Player Matchup

Hera
Hera
Juiceboxhero8
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,600 Elo+
Party 1
Medusa
Medusa
fluffypants2020
Medusa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,518 Elo+
Party 1
Cupid
Cupid
xander669
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,519 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,545 Elo+

VS

Team Averages
Level 104
1,413 SR
1,472 Elo+
Danzaburou
Danzaburou
BigBoyPacky
Danzaburou
Level 106
God Stats
6W - 8L
1,432 SR
Queue Stats
93W - 110L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Dreadedsolja
Gilgamesh
Level 89
God Stats
2W - 3L
1,218 SR
Queue Stats
316W - 420L
1,350 Elo+
Party 2
Ao Kuang
Ao Kuang
Zethien
Ao Kuang
Level 118
God Stats
2W - 2L
1,589 SR
Queue Stats
69W - 76L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,362
669
10,152
8,425
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 7 / 1
7,048
641
5,771
9,282
3,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
xander669
Cupid
10
1 / 4 / 2
7,597
691
4,117
8,023
2,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoyPacky
Danzaburou
12
1 / 3 / 11
8,485
771
4,733
8,976
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Dreadedsolja
Gilgamesh
13
4 / 0 / 7
8,359
760
8,735
10,629
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Zethien
Ao Kuang
15
13 / 1 / 5
10,237
931
9,672
9,956
4,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBoyPacky
Danzaburou
1
3
11
2.17
W
Gilgamesh
Dreadedsolja
Gilgamesh
4
0
7
7.5
L
1
7
3
0.36
W
Ao Kuang
Zethien
Ao Kuang
13
1
5
15.5
L
1
7
1
0.21
L
Cupid
xander669
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
23,140
25,730
Taken
29,561
7,935
Mitigated
13,649
2,160
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBoyPacky
Danzaburou
4,733
1,603
0
2,637
8,976
3,343
1,232
4,002
4,760
0
36,875
W
Gilgamesh
Dreadedsolja
Gilgamesh
8,735
1,664
0
2,153
10,629
5,801
976
2,832
7,613
0
21,195
L
10,152
2,512
0
550
8,425
2,357
175
2,648
5,610
21,379
0
W
Ao Kuang
Zethien
Ao Kuang
9,672
3,693
0
3,883
9,956
4,505
0
3,560
6,234
25,394
2,976
L
5,771
2,637
0
785
9,282
3,002
0
3,812
5,211
0
23,396
L
Cupid
xander669
Cupid
4,117
1,718
293
532
8,023
2,576
171
2,969
4,867
0
12,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
27,081
116
Minions Killed
135
2
Camps Cleared
8
529,156
Distance Traveled
675,417
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,485
771
70
6
1
197,158
3
W
Gilgamesh
8,359
760
22
2
3
247,701
1
L
Hera
7,362
669
45
4
1
170,491
1
W
Ao Kuang
10,237
931
43
4
4
230,558
0
L
Medusa
7,048
641
36
3
1
190,281
2
L
Cupid
7,597
691
35
3
0
168,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role