Player Matchup

King Arthur
King Arthur
Dartwelsteel
King Arthur
Level 18
God Stats
11W - 12L
1,442 SR
Queue Stats
31W - 27L
1,422 Elo+
Party 1
Tiamat
Tiamat
Joblo993
Tiamat
Level 89
God Stats
1W - 0L
1,276 SR
Queue Stats
35W - 36L
1,419 Elo+
Party 1
Fenrir
Fenrir
circusfreakQC
Fenrir
Level 58
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 1
Team Averages
Level 55
1,406 SR
1,409 Elo+

VS

Team Averages
Level 30
1,543 SR
1,406 Elo+
Anubis
Anubis
ChroIo
Anubis
Level 28
God Stats
18W - 10L
1,746 SR
Queue Stats
34W - 36L
1,499 Elo+
Party 2
Artemis
Artemis
SpudddNar
Artemis
Level 33
God Stats
99W - 146L
1,429 SR
Queue Stats
108W - 166L
1,259 Elo+
Solo
Arachne
Arachne
Superwill3000
Arachne
Level 29
God Stats
1W - 2L
1,454 SR
Queue Stats
8W - 10L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dartwelsteel
King Arthur
17
7 / 3 / 11
12,451
692
17,579
21,938
24,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Joblo993
Tiamat
17
8 / 4 / 10
13,124
729
21,093
14,332
7,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 13
12,244
680
13,942
16,475
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChroIo
Anubis
15
4 / 10 / 6
11,574
643
14,708
23,480
10,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
SpudddNar
Artemis
15
4 / 6 / 7
11,695
650
14,756
15,244
5,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
15
5 / 4 / 5
11,731
652
10,919
21,274
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
20
Kills
13
13
Deaths
20
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChroIo
Anubis
4
10
6
0.7
W
King Arthur
Dartwelsteel
King Arthur
7
3
11
4.17
W
Tiamat
Joblo993
Tiamat
8
4
10
3.25
L
Artemis
SpudddNar
Artemis
4
6
7
1.25
L
Arachne
5
4
5
1.88
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
40,383
52,745
Taken
59,998
41,228
Mitigated
23,069
10,741
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChroIo
Anubis
14,708
2,143
490
9,118
23,480
10,622
139
7,521
15,959
61,153
0
W
King Arthur
Dartwelsteel
King Arthur
17,579
1,457
605
1,761
21,938
24,916
159
6,394
15,544
3,694
32,054
W
Tiamat
Joblo993
Tiamat
21,093
679
1,202
4,136
14,332
7,820
770
3,363
10,969
73,417
0
L
Artemis
SpudddNar
Artemis
14,756
5,887
304
2,530
15,244
5,605
0
6,982
8,262
0
30,164
L
Arachne
10,919
6,777
0
6,249
21,274
6,842
0
9,074
12,200
0
29,468
W
13,942
2,717
621
2,416
16,475
8,492
1,033
5,269
11,206
0
35,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
35,000
218
Minions Killed
166
9
Camps Cleared
7
983,389
Distance Traveled
769,276
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,574
643
86
5
3
229,705
1
W
King Arthur
12,451
692
45
3
1
317,999
5
W
Tiamat
13,124
729
127
7
5
318,697
5
L
Artemis
11,695
650
38
2
1
246,315
1
L
Arachne
11,731
652
42
2
3
293,256
0
W
Fenrir
12,244
680
46
3
3
346,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role