Player Matchup

King Arthur
King Arthur
Booshquake
King Arthur
Level 29
God Stats
2W - 2L
1,611 SR
Queue Stats
68W - 36L
1,653 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sunfyre
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
SushiWOW
Nu Wa
Level 108
God Stats
2W - 0L
1,665 SR
Queue Stats
106W - 64L
1,668 Elo+
Party 1
Team Averages
Level 55
1,592 SR
1,653 Elo+

VS

Team Averages
Level 50
1,643 SR
1,398 Elo+
Anhur
Anhur
Slayer6374jp321
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,117 Elo+
Party 2
Nu Wa
Nu Wa
SmiteBeast6969
Nu Wa
Level 80
God Stats
8W - 5L
1,807 SR
Queue Stats
202W - 196L
1,538 Elo+
Party 2
Thanatos
Thanatos
crazymonkey703
Thanatos
Level 56
God Stats
7W - 3L
1,621 SR
Queue Stats
91W - 63L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Booshquake
King Arthur
11
0 / 4 / 5
7,686
641
2,217
11,145
4,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Sunfyre
Ah Muzen Cab
13
5 / 1 / 5
9,262
772
5,351
6,479
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
SushiWOW
Nu Wa
14
6 / 1 / 5
9,722
810
11,417
6,000
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,174
515
0
1,170
382
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 5
7,931
661
7,115
10,417
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
5 / 5 / 0
8,876
740
5,355
12,588
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
6
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Booshquake
King Arthur
0
4
5
0.63
L
0
0
0
0
L
0
6
5
0.42
W
Ah Muzen Cab
Sunfyre
Ah Muzen Cab
5
1
5
7.5
W
Nu Wa
SushiWOW
Nu Wa
6
1
5
8.5
L
Thanatos
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,985
Damage
12,470
23,624
Taken
24,175
8,402
Mitigated
7,495
7,469
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Booshquake
King Arthur
2,217
193
0
2,473
11,145
4,583
42
1,944
8,971
0
13,684
L
0
0
0
0
1,170
382
0
1,170
0
0
0
L
7,115
1,738
0
956
10,417
2,538
410
5,608
4,608
24,773
0
W
Ah Muzen Cab
Sunfyre
Ah Muzen Cab
5,351
1,948
378
2,623
6,479
2,013
2,228
2,543
3,640
0
28,850
W
Nu Wa
SushiWOW
Nu Wa
11,417
2,971
876
1,119
6,000
1,806
66
3,075
2,729
43,181
0
L
Thanatos
5,355
1,227
0
6,487
12,588
4,575
629
4,940
7,360
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
22,981
121
Minions Killed
84
7
Camps Cleared
4
665,068
Distance Traveled
410,167
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,686
641
28
2
2
243,659
2
L
Anhur
6,174
515
0
0
0
9,737
0
L
Nu Wa
7,931
661
36
3
1
189,230
0
W
Ah Muzen Cab
9,262
772
40
3
0
210,494
2
W
Nu Wa
9,722
810
53
4
5
210,915
0
L
Thanatos
8,876
740
48
4
3
211,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role