Player Matchup

Skadi
Skadi
CAPTNeptoon
Skadi
Level 47
God Stats
69W - 57L
1,564 SR
Queue Stats
120W - 119L
1,499 Elo+
Party 3
Izanami
Izanami
FlyestJew
Izanami
Level 26
God Stats
4W - 5L
1,402 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 1
Ymir
Ymir
StoicJew
Ymir
Level 96
God Stats
5W - 7L
1,493 SR
Queue Stats
201W - 183L
1,455 Elo+
Party 1
Pele
Pele
WicKedRogue24
Pele
Level 27
God Stats
8W - 9L
1,664 SR
Queue Stats
37W - 35L
1,507 Elo+
Party 1
Anubis
Anubis
xRisingGodx
Anubis
Level 67
God Stats
10W - 20L
1,388 SR
Queue Stats
196W - 232L
1,480 Elo+
Party 3
Team Averages
Level 53
1,502 SR
1,443 Elo+

VS

Team Averages
Level 100
1,509 SR
1,519 Elo+
Ullr
Ullr
Beckinsale
Ullr
Level 156
God Stats
230W - 241L
1,587 SR
Queue Stats
589W - 581L
1,550 Elo+
Party 2
Chronos
Chronos
Daweathers
Chronos
Level 127
God Stats
2W - 1L
1,222 SR
Queue Stats
397W - 378L
1,510 Elo+
Party 2
Bacchus
Bacchus
dR 2cLuTcH7531
Bacchus
Level 39
God Stats
59W - 33L
1,615 SR
Queue Stats
88W - 64L
1,527 Elo+
Party 2
King Arthur
King Arthur
dR P0P3
King Arthur
Level 128
God Stats
4W - 2L
1,621 SR
Queue Stats
88W - 104L
1,507 Elo+
Party 2
Thanatos
Thanatos
johnwayneallen
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,520
442
6,194
12,420
3,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
FlyestJew
Izanami
11
0 / 3 / 1
6,526
384
2,440
6,056
1,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Ymir
10
0 / 2 / 2
6,875
404
3,232
11,630
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 0
7,452
438
4,414
12,554
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
2 / 5 / 1
8,292
488
10,071
12,395
6,499
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,861
580
10,409
7,219
2,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Daweathers
Chronos
16
6 / 0 / 4
9,569
563
9,712
5,658
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
6,157
362
833
4,488
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
dR P0P3
King Arthur
17
6 / 2 / 6
10,435
614
13,519
15,815
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
13
3 / 4 / 2
8,090
476
3,565
12,190
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
20
20
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
1
7
2
0.29
W
Chronos
Daweathers
Chronos
6
0
4
8
L
Izanami
FlyestJew
Izanami
0
3
1
0.17
L
Ymir
0
2
2
0.5
L
3
3
0
1
W
0
0
2
1
W
King Arthur
dR P0P3
King Arthur
6
2
6
4.5
W
Thanatos
3
4
2
1
L
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,351
Damage
38,038
55,055
Taken
45,370
25,477
Mitigated
20,354
13,035
Healing
19,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,409
3,171
0
2,235
7,219
2,537
0
1,602
5,617
0
74,011
L
6,194
2,145
0
1,230
12,420
3,814
865
1,270
10,599
0
39,060
W
Chronos
Daweathers
Chronos
9,712
2,503
0
3,102
5,658
2,250
1,033
2,047
3,611
61,589
4,517
L
Izanami
FlyestJew
Izanami
2,440
1,610
0
1,024
6,056
1,638
0
1,117
4,939
0
31,307
L
Ymir
3,232
929
153
1,387
11,630
9,699
56
1,902
9,636
24,382
0
L
4,414
1,483
0
4,722
12,554
3,827
0
2,107
10,357
0
40,241
W
833
137
22
1,043
4,488
1,884
0
1,906
2,582
6,991
0
W
King Arthur
dR P0P3
King Arthur
13,519
2,237
0
3,602
15,815
10,206
305
5,333
10,482
4,671
67,576
W
Thanatos
3,565
800
0
9,877
12,190
3,477
0
2,415
9,775
0
42,580
L
Anubis
10,071
891
0
4,519
12,395
6,499
517
4,616
7,402
51,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,665
Gold Earned
44,112
358
Minions Killed
501
0
Camps Cleared
0
1,436,211
Distance Traveled
1,499,404
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,861
580
134
8
0
314,067
5
L
Skadi
7,520
442
75
4
0
306,050
2
W
Chronos
9,569
563
125
7
0
337,623
0
L
Izanami
6,526
384
61
4
0
321,554
2
L
Ymir
6,875
404
41
2
0
248,238
2
L
Pele
7,452
438
80
5
0
322,116
0
W
Bacchus
6,157
362
12
1
0
209,669
5
W
King Arthur
10,435
614
144
8
0
326,956
2
W
Thanatos
8,090
476
86
5
0
311,089
3
L
Anubis
8,292
488
101
6
0
238,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role