Player Matchup

Bellona
Bellona
Bauti23
Bellona
Level 97
God Stats
13W - 16L
1,376 SR
Queue Stats
232W - 287L
1,339 Elo+
Party 1
Neith
Neith
Mancubus420
Neith
Level 59
God Stats
3W - 5L
1,402 SR
Queue Stats
23W - 52L
1,272 Elo+
Party 1
Khepri
Khepri
UltimateAlvArO
Khepri
Level 137
God Stats
1W - 4L
1,453 SR
Queue Stats
499W - 577L
1,364 Elo+
Party 1
Ah Puch
Ah Puch
compact_desktop
Ah Puch
Level 138
God Stats
2W - 1L
1,611 SR
Queue Stats
1,358W - 1,353L
1,591 Elo+
Party 2
Da Ji
Da Ji
yuudakk
Da Ji
Level 108
God Stats
8W - 11L
1,445 SR
Queue Stats
888W - 951L
1,468 Elo+
Party 2
Team Averages
Level 108
1,458 SR
1,407 Elo+

VS

Team Averages
Level 117
1,505 SR
1,406 Elo+
Set
Set
Captain_Sweet0
Set
Level 98
God Stats
41W - 45L
1,453 SR
Queue Stats
398W - 470L
1,351 Elo+
Solo
Achilles
Achilles
Mini 13 2002
Achilles
Level 105
God Stats
9W - 7L
1,726 SR
Queue Stats
146W - 126L
1,432 Elo+
Solo
Cerberus
Cerberus
joeeyash
Cerberus
Level 159
God Stats
23W - 16L
1,644 SR
Queue Stats
535W - 526L
1,485 Elo+
Solo
Chernobog
Chernobog
vHolyVesselv
Chernobog
Level 109
God Stats
2W - 3L
1,245 SR
Queue Stats
422W - 516L
1,427 Elo+
Solo
Neith
Neith
wgardner42
Neith
Level 115
God Stats
18W - 27L
1,456 SR
Queue Stats
102W - 111L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bauti23
Bellona
16
1 / 6 / 4
9,758
465
10,362
19,993
19,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 1
8,958
427
5,363
7,298
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 3
7,671
365
5,039
14,730
14,389
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,453
450
10,171
16,524
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
yuudakk
Da Ji
16
5 / 6 / 1
10,044
478
11,777
16,766
6,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 7
11,841
564
9,155
19,690
8,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Mini 13 2002
Achilles
18
6 / 0 / 6
11,800
562
12,893
16,090
18,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
joeeyash
Cerberus
16
6 / 2 / 13
11,459
546
11,518
16,956
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
vHolyVesselv
Chernobog
17
6 / 1 / 13
11,646
555
15,606
14,875
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
2 / 2 / 9
9,908
472
4,747
7,970
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
25
25
Deaths
10
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bauti23
Bellona
1
6
4
0.5
W
5
5
7
1.7
L
1
2
1
0.75
W
Achilles
Mini 13 2002
Achilles
6
0
6
9
L
0
4
3
0.38
L
1
7
4
0.43
W
Cerberus
joeeyash
Cerberus
6
2
13
6.25
W
Chernobog
vHolyVesselv
Chernobog
6
1
13
12.5
W
Neith
2
2
9
3.25
L
Da Ji
yuudakk
Da Ji
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,712
Damage
53,919
75,311
Taken
75,581
49,551
Mitigated
46,466
15,756
Healing
23,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bauti23
Bellona
10,362
3,618
0
3,652
19,993
19,134
0
3,960
14,949
7,308
55,244
W
9,155
4,279
0
6,953
19,690
8,264
519
5,666
14,024
0
86,233
L
5,363
1,807
0
1,807
7,298
2,951
402
1,464
5,834
0
53,115
W
Achilles
Mini 13 2002
Achilles
12,893
3,487
0
6,043
16,090
18,184
446
4,381
11,709
4,735
62,583
L
5,039
645
0
2,205
14,730
14,389
0
2,655
11,879
44,016
0
L
10,171
800
0
3,589
16,524
6,301
0
3,380
12,990
63,616
0
W
Cerberus
joeeyash
Cerberus
11,518
854
51
3,693
16,956
11,377
0
5,035
11,921
36,921
0
W
Chernobog
vHolyVesselv
Chernobog
15,606
9,254
0
5,407
14,875
5,568
1,675
4,987
9,888
0
76,191
W
Neith
4,747
742
0
1,679
7,970
3,073
2,358
3,377
4,593
0
53,221
L
Da Ji
yuudakk
Da Ji
11,777
1,960
0
4,503
16,766
6,776
0
1,632
14,950
0
66,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
56,654
516
Minions Killed
529
0
Camps Cleared
0
1,819,577
Distance Traveled
1,967,352
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,758
465
131
6
0
352,015
1
W
Set
11,841
564
148
7
0
398,254
8
L
Neith
8,958
427
102
5
0
351,349
1
W
Achilles
11,800
562
115
5
0
411,033
4
L
Khepri
7,671
365
61
3
0
406,429
2
L
Ah Puch
9,453
450
111
5
0
302,468
3
W
Cerberus
11,459
546
38
2
0
356,706
5
W
Chernobog
11,646
555
123
6
0
435,877
2
W
Neith
9,908
472
105
5
0
365,482
4
L
Da Ji
10,044
478
111
5
0
407,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role