Player Matchup

Merlin
Merlin
GioSierra
Merlin
Level 149
God Stats
6W - 3L
1,621 SR
Queue Stats
308W - 283L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
SoloN2Nalga
Sylvanus
Level 143
God Stats
6W - 2L
1,651 SR
Queue Stats
295W - 246L
1,607 Elo+
Party 1
Skadi
Skadi
eldrplayboy
Skadi
Level 155
God Stats
46W - 22L
1,769 SR
Queue Stats
405W - 343L
1,611 Elo+
Party 1
Pele
Pele
sonickenneth35
Pele
Level 129
God Stats
2W - 0L
1,558 SR
Queue Stats
87W - 61L
1,582 Elo+
Solo
Chaac
Chaac
waawaaweewa
Chaac
Level 128
God Stats
17W - 14L
1,551 SR
Queue Stats
94W - 78L
1,571 Elo+
Party 1
Team Averages
Level 141
1,630 SR
1,597 Elo+

VS

Team Averages
Level 115
1,548 SR
1,554 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Dark_knights240
Ares
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,513 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Khmerkingz1
Cu Chulainn
Level 102
God Stats
3W - 6L
1,486 SR
Queue Stats
155W - 139L
1,594 Elo+
Party 2
Thanatos
Thanatos
aSwaggie
Thanatos
Level 97
God Stats
3W - 5L
1,668 SR
Queue Stats
131W - 121L
1,576 Elo+
Party 2
Charybdis
Charybdis
dunkme2
Charybdis
Level 134
God Stats
39W - 41L
1,585 SR
Queue Stats
231W - 188L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GioSierra
Merlin
15
3 / 0 / 4
9,118
608
4,887
5,304
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
SoloN2Nalga
Sylvanus
13
4 / 2 / 10
8,750
583
4,281
11,509
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 4
9,044
603
10,785
10,283
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 2 / 6
9,576
638
11,842
12,942
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 6
9,294
620
8,554
11,092
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 1 / 0
8,256
550
10,424
5,345
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 3
6,380
425
1,695
12,918
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Khmerkingz1
Cu Chulainn
13
0 / 3 / 0
7,533
502
7,961
12,228
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
aSwaggie
Thanatos
12
3 / 5 / 1
7,315
488
5,915
11,956
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
dunkme2
Charybdis
13
3 / 4 / 3
7,946
530
8,504
13,895
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
20
Kills
8
8
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
L
1
7
3
0.36
W
Merlin
GioSierra
Merlin
3
0
4
5
L
Cu Chulainn
Khmerkingz1
Cu Chulainn
0
3
0
0
W
Sylvanus
SoloN2Nalga
Sylvanus
4
2
10
4.5
L
Thanatos
aSwaggie
Thanatos
3
5
1
0.7
L
Charybdis
dunkme2
Charybdis
3
4
3
1.13
W
3
4
4
1.25
W
9
2
6
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
34,499
51,130
Taken
56,342
29,993
Mitigated
26,098
22,393
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,424
390
0
500
5,345
1,603
0
957
4,233
68,343
0
L
1,695
308
0
1,333
12,918
7,742
0
3,091
9,741
13,101
0
W
Merlin
GioSierra
Merlin
4,887
222
199
1,786
5,304
2,129
94
3,262
1,965
61,381
0
L
Cu Chulainn
Khmerkingz1
Cu Chulainn
7,961
1,290
0
3,795
12,228
8,218
0
1,366
10,033
4,903
48,846
W
Sylvanus
SoloN2Nalga
Sylvanus
4,281
877
1,727
4,349
11,509
12,255
119
3,110
8,309
25,116
0
L
Thanatos
aSwaggie
Thanatos
5,915
1,920
0
7,388
11,956
4,688
0
2,634
9,090
0
43,089
L
Charybdis
dunkme2
Charybdis
8,504
4,374
0
4,467
13,895
3,847
459
1,176
12,679
0
61,513
W
10,785
5,877
0
1,990
10,283
2,651
3,697
817
9,386
0
72,246
W
11,842
4,040
0
6,792
12,942
4,865
0
3,745
8,867
0
53,614
W
8,554
2,262
0
5,550
11,092
8,093
0
1,947
8,534
2,799
63,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
37,430
548
Minions Killed
487
0
Camps Cleared
0
1,539,076
Distance Traveled
1,363,054
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,256
550
143
10
0
279,567
4
L
Ares
6,380
425
27
2
0
266,533
3
W
Merlin
9,118
608
148
10
0
315,531
3
L
Cu Chulainn
7,533
502
124
8
0
299,832
4
W
Sylvanus
8,750
583
38
3
0
278,252
3
L
Thanatos
7,315
488
78
5
0
276,281
1
L
Charybdis
7,946
530
115
8
0
240,841
3
W
Skadi
9,044
603
117
8
0
280,407
10
W
Pele
9,576
638
102
7
0
353,607
3
W
Chaac
9,294
620
143
10
0
311,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role