Player Matchup

Kukulkan
Kukulkan
BigMarc15
Kukulkan
Level 32
God Stats
0W - 1L
1,451 SR
Queue Stats
4W - 9L
1,440 Elo+
Party 1
Bacchus
Bacchus
Esteifer
Bacchus
Level 141
God Stats
12W - 14L
1,524 SR
Queue Stats
200W - 243L
1,508 Elo+
Solo
Izanami
Izanami
drummerboy51088
Izanami
Level 43
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Team Averages
Level 72
1,424 SR
1,447 Elo+

VS

Team Averages
Level 70
1,481 SR
1,491 Elo+
Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Ghost Tr00p3R
Olorun
Level 138
God Stats
10W - 8L
1,532 SR
Queue Stats
490W - 515L
1,480 Elo+
Party 2
Geb
Geb
zalafini39
Geb
Level 44
God Stats
15W - 19L
1,410 SR
Queue Stats
144W - 154L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigMarc15
Kukulkan
12
2 / 3 / 1
8,449
650
6,705
8,845
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Esteifer
Bacchus
11
0 / 2 / 3
8,055
620
4,284
9,444
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
7,447
573
3,113
6,794
2,014
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 2 / 1
10,143
780
10,418
10,118
3,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 9
8,816
678
3,463
3,334
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 8
8,676
667
6,079
9,139
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
2
1
4.25
L
Kukulkan
BigMarc15
Kukulkan
2
3
1
0.83
L
Bacchus
Esteifer
Bacchus
0
2
3
0.75
W
0
1
9
4.5
L
1
4
0
0.25
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,102
Damage
19,960
25,083
Taken
22,591
15,442
Mitigated
13,483
2,182
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,418
6,383
0
3,543
10,118
3,710
969
4,866
4,918
0
47,350
L
Kukulkan
BigMarc15
Kukulkan
6,705
697
0
23
8,845
2,870
0
3,950
4,679
32,503
0
L
Bacchus
Esteifer
Bacchus
4,284
31
0
1,213
9,444
10,558
0
2,836
6,179
16,420
0
W
3,463
2,297
191
1,048
3,334
1,111
2,270
2,262
1,029
31,679
0
L
3,113
2,002
0
946
6,794
2,014
0
2,230
4,290
0
15,032
W
6,079
302
476
3,787
9,139
8,662
185
3,742
5,140
19,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
27,635
125
Minions Killed
165
2
Camps Cleared
10
694,514
Distance Traveled
737,922
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,143
780
85
7
6
251,296
4
L
Kukulkan
8,449
650
63
5
1
223,827
4
L
Bacchus
8,055
620
22
2
1
255,688
0
W
Olorun
8,816
678
63
5
2
231,120
0
L
Izanami
7,447
573
40
3
0
214,999
0
W
Geb
8,676
667
17
1
2
255,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role