Player Matchup

Chaac
Chaac
OTM_Choppa-holic
Chaac
Level 89
God Stats
30W - 30L
1,436 SR
Queue Stats
200W - 264L
1,452 Elo+
Party 2
Ra
Ra
SimplySnacktual
Ra
Level 40
God Stats
3W - 4L
1,503 SR
Queue Stats
74W - 75L
1,475 Elo+
Party 3
Anhur
Anhur
dripyjo
Anhur
Level 68
God Stats
3W - 3L
1,301 SR
Queue Stats
255W - 320L
1,426 Elo+
Party 2
Loki
Loki
kinji_senju
Loki
Level 20
God Stats
1W - 1L
1,246 SR
Queue Stats
30W - 25L
1,445 Elo+
Party 2
Nemesis
Nemesis
lntentiions
Nemesis
Level 94
God Stats
4W - 4L
1,530 SR
Queue Stats
172W - 145L
1,521 Elo+
Party 3
Team Averages
Level 62
1,403 SR
1,464 Elo+

VS

Team Averages
Level 54
1,345 SR
1,362 Elo+
Persephone
Persephone
Astraea_08
Persephone
Level 43
God Stats
9W - 14L
1,402 SR
Queue Stats
50W - 70L
1,293 Elo+
Party 4
Sylvanus
Sylvanus
GenralPoster96
Sylvanus
Level 24
God Stats
0W - 1L
999 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
gearhead6251314
Danzaburou
Level 39
God Stats
4W - 6L
1,366 SR
Queue Stats
17W - 22L
1,377 Elo+
Party 1
Bellona
Bellona
nicotinepoisoned
Bellona
Level 83
God Stats
4W - 4L
1,550 SR
Queue Stats
63W - 50L
1,503 Elo+
Party 4
Bastet
Bastet
starshine1997
Bastet
Level 82
God Stats
4W - 3L
1,407 SR
Queue Stats
148W - 160L
1,371 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 2
9,399
553
8,727
16,450
11,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
5 / 2 / 4
8,652
509
6,684
4,946
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
dripyjo
Anhur
14
14 / 5 / 6
9,791
576
14,288
10,250
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 0 / 11
9,775
575
10,697
8,185
5,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
lntentiions
Nemesis
16
5 / 3 / 13
9,738
573
14,335
13,060
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Astraea_08
Persephone
12
0 / 7 / 4
7,623
448
3,597
12,117
3,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
2 / 8 / 1
7,871
463
3,227
13,014
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gearhead6251314
Danzaburou
12
2 / 13 / 2
8,372
492
6,043
15,415
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 3
9,072
534
14,244
15,673
14,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 7 / 4
8,845
520
7,384
15,969
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
43
Kills
13
13
Deaths
43
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Astraea_08
Persephone
0
7
4
0.29
L
Sylvanus
2
8
1
0.31
W
9
3
2
3.33
W
5
2
4
3.5
W
Anhur
dripyjo
Anhur
14
5
6
3.4
L
Danzaburou
gearhead6251314
Danzaburou
2
13
2
0.23
W
10
0
11
15.5
W
Nemesis
lntentiions
Nemesis
5
3
13
3.83
L
5
8
3
0.81
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,731
Damage
34,495
52,891
Taken
72,188
28,010
Mitigated
38,889
14,712
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Astraea_08
Persephone
3,597
511
78
2,718
12,117
3,043
610
3,939
8,171
36,252
0
L
Sylvanus
3,227
748
261
2,980
13,014
13,972
333
559
12,455
17,125
0
W
8,727
2,245
236
6,439
16,450
11,956
2,460
769
14,801
11,395
35,179
W
6,684
387
808
906
4,946
1,618
288
605
4,245
42,806
0
W
Anhur
dripyjo
Anhur
14,288
5,766
0
2,058
10,250
4,162
1,124
1,831
8,272
0
34,498
L
Danzaburou
gearhead6251314
Danzaburou
6,043
3,097
0
1,373
15,415
3,573
0
87
15,328
0
41,999
W
10,697
1,984
0
195
8,185
5,208
0
1,814
6,322
0
54,907
W
Nemesis
lntentiions
Nemesis
14,335
5,746
0
4,070
13,060
5,066
0
1,805
10,933
0
63,571
L
14,244
5,927
0
2,431
15,673
14,109
0
2,031
13,642
0
46,366
L
7,384
2,853
0
3,998
15,969
4,192
0
2,432
13,537
0
36,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
41,783
415
Minions Killed
313
0
Camps Cleared
0
1,552,935
Distance Traveled
1,494,287
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,623
448
63
4
0
313,266
3
L
Sylvanus
7,871
463
26
2
0
285,758
1
W
Chaac
9,399
553
80
5
0
259,348
0
W
Ra
8,652
509
84
5
0
276,928
2
W
Anhur
9,791
576
52
3
0
288,623
0
L
Danzaburou
8,372
492
70
4
0
297,239
3
W
Loki
9,775
575
93
5
0
366,627
0
W
Nemesis
9,738
573
106
6
0
361,409
3
L
Bellona
9,072
534
89
5
0
276,783
0
L
Bastet
8,845
520
65
4
0
321,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role