Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dark_knights240
Neith
Level 96
God Stats
18W - 21L
1,596 SR
Queue Stats
62W - 61L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
Khmerkingz1
Cthulhu
Level 102
God Stats
3W - 5L
1,747 SR
Queue Stats
155W - 139L
1,583 Elo+
Party 2
Zhong Kui
Zhong Kui
Shrektoplasm
Zhong Kui
Level 129
God Stats
0W - 2L
1,488 SR
Queue Stats
53W - 54L
1,575 Elo+
Solo
Thanatos
Thanatos
aSwaggie
Thanatos
Level 97
God Stats
3W - 5L
1,635 SR
Queue Stats
131W - 121L
1,566 Elo+
Party 2
Team Averages
Level 114
1,593 SR
1,546 Elo+

VS

Team Averages
Level 142
1,615 SR
1,603 Elo+
Merlin
Merlin
GioSierra
Merlin
Level 149
God Stats
6W - 3L
1,699 SR
Queue Stats
308W - 283L
1,625 Elo+
Party 1
Bastet
Bastet
SoloN2Nalga
Bastet
Level 143
God Stats
29W - 14L
1,773 SR
Queue Stats
295W - 246L
1,616 Elo+
Party 1
Charybdis
Charybdis
dunkme2
Charybdis
Level 134
God Stats
39W - 41L
1,575 SR
Queue Stats
231W - 188L
1,575 Elo+
Solo
Mulan
Mulan
eldrplayboy
Mulan
Level 155
God Stats
20W - 16L
1,459 SR
Queue Stats
405W - 343L
1,619 Elo+
Party 1
Geb
Geb
waawaaweewa
Geb
Level 128
God Stats
2W - 3L
1,570 SR
Queue Stats
94W - 78L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 2
7,488
535
4,462
6,596
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
7,136
510
3,594
6,999
2,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Khmerkingz1
Cthulhu
10
0 / 6 / 2
5,889
421
5,222
12,319
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Shrektoplasm
Zhong Kui
13
0 / 3 / 2
7,602
543
8,519
12,493
9,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
aSwaggie
Thanatos
12
6 / 4 / 1
7,782
556
8,423
10,200
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GioSierra
Merlin
13
2 / 2 / 5
8,412
601
3,265
5,874
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
6 / 4 / 5
8,917
637
8,456
11,990
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
dunkme2
Charybdis
15
7 / 1 / 1
9,171
655
6,784
8,017
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 0
8,904
636
9,901
11,826
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 0 / 10
7,896
564
4,067
9,377
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
20
20
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
2
0.5
L
1
3
0
0.33
W
Merlin
GioSierra
Merlin
2
2
5
2.25
L
Cthulhu
Khmerkingz1
Cthulhu
0
6
2
0.17
L
Zhong Kui
Shrektoplasm
Zhong Kui
0
3
2
0.33
W
Bastet
6
4
5
2.13
L
Thanatos
aSwaggie
Thanatos
6
4
1
1.63
W
Charybdis
dunkme2
Charybdis
7
1
1
7.5
W
4
1
0
4
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
32,473
48,607
Taken
47,084
25,652
Mitigated
21,284
20,905
Healing
24,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,462
100
517
1,815
6,596
1,562
0
1,683
4,913
56,447
0
L
3,594
1,134
291
2,637
6,999
2,283
0
667
6,332
0
49,423
W
Merlin
GioSierra
Merlin
3,265
214
0
1,160
5,874
1,575
0
2,441
3,099
52,433
0
L
Cthulhu
Khmerkingz1
Cthulhu
5,222
457
152
2,374
12,319
7,576
0
3,042
9,202
20,645
0
L
Zhong Kui
Shrektoplasm
Zhong Kui
8,519
1,246
0
5,993
12,493
9,862
0
164
11,504
51,972
0
W
Bastet
8,456
1,436
0
6,323
11,990
3,489
0
3,594
8,014
0
55,165
L
Thanatos
aSwaggie
Thanatos
8,423
1,834
0
7,126
10,200
4,369
23
1,776
8,375
0
39,511
W
Charybdis
dunkme2
Charybdis
6,784
3,629
0
5,732
8,017
2,244
952
1,518
6,449
0
81,841
W
9,901
1,017
0
8,348
11,826
6,272
506
7,502
4,233
0
53,688
W
4,067
595
0
2,571
9,377
7,704
122
2,878
6,331
16,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
43,300
465
Minions Killed
506
0
Camps Cleared
0
1,278,817
Distance Traveled
1,372,019
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,488
535
124
9
0
262,283
2
L
Neith
7,136
510
105
8
0
243,585
2
W
Merlin
8,412
601
127
9
0
271,494
2
L
Cthulhu
5,889
421
38
3
0
269,072
0
L
Zhong Kui
7,602
543
128
9
0
235,748
2
W
Bastet
8,917
637
100
7
0
314,831
0
L
Thanatos
7,782
556
70
5
0
268,129
0
W
Charybdis
9,171
655
138
10
0
236,945
2
W
Mulan
8,904
636
120
9
0
250,736
3
W
Geb
7,896
564
21
2
0
298,013
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role