Player Matchup

Bacchus
Bacchus
CatsOnProzac
Bacchus
Level 24
God Stats
1W - 2L
1,474 SR
Queue Stats
34W - 28L
1,556 Elo+
Solo
Erlang Shen
Erlang Shen
Derm-Blink
Erlang Shen
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
152W - 138L
1,509 Elo+
Solo
Persephone
Persephone
Zen_deslinde
Persephone
Level 28
God Stats
10W - 9L
1,762 SR
Queue Stats
181W - 182L
1,485 Elo+
Solo
Nu Wa
Nu Wa
nastyp33
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 126L
1,414 Elo+
Solo
Hercules
Hercules
samec91
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,536 Elo+
Solo
Team Averages
Level 26
1,591 SR
1,500 Elo+

VS

Team Averages
Level 29
1,625 SR
1,542 Elo+
Freya
Freya
DJ GAMlNG
Freya
Level 28
God Stats
12W - 4L
1,760 SR
Queue Stats
40W - 29L
1,551 Elo+
Party 2
Ymir
Ymir
Goatzahvic
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
Luckycharms9977
Gilgamesh
Level 3
God Stats
10W - 6L
1,500 SR
Queue Stats
14W - 8L
1,454 Elo+
Party 1
Medusa
Medusa
WhatTheDusa
Medusa
Level 81
God Stats
9W - 12L
1,425 SR
Queue Stats
108W - 106L
1,452 Elo+
Party 1
Vulcan
Vulcan
WildMothBird
Vulcan
Level 27
God Stats
9W - 2L
1,938 SR
Queue Stats
43W - 28L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CatsOnProzac
Bacchus
16
1 / 3 / 6
9,300
930
6,670
15,209
17,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Derm-Blink
Erlang Shen
17
5 / 6 / 5
10,820
1,082
12,518
19,768
15,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Zen_deslinde
Persephone
17
5 / 5 / 6
11,922
1,192
14,332
13,649
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
nastyp33
Nu Wa
16
0 / 8 / 7
9,325
933
13,555
12,882
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
samec91
Hercules
16
0 / 7 / 6
9,112
911
6,416
20,829
14,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

121

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DJ GAMlNG
Freya
18
14 / 5 / 9
12,761
1,276
19,938
16,676
7,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 1 / 18
11,498
1,150
9,289
12,869
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Luckycharms9977
Gilgamesh
17
0 / 4 / 16
10,061
1,006
13,265
15,612
12,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
17
7 / 1 / 9
10,698
1,070
15,465
9,672
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
18
4 / 0 / 15
11,475
1,148
19,881
4,927
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
96
11
Kills
29
29
Deaths
11
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CatsOnProzac
Bacchus
1
3
6
1.33
W
Freya
DJ GAMlNG
Freya
14
5
9
3.7
L
Erlang Shen
Derm-Blink
Erlang Shen
5
6
5
1.25
W
4
1
18
13
W
Gilgamesh
Luckycharms9977
Gilgamesh
0
4
16
2
W
Medusa
7
1
9
11.5
W
Vulcan
4
0
15
11.5
L
Persephone
Zen_deslinde
Persephone
5
5
6
1.6
L
Nu Wa
nastyp33
Nu Wa
0
8
7
0.44
L
Hercules
samec91
Hercules
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
77,838
82,337
Taken
59,756
57,784
Mitigated
40,945
7,323
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CatsOnProzac
Bacchus
6,670
445
339
1,029
15,209
17,791
0
9,539
5,670
12,538
0
W
Freya
DJ GAMlNG
Freya
19,938
7,788
0
5,058
16,676
7,034
0
9,883
6,541
38,366
0
L
Erlang Shen
Derm-Blink
Erlang Shen
12,518
6,673
0
1,587
19,768
15,649
0
13,436
6,332
0
26,007
W
9,289
386
0
2,943
12,869
15,689
0
6,888
5,527
23,527
0
W
Gilgamesh
Luckycharms9977
Gilgamesh
13,265
2,468
1,164
962
15,612
12,106
0
8,673
6,600
7,106
16,221
W
Medusa
15,465
6,294
83
829
9,672
3,957
0
5,095
4,435
0
33,812
W
Vulcan
19,881
6,456
0
554
4,927
2,159
0
2,661
2,096
55,813
0
L
Persephone
Zen_deslinde
Persephone
14,332
1,857
0
1,395
13,649
5,046
0
7,027
6,617
48,552
0
L
Nu Wa
nastyp33
Nu Wa
13,555
3,330
0
716
12,882
4,775
0
7,674
5,208
28,563
0
L
Hercules
samec91
Hercules
6,416
1,898
0
2,257
20,829
14,523
0
15,298
5,531
0
13,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
56,493
171
Minions Killed
206
3
Camps Cleared
11
925,591
Distance Traveled
974,492
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,300
930
13
1
0
199,546
0
W
Freya
12,761
1,276
37
4
3
197,932
0
L
Erlang Shen
10,820
1,082
21
2
2
195,616
0
W
Ymir
11,498
1,150
36
4
2
156,819
0
W
Gilgamesh
10,061
1,006
13
1
0
190,011
0
W
Medusa
10,698
1,070
37
4
2
194,456
0
W
Vulcan
11,475
1,148
83
8
4
235,274
2
L
Persephone
11,922
1,192
79
8
0
201,204
0
L
Nu Wa
9,325
933
41
4
0
143,950
0
L
Hercules
9,112
911
17
2
1
185,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role