Player Matchup

Ymir
Ymir
CrasshyK
Ymir
Level 17
God Stats
3W - 1L
1,772 SR
Queue Stats
60W - 73L
1,392 Elo+
Solo
Sol
Sol
Ryanpr
Sol
Level 9
God Stats
2W - 8L
1,285 SR
Queue Stats
47W - 58L
1,408 Elo+
Solo
Fenrir
Fenrir
SM1L3K1NG
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,226 Elo+
Party 1
The Morrigan
The Morrigan
Vreveck
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,132 Elo+
Party 1
Odin
Odin
rancorclika
Odin
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
81W - 76L
1,500 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,332 Elo+

VS

Team Averages
Level 13
1,543 SR
1,441 Elo+
Thor
Thor
D W THI
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
DescoHy
Neith
Level 17
God Stats
8W - 4L
1,614 SR
Queue Stats
27W - 21L
1,424 Elo+
Party 2
Chaac
Chaac
DohkoDeLibra95
Chaac
Level 8
God Stats
2W - 1L
1,640 SR
Queue Stats
42W - 37L
1,444 Elo+
Solo
Olorun
Olorun
ieger_killer
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
lIxA1MB0TxIl
Ymir
Level 16
God Stats
10W - 7L
1,461 SR
Queue Stats
15W - 14L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 5 / 3
7,732
430
4,223
17,676
15,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Ryanpr
Sol
12
4 / 7 / 6
8,392
466
7,338
13,039
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SM1L3K1NG
Fenrir
11
4 / 10 / 3
7,503
417
6,090
15,187
5,456
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

The Morrigan
Vreveck
The Morrigan
10
3 / 8 / 4
7,211
401
3,932
8,792
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 3
7,648
425
4,456
12,622
4,454
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
D W THI
Thor
11
2 / 5 / 2
7,473
415
3,023
11,164
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
DescoHy
Neith
14
4 / 2 / 11
9,174
510
14,896
9,874
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
16 / 2 / 6
10,626
590
17,479
13,931
19,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
1 / 6 / 4
7,456
414
2,161
7,176
2,621
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 1 / 10
10,115
562
9,361
14,116
17,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
16
Kills
32
35
Deaths
16
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
5
3
0.9
W
Thor
D W THI
Thor
2
5
2
0.6
W
Neith
DescoHy
Neith
4
2
11
4.75
W
16
2
6
9.5
L
Sol
Ryanpr
Sol
4
7
6
1
L
Fenrir
SM1L3K1NG
Fenrir
4
10
3
0.55
L
The Morrigan
Vreveck
The Morrigan
3
8
4
0.63
W
Olorun
1
6
4
0.5
W
9
1
10
14
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
46,920
67,316
Taken
56,261
33,122
Mitigated
47,433
7,685
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,223
1,213
0
1,269
17,676
15,135
420
2,713
14,636
22,044
0
W
Thor
D W THI
Thor
3,023
708
0
2,437
11,164
3,883
900
1,788
9,376
0
28,691
W
Neith
DescoHy
Neith
14,896
6,514
0
2,752
9,874
4,728
3,121
3,738
6,136
0
54,758
W
17,479
2,489
0
4,894
13,931
19,201
1,944
1,498
12,433
11,889
54,891
L
Sol
Ryanpr
Sol
7,338
2,012
89
2,407
13,039
5,250
0
4,955
7,937
31,495
0
L
Fenrir
SM1L3K1NG
Fenrir
6,090
1,716
0
2,064
15,187
5,456
0
2,692
12,352
0
32,349
L
The Morrigan
Vreveck
The Morrigan
3,932
1,511
0
206
8,792
2,827
25
2,884
5,810
27,849
0
W
Olorun
2,161
1,390
54
654
7,176
2,621
919
2,952
4,224
25,970
0
W
9,361
2,091
0
2,792
14,116
17,000
156
5,517
8,599
27,864
0
L
4,456
1,025
0
1,650
12,622
4,454
0
1,442
10,419
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
44,844
209
Minions Killed
314
0
Camps Cleared
0
1,476,063
Distance Traveled
1,615,559
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,732
430
44
2
0
284,535
1
W
Thor
7,473
415
45
3
0
317,759
0
W
Neith
9,174
510
86
5
0
320,193
2
W
Chaac
10,626
590
122
7
0
371,348
2
L
Sol
8,392
466
45
3
0
309,266
0
L
Fenrir
7,503
417
51
3
0
286,460
2
L
The Morrigan
7,211
401
49
3
0
300,579
0
W
Olorun
7,456
414
33
2
0
234,837
4
W
Ymir
10,115
562
28
2
0
371,422
2
L
Odin
7,648
425
20
1
0
295,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role