7
0
311,447
4
W
Sun Wukong
10,163
565
100
6
0
387,143
3
L
Neith
7,372
410
87
5
0
287,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role