Player Matchup

Merlin
Merlin
Cynderic
Merlin
Level 26
God Stats
0W - 3L
1,398 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 1
Fenrir
Fenrir
bilalmeansbilly
Fenrir
Level 15
God Stats
0W - 1L
1,533 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
rydeordie19
Hou Yi
Level 25
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Team Averages
Level 22
1,409 SR
1,289 Elo+

VS

Team Averages
Level 25
1,396 SR
1,245 Elo+
Danzaburou
Danzaburou
DeJay134
Danzaburou
Level 20
God Stats
25W - 35L
1,404 SR
Queue Stats
110W - 138L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
Gorgon450
Jormungandr
Level 28
God Stats
2W - 2L
1,322 SR
Queue Stats
97W - 115L
1,260 Elo+
Party 2
Bellona
Bellona
jJGOGETAJj
Bellona
Level 27
God Stats
16W - 12L
1,461 SR
Queue Stats
131W - 165L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cynderic
Merlin
11
2 / 4 / 5
7,459
622
6,169
8,861
2,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 6
7,473
623
5,594
11,877
4,123
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
11
5 / 3 / 4
8,335
695
8,116
7,821
2,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeJay134
Danzaburou
13
2 / 2 / 9
8,808
734
7,623
8,742
3,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Gorgon450
Jormungandr
12
0 / 5 / 6
8,235
686
3,188
9,303
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
jJGOGETAJj
Bellona
15
11 / 2 / 2
10,122
844
11,836
11,846
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
9
Kills
13
13
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cynderic
Merlin
2
4
5
1.13
W
Danzaburou
DeJay134
Danzaburou
2
2
9
3.25
W
Jormungandr
Gorgon450
Jormungandr
0
5
6
0.6
L
2
6
6
0.83
W
Bellona
jJGOGETAJj
Bellona
11
2
2
6
L
Hou Yi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
22,647
28,559
Taken
29,891
8,995
Mitigated
18,747
951
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cynderic
Merlin
6,169
701
0
225
8,861
2,529
49
1,013
7,665
19,224
0
W
Danzaburou
DeJay134
Danzaburou
7,623
2,572
145
3,050
8,742
3,251
1,068
3,041
5,701
0
28,940
W
Jormungandr
Gorgon450
Jormungandr
3,188
1,075
0
679
9,303
7,195
385
1,460
7,843
20,641
0
L
5,594
1,659
0
161
11,877
4,123
243
1,354
10,253
0
8,582
W
Bellona
jJGOGETAJj
Bellona
11,836
4,636
216
4,290
11,846
8,301
1,259
2,449
9,397
0
37,281
L
Hou Yi
8,116
2,630
0
565
7,821
2,343
180
821
6,877
0
19,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
27,165
69
Minions Killed
121
0
Camps Cleared
9
613,146
Distance Traveled
672,190
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,459
622
33
3
0
218,803
1
W
Danzaburou
8,808
734
37
3
4
228,149
2
W
Jormungandr
8,235
686
34
3
0
184,187
2
L
Fenrir
7,473
623
9
1
0
206,160
1
W
Bellona
10,122
844
50
4
5
259,854
0
L
Hou Yi
8,335
695
27
2
0
188,183
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role