Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BookOfEthos
Hun Batz
Level 153
God Stats
1W - 0L
1,668 SR
Queue Stats
185W - 125L
1,607 Elo+
Party 2
Anhur
Anhur
IMexican_OrphanI
Anhur
Level 39
God Stats
4W - 1L
1,791 SR
Queue Stats
71W - 43L
1,599 Elo+
Party 2
Chronos
Chronos
islappedyomomma
Chronos
Level 54
God Stats
6W - 2L
1,618 SR
Queue Stats
13W - 9L
1,589 Elo+
Party 2
Team Averages
Level 94
1,615 SR
1,559 Elo+

VS

Team Averages
Level 43
1,397 SR
1,371 Elo+
Sol
Sol
ScreaminNeuron
Sol
Level 42
God Stats
32W - 26L
1,443 SR
Queue Stats
141W - 136L
1,307 Elo+
Solo
Ra
Ra
Xx-Head_Shot-oO0
Ra
Level 44
God Stats
0W - 1L
1,291 SR
Queue Stats
15W - 15L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
acie the man
Kumbhakarna
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 141L
1,341 Elo+
Party 1
Jing Wei
Jing Wei
lmThePappy
Jing Wei
Level 43
God Stats
1W - 4L
1,273 SR
Queue Stats
166W - 204L
1,357 Elo+
Party 1
Bellona
Bellona
quincyarcher83
Bellona
Level 44
God Stats
33W - 36L
1,480 SR
Queue Stats
279W - 321L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
8 / 1 / 29
10,836
1,084
16,817
8,272
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
 
Ares
18
9 / 3 / 23
10,530
1,053
16,099
15,287
12,332
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
BookOfEthos
Hun Batz
18
17 / 0 / 20
12,784
1,278
24,902
15,086
8,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 36
11,503
1,150
14,764
10,376
4,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 1 / 24
11,794
1,179
24,357
11,484
4,860
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

319

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 1
8,660
866
13,901
19,675
6,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 9 / 2
8,898
890
7,896
12,521
4,479
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
acie the man
Kumbhakarna
15
1 / 11 / 4
9,192
919
7,393
23,042
21,869
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
lmThePappy
Jing Wei
14
3 / 16 / 0
9,127
913
12,445
22,636
9,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 11 / 2
8,223
822
9,325
25,226
23,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
14
55
Kills
5
6
Deaths
56
132
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
29
22.5
W
Ares
 
Ares
9
3
23
6.83
W
Hun Batz
BookOfEthos
Hun Batz
17
0
20
27
W
6
1
36
24
L
0
9
1
0.06
L
1
9
2
0.22
L
Kumbhakarna
acie the man
Kumbhakarna
1
11
4
0.27
W
15
1
24
27
L
Jing Wei
lmThePappy
Jing Wei
3
16
0
0.19
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,939
Damage
50,960
60,505
Taken
103,100
33,988
Mitigated
66,163
16,890
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,817
2,021
5,596
5,008
8,272
3,734
0
4,596
3,676
27,327
0
W
Ares
 
Ares
16,099
1,281
0
537
15,287
12,332
0
8,603
6,684
31,127
0
W
Hun Batz
BookOfEthos
Hun Batz
24,902
11,035
0
1,476
15,086
8,257
0
8,634
6,452
0
29,558
W
14,764
6,884
0
751
10,376
4,805
0
4,978
5,398
0
27,434
L
13,901
4,402
0
2,484
19,675
6,772
0
10,574
8,782
44,305
0
L
7,896
718
415
1,668
12,521
4,479
0
6,198
6,125
23,408
0
L
Kumbhakarna
acie the man
Kumbhakarna
7,393
2,562
0
181
23,042
21,869
0
13,108
9,608
10,140
0
W
24,357
6,305
0
3,522
11,484
4,860
0
6,144
5,340
33,898
0
L
Jing Wei
lmThePappy
Jing Wei
12,445
8,670
0
39
22,636
9,058
0
12,852
9,420
0
22,615
L
9,325
1,313
103
2,418
25,226
23,985
0
14,541
10,512
9,516
14,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,447
Gold Earned
44,100
121
Minions Killed
128
4
Camps Cleared
7
973,978
Distance Traveled
818,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,836
1,084
29
3
1
195,106
0
W
Ares
10,530
1,053
30
3
0
167,275
1
W
Hun Batz
12,784
1,278
16
2
1
221,197
0
W
Anhur
11,503
1,150
22
2
0
182,943
0
L
Sol
8,660
866
65
7
1
161,586
1
L
Ra
8,898
890
25
3
5
164,309
0
L
Kumbhakarna
9,192
919
3
0
0
158,690
0
W
Chronos
11,794
1,179
24
2
2
207,457
0
L
Jing Wei
9,127
913
20
2
1
171,537
0
L
Bellona
8,223
822
15
2
0
162,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role