Player Matchup

Cerberus
Cerberus
Apex Regulus
Cerberus
Level 88
God Stats
4W - 3L
1,712 SR
Queue Stats
33W - 32L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lyaias
Morgan Le Fay
Level 129
God Stats
3W - 7L
1,414 SR
Queue Stats
120W - 141L
1,509 Elo+
Party 1
Bastet
Bastet
scar1a89
Bastet
Level 147
God Stats
3W - 2L
1,800 SR
Queue Stats
68W - 95L
1,443 Elo+
Party 1
Team Averages
Level 121
1,642 SR
1,477 Elo+

VS

Team Averages
Level 80
1,569 SR
1,474 Elo+
Kuzenbo
Kuzenbo
GyroGlwStx
Kuzenbo
Level 101
God Stats
24W - 24L
1,496 SR
Queue Stats
417W - 482L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
MeDemSniper
Zhong Kui
Level 71
God Stats
12W - 6L
1,745 SR
Queue Stats
157W - 151L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PainfullySmug
Tsukuyomi
Level 67
God Stats
14W - 8L
1,466 SR
Queue Stats
249W - 231L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apex Regulus
Cerberus
9
0 / 7 / 4
6,798
567
4,621
18,359
13,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Lyaias
Morgan Le Fay
12
3 / 3 / 2
7,685
640
10,451
7,437
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
scar1a89
Bastet
11
2 / 6 / 2
7,456
621
7,069
10,760
3,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GyroGlwStx
Kuzenbo
12
2 / 2 / 13
8,684
724
8,174
11,442
12,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
MeDemSniper
Zhong Kui
12
4 / 2 / 12
8,585
715
9,869
11,741
7,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
PainfullySmug
Tsukuyomi
14
10 / 1 / 5
9,562
797
13,980
9,075
3,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apex Regulus
Cerberus
0
7
4
0.29
W
Kuzenbo
GyroGlwStx
Kuzenbo
2
2
13
4.25
L
Morgan Le Fay
Lyaias
Morgan Le Fay
3
3
2
1.33
W
Zhong Kui
MeDemSniper
Zhong Kui
4
2
12
5
W
Tsukuyomi
PainfullySmug
Tsukuyomi
10
1
5
12.5
L
Bastet
scar1a89
Bastet
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,141
Damage
32,023
36,556
Taken
32,258
19,593
Mitigated
22,887
5,546
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apex Regulus
Cerberus
4,621
204
0
4,101
18,359
13,342
0
8,729
9,630
14,077
0
W
Kuzenbo
GyroGlwStx
Kuzenbo
8,174
3,028
1,458
3,316
11,442
12,202
645
5,337
5,740
24,352
0
L
Morgan Le Fay
Lyaias
Morgan Le Fay
10,451
743
0
552
7,437
2,602
0
4,930
2,507
27,705
0
W
Zhong Kui
MeDemSniper
Zhong Kui
9,869
1,405
0
6,084
11,741
7,491
1,096
4,647
6,698
26,953
0
W
Tsukuyomi
PainfullySmug
Tsukuyomi
13,980
3,501
0
4,133
9,075
3,194
1,234
5,200
3,553
0
39,659
L
Bastet
scar1a89
Bastet
7,069
1,425
0
893
10,760
3,649
0
4,698
6,062
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,939
Gold Earned
26,831
133
Minions Killed
122
3
Camps Cleared
6
616,915
Distance Traveled
671,438
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,798
567
36
3
0
181,097
4
W
Kuzenbo
8,684
724
28
2
2
222,282
1
L
Morgan Le Fay
7,685
640
51
4
1
213,730
2
W
Zhong Kui
8,585
715
35
3
1
199,153
1
W
Tsukuyomi
9,562
797
59
5
3
250,003
1
L
Bastet
7,456
621
46
4
2
222,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role