Player Matchup

King Arthur
King Arthur
Platinum-ZAwrldo
King Arthur
Level 40
God Stats
12W - 14L
1,455 SR
Queue Stats
233W - 274L
1,475 Elo+
Party 2
Loki
Loki
Sound-0_0
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
boo_px
Merlin
Level 99
God Stats
1W - 4L
1,125 SR
Queue Stats
172W - 211L
1,396 Elo+
Party 2
Team Averages
Level 55
1,360 SR
1,457 Elo+

VS

Team Averages
Level 120
1,405 SR
1,335 Elo+
Cernunnos
Cernunnos
AlphaPrime78839
Cernunnos
Level 126
God Stats
3W - 6L
1,541 SR
Queue Stats
180W - 262L
1,300 Elo+
Party 1
Scylla
Scylla
FatBron1011
Scylla
Level 127
God Stats
2W - 4L
1,220 SR
Queue Stats
84W - 113L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
VvD4rk AngelvV
Sylvanus
Level 108
God Stats
4W - 4L
1,453 SR
Queue Stats
30W - 34L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Platinum-ZAwrldo
King Arthur
14
4 / 2 / 2
10,174
598
10,461
14,144
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
12
0 / 5 / 6
9,207
542
3,025
8,534
2,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
boo_px
Merlin
15
2 / 4 / 3
10,427
613
13,018
13,016
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlphaPrime78839
Cernunnos
14
2 / 3 / 5
10,500
618
11,403
14,650
5,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
14
2 / 2 / 7
10,704
630
6,854
8,477
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
7 / 1 / 4
11,542
679
10,132
12,314
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlphaPrime78839
Cernunnos
2
3
5
1.5
W
Scylla
2
2
7
2.75
L
King Arthur
Platinum-ZAwrldo
King Arthur
4
2
2
2.5
L
Loki
0
5
6
0.6
W
Sylvanus
7
1
4
9
L
Merlin
boo_px
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
28,389
35,694
Taken
35,441
19,324
Mitigated
16,023
2,737
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlphaPrime78839
Cernunnos
11,403
4,155
741
2,404
14,650
5,916
1,291
5,887
8,532
0
37,099
W
Scylla
6,854
277
1,011
2,207
8,477
2,922
504
3,423
5,009
30,865
0
L
King Arthur
Platinum-ZAwrldo
King Arthur
10,461
1,826
0
414
14,144
12,855
0
6,512
7,632
3,334
17,986
L
Loki
3,025
621
0
484
8,534
2,508
16
4,459
4,075
0
6,143
W
Sylvanus
10,132
3,162
6,287
5,996
12,314
7,185
1,417
5,733
6,309
27,328
5,434
L
Merlin
boo_px
Merlin
13,018
286
0
1,839
13,016
3,961
0
5,595
7,421
74,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,808
Gold Earned
32,746
160
Minions Killed
181
6
Camps Cleared
6
796,959
Distance Traveled
840,958
1
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,500
618
76
4
2
262,838
7
W
Scylla
10,704
630
62
4
1
292,724
9
L
King Arthur
10,174
598
31
2
1
297,063
1
L
Loki
9,207
542
8
0
0
223,940
0
W
Sylvanus
11,542
679
43
3
3
285,396
7
L
Merlin
10,427
613
121
7
5
275,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role