Player Matchup

Tiamat
Tiamat
AdesDaDeepWeb
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,665 Elo+
Solo
Mercury
Mercury
JCDEC23
Mercury
Level 25
God Stats
46W - 34L
1,553 SR
Queue Stats
211W - 237L
1,354 Elo+
Solo
Merlin
Merlin
Knightmoon-VII
Merlin
Level 7
God Stats
1W - 3L
1,360 SR
Queue Stats
5W - 10L
1,142 Elo+
Solo
Khepri
Khepri
crazy58monster
Khepri
Level 16
God Stats
23W - 25L
1,692 SR
Queue Stats
94W - 149L
1,246 Elo+
Solo
Heimdallr
Heimdallr
gruppinger
Heimdallr
Level 26
God Stats
13W - 18L
1,454 SR
Queue Stats
43W - 62L
1,324 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,346 Elo+

VS

Team Averages
Level 22
1,465 SR
1,417 Elo+
Bakasura
Bakasura
Andresin507650
Bakasura
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 45L
1,312 Elo+
Solo
Jormungandr
Jormungandr
Matthus-_-
Jormungandr
Level 19
God Stats
3W - 2L
1,257 SR
Queue Stats
29W - 28L
1,576 Elo+
Solo
Ra
Ra
RspeitadrDCasada
Ra
Level 18
God Stats
5W - 3L
1,440 SR
Queue Stats
31W - 19L
1,590 Elo+
Solo
Odin
Odin
Sirpixle
Odin
Level 26
God Stats
9W - 8L
1,463 SR
Queue Stats
45W - 56L
1,283 Elo+
Solo
Artemis
Artemis
ox-KR0M-xo
Artemis
Level 22
God Stats
13W - 3L
1,665 SR
Queue Stats
183W - 239L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,496
416
5,139
11,247
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
JCDEC23
Mercury
15
3 / 4 / 0
8,709
484
6,537
10,767
3,667
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 2
8,007
445
5,276
9,326
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 9 / 2
6,831
380
3,631
13,187
11,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
gruppinger
Heimdallr
12
3 / 8 / 1
7,967
443
9,932
14,894
5,962
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 2 / 4
8,531
474
2,887
10,227
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Matthus-_-
Jormungandr
16
5 / 2 / 12
9,628
535
11,551
12,999
8,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
17 / 0 / 2
11,844
658
9,420
5,872
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
16
6 / 3 / 2
10,089
561
9,596
12,800
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Artemis
ox-KR0M-xo
Artemis
15
5 / 2 / 8
9,239
513
9,703
12,049
4,002
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
8
Kills
36
36
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Bakasura
3
2
4
2.5
L
Mercury
JCDEC23
Mercury
3
4
0
0.75
L
0
6
2
0.17
W
Jormungandr
Matthus-_-
Jormungandr
5
2
12
5.5
W
17
0
2
18
W
Odin
6
3
2
2.33
L
2
9
2
0.33
L
Heimdallr
gruppinger
Heimdallr
3
8
1
0.44
W
Artemis
ox-KR0M-xo
Artemis
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
43,157
59,421
Taken
53,947
28,470
Mitigated
25,805
8,809
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,139
569
0
1,224
11,247
4,162
126
1,788
8,675
31,409
0
W
Bakasura
2,887
1,754
0
4,315
10,227
4,267
452
1,819
8,199
0
39,511
L
Mercury
JCDEC23
Mercury
6,537
3,837
0
2,798
10,767
3,667
1,128
1,912
8,443
0
52,571
L
5,276
682
85
998
9,326
2,911
327
4,739
4,475
52,450
0
W
Jormungandr
Matthus-_-
Jormungandr
11,551
1,865
0
0
12,999
8,877
290
3,092
9,190
49,197
0
W
9,420
1,603
1,693
3,707
5,872
2,395
0
1,441
4,198
81,166
0
W
Odin
9,596
2,707
0
2,941
12,800
6,264
0
3,618
8,676
0
55,464
L
3,631
720
0
228
13,187
11,768
175
4,955
8,032
13,566
0
L
Heimdallr
gruppinger
Heimdallr
9,932
5,832
208
3,268
14,894
5,962
377
7,092
7,652
0
49,304
W
Artemis
ox-KR0M-xo
Artemis
9,703
6,065
0
5,492
12,049
4,002
2,038
3,139
8,455
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
49,331
378
Minions Killed
496
0
Camps Cleared
0
1,587,857
Distance Traveled
1,790,093
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,496
416
61
3
0
326,784
0
W
Bakasura
8,531
474
79
4
0
373,146
3
L
Mercury
8,709
484
98
5
0
374,356
0
L
Merlin
8,007
445
112
6
0
289,773
1
W
Jormungandr
9,628
535
77
4
0
326,198
0
W
Ra
11,844
658
160
9
0
395,848
0
W
Odin
10,089
561
108
6
0
364,504
0
L
Khepri
6,831
380
19
1
0
304,893
0
L
Heimdallr
7,967
443
88
5
0
292,051
0
W
Artemis
9,239
513
72
4
0
330,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role