Player Matchup

Cthulhu
Cthulhu
Akiro_Besuto
Cthulhu
Level 56
God Stats
6W - 7L
1,405 SR
Queue Stats
135W - 223L
1,271 Elo+
Party 1
Anhur
Anhur
CarlosSaltPepper
Anhur
Level 13
God Stats
4W - 5L
1,731 SR
Queue Stats
25W - 47L
1,314 Elo+
Party 1
Zeus
Zeus
GRIMMJOWTHEBEST
Zeus
Level 15
God Stats
5W - 0L
1,731 SR
Queue Stats
16W - 14L
1,463 Elo+
Solo
Bellona
Bellona
elPeshi
Bellona
Level 5
God Stats
2W - 2L
1,210 SR
Queue Stats
7W - 15L
1,303 Elo+
Party 1
Hades
Hades
sersanfra
Hades
Level 29
God Stats
1W - 0L
1,782 SR
Queue Stats
12W - 9L
1,546 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,379 Elo+

VS

Team Averages
Level 24
1,510 SR
1,499 Elo+
Mercury
Mercury
DFelfman
Mercury
Level 18
God Stats
19W - 17L
1,497 SR
Queue Stats
31W - 29L
1,456 Elo+
Party 2
Charybdis
Charybdis
Gabiruza1
Charybdis
Level 38
God Stats
4W - 3L
1,838 SR
Queue Stats
107W - 130L
1,414 Elo+
Party 2
Ymir
Ymir
Marquin_Akira
Ymir
Level 18
God Stats
2W - 2L
1,216 SR
Queue Stats
145W - 146L
1,370 Elo+
Solo
Ra
Ra
Peix3Gay
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 3
Bellona
Bellona
oqvaitematar
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akiro_Besuto
Cthulhu
10
4 / 1 / 5
6,050
605
4,708
6,703
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 1 / 4
5,887
589
3,433
4,043
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 0 / 2
7,854
785
6,483
2,991
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
elPeshi
Bellona
9
1 / 2 / 5
5,641
564
3,523
6,328
5,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
sersanfra
Hades
10
6 / 0 / 5
6,577
658
5,195
6,612
4,075
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DFelfman
Mercury
9
1 / 2 / 0
5,290
529
2,234
6,493
1,631
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Gabiruza1
Charybdis
7
1 / 5 / 0
4,847
485
2,446
6,078
1,436
8
0 / 4 / 2
5,029
503
1,125
7,896
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 8 / 0
4,384
438
861
5,628
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
oqvaitematar
Bellona
10
1 / 5 / 1
5,302
530
2,912
10,347
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
4
4
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akiro_Besuto
Cthulhu
4
1
5
6.5
W
4
1
4
6
L
Mercury
DFelfman
Mercury
1
2
0
0.5
W
9
0
2
10
L
Charybdis
Gabiruza1
Charybdis
1
5
0
0.2
L
0
4
2
0.25
L
1
8
0
0.13
W
Bellona
elPeshi
Bellona
1
2
5
1.75
L
Bellona
oqvaitematar
Bellona
1
5
1
0.3
W
Hades
sersanfra
Hades
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
9,578
26,677
Taken
36,442
15,318
Mitigated
12,922
8,619
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akiro_Besuto
Cthulhu
4,708
142
0
1,571
6,703
4,258
191
659
6,044
19,638
0
W
3,433
2,081
0
0
4,043
897
416
609
3,434
0
19,345
L
Mercury
DFelfman
Mercury
2,234
828
0
0
6,493
1,631
0
1,442
5,006
0
31,381
W
6,483
898
0
1,049
2,991
869
0
602
2,295
43,502
0
L
Charybdis
Gabiruza1
Charybdis
2,446
1,630
0
502
6,078
1,436
333
2,674
3,070
0
21,001
L
1,125
151
0
1,336
7,896
2,806
26
2,459
5,009
14,004
0
L
861
230
0
303
5,628
1,819
0
3,786
1,606
7,437
0
W
Bellona
elPeshi
Bellona
3,523
1,198
0
1,733
6,328
5,219
52
0
6,328
3,380
15,878
L
Bellona
oqvaitematar
Bellona
2,912
793
0
3,096
10,347
5,230
55
5,460
4,775
0
21,046
W
Hades
sersanfra
Hades
5,195
986
313
3,953
6,612
4,075
68
240
6,300
33,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
24,852
276
Minions Killed
180
0
Camps Cleared
0
974,182
Distance Traveled
961,371
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,050
605
40
4
0
208,781
2
W
Anhur
5,887
589
32
3
0
178,264
2
L
Mercury
5,290
529
64
6
0
221,681
0
W
Zeus
7,854
785
96
10
0
213,570
6
L
Charybdis
4,847
485
42
4
0
190,811
4
L
Ymir
5,029
503
13
1
0
184,640
1
L
Ra
4,384
438
19
2
0
183,962
2
W
Bellona
5,641
564
35
4
0
173,695
0
L
Bellona
5,302
530
42
4
0
180,277
3
W
Hades
6,577
658
73
7
0
199,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role