Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SiftingAdrift
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 1
Artemis
Artemis
SirFlap
Artemis
Level 28
God Stats
10W - 8L
1,531 SR
Queue Stats
60W - 68L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
UnknownYun
Gilgamesh
Level 16
God Stats
0W - 1L
1,330 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 1
Ra
Ra
wafflewarior
Ra
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,162 Elo+
Solo
Team Averages
Level 20
1,472 SR
1,470 Elo+

VS

Team Averages
Level 24
1,571 SR
1,477 Elo+
Neith
Neith
PenesButt
Neith
Level 18
God Stats
5W - 2L
1,720 SR
Queue Stats
43W - 40L
1,508 Elo+
Solo
Hachiman
Hachiman
SupuuTai
Hachiman
Level 24
God Stats
8W - 9L
1,432 SR
Queue Stats
118W - 134L
1,429 Elo+
Party 2
Bastet
Bastet
TruCubanBlood
Bastet
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,566 Elo+
Solo
Xing Tian
Xing Tian
elnefasto0
Xing Tian
Level 22
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 43L
1,394 Elo+
Party 2
Zhong Kui
Zhong Kui
jumati21
Zhong Kui
Level 29
God Stats
3W - 1L
1,704 SR
Queue Stats
59W - 48L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 4 / 2
8,493
472
7,935
14,194
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
SiftingAdrift
Cerberus
12
2 / 2 / 2
8,235
458
6,909
12,542
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SirFlap
Artemis
12
1 / 6 / 2
7,544
419
9,747
11,538
3,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
UnknownYun
Gilgamesh
13
2 / 4 / 0
8,173
454
9,819
13,662
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 1
7,259
403
5,315
8,304
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PenesButt
Neith
17
7 / 0 / 5
11,156
620
11,858
9,833
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
SupuuTai
Hachiman
13
2 / 1 / 5
8,483
471
5,690
7,145
2,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 5 / 2
10,673
593
9,704
17,285
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
elnefasto0
Xing Tian
13
1 / 2 / 12
9,065
504
4,449
16,350
16,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
jumati21
Zhong Kui
15
2 / 0 / 8
9,520
529
11,855
14,689
10,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
8
Kills
21
21
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
4
2
1
W
Neith
PenesButt
Neith
7
0
5
9.5
L
Cerberus
SiftingAdrift
Cerberus
2
2
2
1.5
L
Artemis
SirFlap
Artemis
1
6
2
0.33
W
Hachiman
SupuuTai
Hachiman
2
1
5
4.5
W
9
5
2
2
L
Gilgamesh
UnknownYun
Gilgamesh
2
4
0
0.5
W
Xing Tian
elnefasto0
Xing Tian
1
2
12
3.5
W
Zhong Kui
jumati21
Zhong Kui
2
0
8
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
43,556
60,240
Taken
65,302
31,953
Mitigated
42,539
14,054
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,935
2,635
0
4,133
14,194
5,675
0
3,745
10,449
0
47,220
W
Neith
PenesButt
Neith
11,858
5,013
0
3,889
9,833
5,613
271
2,019
7,632
0
92,420
L
Cerberus
SiftingAdrift
Cerberus
6,909
399
0
2,895
12,542
10,000
0
3,579
8,963
31,179
0
L
Artemis
SirFlap
Artemis
9,747
4,618
0
2,582
11,538
3,332
162
2,468
9,070
0
49,207
W
Hachiman
SupuuTai
Hachiman
5,690
2,291
0
2,137
7,145
2,732
506
1,985
5,112
0
47,150
W
9,704
2,450
0
6,330
17,285
6,842
1,304
2,057
15,140
0
68,191
L
Gilgamesh
UnknownYun
Gilgamesh
9,819
1,439
0
2,136
13,662
9,157
630
5,240
8,422
2,972
38,060
W
Xing Tian
elnefasto0
Xing Tian
4,449
693
0
1,642
16,350
16,864
288
4,236
12,020
16,538
0
W
Zhong Kui
jumati21
Zhong Kui
11,855
1,465
0
10,382
14,689
10,488
2,052
2,776
11,426
57,909
0
L
5,315
378
714
1,594
8,304
3,789
344
1,272
7,032
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
48,897
401
Minions Killed
497
0
Camps Cleared
0
1,726,118
Distance Traveled
1,735,624
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,493
472
83
5
0
373,945
0
W
Neith
11,156
620
165
9
0
358,646
8
L
Cerberus
8,235
458
71
4
0
361,060
3
L
Artemis
7,544
419
80
4
0
301,949
3
W
Hachiman
8,483
471
89
5
0
340,280
2
W
Bastet
10,673
593
114
6
0
372,434
1
L
Gilgamesh
8,173
454
76
4
0
358,718
0
W
Xing Tian
9,065
504
14
1
0
318,766
3
W
Zhong Kui
9,520
529
115
6
0
345,498
1
L
Ra
7,259
403
91
5
0
330,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role