Player Matchup

Anubis
Anubis
CharlesTheHammer
Anubis
Level 41
God Stats
3W - 1L
1,529 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Charm8
Gilgamesh
Level 62
God Stats
13W - 13L
1,605 SR
Queue Stats
423W - 391L
1,615 Elo+
Party 1
Skadi
Skadi
doritofeet
Skadi
Level 28
God Stats
17W - 13L
1,562 SR
Queue Stats
62W - 57L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
fritofeet
Ne Zha
Level 134
God Stats
3W - 2L
1,405 SR
Queue Stats
358W - 343L
1,543 Elo+
Party 1
Kuzenbo
Kuzenbo
ganpus
Kuzenbo
Level 137
God Stats
16W - 13L
1,543 SR
Queue Stats
129W - 116L
1,531 Elo+
Party 1
Team Averages
Level 80
1,529 SR
1,522 Elo+

VS

Team Averages
Level 63
1,488 SR
1,428 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Danj68
Zeus
Level 88
God Stats
5W - 6L
1,367 SR
Queue Stats
432W - 508L
1,429 Elo+
Party 3
Izanami
Izanami
DyNsTy BeAsT
Izanami
Level 27
God Stats
1W - 4L
1,339 SR
Queue Stats
56W - 72L
1,353 Elo+
Party 3
Awilix
Awilix
WhaleHooker
Awilix
Level 39
God Stats
1W - 1L
1,694 SR
Queue Stats
95W - 102L
1,414 Elo+
Party 2
Cerberus
Cerberus
eloquentfox
Cerberus
Level 124
God Stats
66W - 69L
1,541 SR
Queue Stats
557W - 561L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 1
8,210
632
10,100
9,450
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Charm8
Gilgamesh
14
6 / 2 / 1
8,258
635
6,009
7,133
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
10
0 / 4 / 6
5,863
451
2,695
7,750
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
fritofeet
Ne Zha
11
3 / 2 / 5
6,744
519
9,419
10,856
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
ganpus
Kuzenbo
11
4 / 0 / 5
7,210
555
4,529
7,780
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 3 / 1
7,825
602
7,610
8,614
6,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Danj68
Zeus
12
2 / 6 / 1
7,155
550
3,987
7,611
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DyNsTy BeAsT
Izanami
10
3 / 5 / 2
6,301
485
6,273
8,268
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
11
1 / 4 / 3
6,730
518
5,951
9,526
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
eloquentfox
Cerberus
10
1 / 4 / 6
6,047
465
3,589
9,503
7,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
22
Kills
10
11
Deaths
22
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
3
1
1.17
W
9
3
1
3.17
W
Gilgamesh
Charm8
Gilgamesh
6
2
1
3.25
L
Zeus
Danj68
Zeus
2
6
1
0.42
L
Izanami
DyNsTy BeAsT
Izanami
3
5
2
0.8
L
Awilix
1
4
3
0.63
W
Skadi
0
4
6
0.75
L
Cerberus
eloquentfox
Cerberus
1
4
6
1
W
Ne Zha
fritofeet
Ne Zha
3
2
5
2.75
W
Kuzenbo
ganpus
Kuzenbo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,752
Damage
27,410
42,969
Taken
43,522
21,557
Mitigated
19,803
16,427
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,610
2,517
0
1,250
8,614
6,139
0
1,264
6,523
47,403
0
W
10,100
308
0
4,398
9,450
4,611
0
3,305
6,015
44,010
0
W
Gilgamesh
Charm8
Gilgamesh
6,009
2,168
0
2,219
7,133
3,134
0
2,206
4,887
0
51,203
L
Zeus
Danj68
Zeus
3,987
842
0
500
7,611
1,870
408
4,221
3,300
36,424
0
L
Izanami
DyNsTy BeAsT
Izanami
6,273
4,434
0
1,358
8,268
1,866
254
1,888
6,291
0
39,747
L
Awilix
5,951
2,318
0
2,893
9,526
2,565
0
3,125
6,312
0
34,529
W
Skadi
2,695
1,134
0
1,816
7,750
1,474
961
2,318
5,432
0
32,022
L
Cerberus
eloquentfox
Cerberus
3,589
44
0
2,302
9,503
7,363
0
4,131
5,327
16,982
0
W
Ne Zha
fritofeet
Ne Zha
9,419
2,991
0
4,857
10,856
4,880
225
5,687
5,119
0
27,869
W
Kuzenbo
ganpus
Kuzenbo
4,529
1,634
0
3,137
7,780
7,458
630
1,450
6,330
18,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
34,058
324
Minions Killed
373
0
Camps Cleared
0
1,236,451
Distance Traveled
1,147,898
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,825
602
107
8
0
231,077
2
W
Anubis
8,210
632
82
6
0
212,429
2
W
Gilgamesh
8,258
635
97
7
0
291,631
3
L
Zeus
7,155
550
86
7
0
201,376
1
L
Izanami
6,301
485
87
7
0
221,363
0
L
Awilix
6,730
518
65
5
0
263,672
1
W
Skadi
5,863
451
61
5
0
212,348
6
L
Cerberus
6,047
465
28
2
0
230,410
3
W
Ne Zha
6,744
519
44
3
0
274,657
3
W
Kuzenbo
7,210
555
40
3
0
245,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role