Player Matchup

Da Ji
Da Ji
DecrepitRose
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 303L
1,434 Elo+
Party 2
Fafnir
Fafnir
KMK Chaos7235
Fafnir
Level 87
God Stats
0W - 2L
1,312 SR
Queue Stats
487W - 458L
1,387 Elo+
Party 2
Poseidon
Poseidon
MonsterMonkey69
Poseidon
Level 114
God Stats
6W - 9L
1,395 SR
Queue Stats
398W - 372L
1,417 Elo+
Party 2
Team Averages
Level 87
1,403 SR
1,412 Elo+

VS

Team Averages
Level 70
1,486 SR
1,585 Elo+
Discordia
Discordia
Quagmire32
Discordia
Level 87
God Stats
3W - 0L
1,367 SR
Queue Stats
154W - 117L
1,602 Elo+
Party 1
Izanami
Izanami
RedFireGamingTV
Izanami
Level 120
God Stats
10W - 3L
1,590 SR
Queue Stats
266W - 224L
1,553 Elo+
Party 1
Mulan
Mulan
TheMadFatey
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
7,500
625
3,146
7,430
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 3
8,381
698
4,824
13,176
12,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
12
2 / 5 / 2
8,168
681
3,315
6,609
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Quagmire32
Discordia
14
5 / 2 / 9
9,710
809
6,262
4,246
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 10
9,486
791
9,166
6,029
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 3 / 8
9,563
797
7,913
9,464
8,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
3
5
3
0.9
L
Poseidon
2
5
2
0.6
W
Discordia
Quagmire32
Discordia
5
2
9
4.75
W
5
1
10
10
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,285
Damage
23,341
27,215
Taken
19,739
18,292
Mitigated
12,136
3,075
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,146
394
0
163
7,430
3,656
0
1,961
5,342
0
6,321
L
4,824
1,308
199
2,338
13,176
12,459
0
3,711
9,040
10,362
0
L
Poseidon
3,315
192
0
375
6,609
2,177
0
944
5,443
37,614
0
W
Discordia
Quagmire32
Discordia
6,262
877
0
618
4,246
1,367
597
2,299
1,744
37,267
0
W
9,166
5,662
0
1,243
6,029
2,308
1,888
1,900
3,799
0
47,826
W
7,913
1,613
0
2,075
9,464
8,461
199
3,935
5,057
0
19,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
28,759
120
Minions Killed
165
4
Camps Cleared
8
654,243
Distance Traveled
647,895
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,500
625
9
1
1
207,849
5
L
Fafnir
8,381
698
14
1
2
232,227
2
L
Poseidon
8,168
681
97
8
1
214,167
3
W
Discordia
9,710
809
74
6
2
208,244
1
W
Izanami
9,486
791
63
5
5
218,763
3
W
Mulan
9,563
797
28
2
1
220,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role