Player Matchup

Achilles
Achilles
Gold V
JasonGalarga
Achilles
Gold V
Level 115
God Stats
8W - 3L
1,514 SR
Queue Stats
35W - 28L
1,163 MMR
Party 2
Olorun
Olorun
Silver I
Laloelchido07
Olorun
Silver I
Level 101
God Stats
4W - 0L
1,871 SR
Queue Stats
35W - 29L
1,130 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
TeensierSnow36
Kuzenbo
Silver II
Level 114
God Stats
16W - 13L
1,599 SR
Queue Stats
105W - 93L
922 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,662 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,544 SR
952 MMR
Thoth
Thoth
Silver II
Flaco_Brown
Thoth
Silver II
Level 103
God Stats
27W - 42L
1,428 SR
Queue Stats
333W - 372L
1,066 MMR
Solo
Charybdis
Charybdis
Silver I
Necrofaciz
Charybdis
Silver I
Level 92
God Stats
1W - 1L
1,645 SR
Queue Stats
67W - 72L
1,014 MMR
Party 1
Artio
Artio
Silver IV
douuuuuuu
Artio
Silver IV
Level 127
God Stats
0W - 1L
1,558 SR
Queue Stats
95W - 114L
777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JasonGalarga
Achilles
14
5 / 1 / 7
9,714
694
11,138
14,776
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 6
9,881
706
14,285
15,207
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 8
9,858
704
6,940
17,805
21,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MedusaZeusIzanamiAthenaBacchus

VS

Bans
GilgameshOdinDiscordiaAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,764
555
15,260
10,307
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Necrofaciz
Charybdis
11
1 / 4 / 1
8,029
574
15,668
11,209
3,840
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
douuuuuuu
Artio
12
0 / 4 / 1
7,782
556
9,348
18,480
15,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Achilles
JasonGalarga
Achilles
5
1
7
8.5
W
5
1
6
8
L
Charybdis
Necrofaciz
Charybdis
1
4
1
0.38
W
2
0
8
6
L
Artio
douuuuuuu
Artio
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
40,276
47,788
Taken
39,996
38,105
Mitigated
22,165
22,949
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,260
342
0
2,257
10,307
3,294
0
6,369
3,602
31,480
0
W
Achilles
JasonGalarga
Achilles
11,138
2,224
0
6,563
14,776
9,752
0
6,812
7,964
0
24,311
W
14,285
5,375
2,254
8,599
15,207
6,915
933
7,869
7,338
55,634
5,249
L
Charybdis
Necrofaciz
Charybdis
15,668
6,656
456
2,360
11,209
3,840
0
4,872
5,983
0
41,333
W
6,940
2,869
516
5,017
17,805
21,438
298
10,648
7,157
17,051
0
L
Artio
douuuuuuu
Artio
9,348
737
1,409
6,818
18,480
15,031
100
9,467
8,494
28,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
23,575
149
Minions Killed
165
8
Camps Cleared
4
807,985
Distance Traveled
751,634
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,764
555
38
3
0
266,529
4
W
Achilles
9,714
694
46
3
3
277,707
1
W
Olorun
9,881
706
85
6
5
244,783
1
L
Charybdis
8,029
574
90
6
3
229,138
6
W
Kuzenbo
9,858
704
18
1
0
285,495
5
L
Artio
7,782
556
37
3
1
255,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role